?? gcsplitter.cpp
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// Gcsplitter.cpp : implementation file
//
#include "stdafx.h"
#include "Ex07b.h"
#include "Gcsplitter.h"
#include "GcnlfxInput.h"
#include "GcList.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CGcsplitter
IMPLEMENT_DYNCREATE(CGcsplitter, CMDIChildWnd)
CGcsplitter::CGcsplitter()
{
}
CGcsplitter::~CGcsplitter()
{
}
BEGIN_MESSAGE_MAP(CGcsplitter, CMDIChildWnd)
//{{AFX_MSG_MAP(CGcsplitter)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGcsplitter message handlers
BOOL CGcsplitter::OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext)
{
// TODO: Add your specialized code here and/or call the base class
// return CMDIChildWnd::OnCreateClient(lpcs, pContext);
m_splitterWnd.CreateStatic(this,1,2);
m_splitterWnd.CreateView(0,0,
RUNTIME_CLASS(CGcnlfxInput), CSize(250, 150), pContext);
m_splitterWnd.CreateView(0,1,
RUNTIME_CLASS(CGcList), CSize(250, 0), pContext);
SetActiveView((CView*)m_splitterWnd.GetPane(0,0));
return 1;
}
void CGcsplitter::ActivateFrame(int nCmdShow)
{
// TODO: Add your specialized code here and/or call the base class
nCmdShow=SW_SHOWMAXIMIZED;
CMDIChildWnd::ActivateFrame(nCmdShow);
}
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