?? http_handler.h
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/* -*- c++ -*- */
// Hey, Emacs! This is a C++ file!
// HTTP_Handler.h,v 1.15 1998/10/20 02:34:33 levine Exp
// ============================================================================
//
// = LIBRARY
// jaws
//
// = FILENAME
// HTTP_Handler.h
//
// = AUTHOR
// James Hu and Irfan Pyarali
//
// ============================================================================
#ifndef HTTP_HANDLER_H
#define HTTP_HANDLER_H
// = Forward declarations
class Message_Block;
class HTTP_Handler_Factory;
#include "ace/Asynch_IO.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "HTTP_Request.h"
#include "HTTP_Response.h"
#include "IO.h"
class HTTP_Handler : protected JAWS_IO_Handler
// = TITLE
//
// This class is used to implement the HTTP protocol
//
// = DESCRIPTION
//
// The HTTP_Handler class is a state based implementation of the
// HTTP protocol. Therefore, it can be used synchronously and
// asynchronously. It uses an abstract IO class to move between
// different HTTP protocol states. It is up to the IO class to
// decide on synchronous or asynchronous I/O.
{
// Friend I/O classes. Can call protected methods.
friend class JAWS_Synch_IO;
friend class JAWS_Asynch_IO;
// Factories
friend class Asynch_HTTP_Handler_Factory;
friend class Synch_HTTP_Handler_Factory;
public:
virtual void open (ACE_HANDLE handle,
ACE_Message_Block &initial_data);
// The handler is initialized with a connection <handle> of a new
// client and any <initial_data> that came across. The
// <initial_data> block will be of MAX_REQUEST_SIZE and the number
// of bytes in <initial_data> can be found from
// <initial_data>.length ()
protected:
HTTP_Handler (JAWS_IO &io,
HTTP_Handler_Factory &factory);
// The constructor is passed the factory that created <this> and the
// IO mechanism that the handler should use.
virtual ~HTTP_Handler (void);
// Destructor
virtual void timeout (void);
// This method is called by the framework when there is a timeout.
virtual void done (void);
// This is the termination state of the handler. After successful or
// unsuccessful completions, the handler will end up in this state
// (method).
virtual void request_too_long (void);
// Request too long.
HTTP_Handler_Factory &factory_;
// Reference to the creating factory.
protected:
// = Completion methods inherited from <JAWS_IO_Handler>.
virtual void read_complete (ACE_Message_Block &data);
virtual void read_error (void);
virtual void transmit_file_complete (void);
virtual void transmit_file_error (int result);
virtual void receive_file_complete (void);
virtual void receive_file_error (int result);
virtual void write_error (void);
virtual void confirmation_message_complete (void);
virtual void error_message_complete (void);
public:
enum
{
MAX_SOCKBUFSIZE = 64 * 1024,
MAX_REQUEST_SIZE = 8192,
METHODSIZ = 10,
VERSIONSIZ = 10
};
private:
ACE_Message_Block *request_data_;
// This points to the request sent by the client
ACE_HANDLE handle_;
// I/O handle to the client
HTTP_Request request_;
HTTP_Response response_;
JAWS_IO &io_;
// IO class used by the handler
};
class HTTP_Handler_Factory
// = TITLE
//
// This class is used to create new HTTP handlers
//
// = DESCRIPTION
//
// This is an abstract factory for creating new HTTP handlers.
{
public:
virtual ~HTTP_Handler_Factory (void);
// Destructor
virtual HTTP_Handler *create_http_handler (void) = 0;
// This creates a new HTTP_Handler
virtual void destroy_http_handler (HTTP_Handler &handler,
JAWS_IO &io) = 0;
// The HTTP handler will call this method from HTTP_Handler::done to
// tell the factory to reap up the handler as it is now done with
// the protocol
};
class Synch_HTTP_Handler_Factory : public HTTP_Handler_Factory
// = TITLE
//
// This class is used to create new HTTP handlers that will use
// Synch IO
//
// = DESCRIPTION
{
public:
HTTP_Handler *create_http_handler (void);
// This creates a new HTTP_Handler
void destroy_http_handler (HTTP_Handler &handler,
JAWS_IO &io);
// The HTTP handler will call this method from HTTP_Handler::done to
// tell the factory to reap up the handler as it is now done with
// the protocol
};
#if defined (ACE_WIN32)
class Asynch_HTTP_Handler_Factory : public HTTP_Handler_Factory, public ACE_Service_Handler
// = TITLE
// This class is used to create new HTTP handlers that will use
// Asynchronous IO. This only works on Win32.
//
// = DESCRIPTION
{
public:
void destroy_http_handler (HTTP_Handler &handler,
JAWS_IO &io);
// The HTTP handler will call this method from HTTP_Handler::done to
// tell the factory to reap up the handler as it is now done with
// the protocol
virtual void open (ACE_HANDLE handle,
ACE_Message_Block &message_block);
// <open> is called by <ACE_Asynch_Acceptor> to initialize a new
// instance of ACE_Service_Handler that has been created after the a
// new connection is accepted.
//
// This will act as a creation point for new handlers.
private:
HTTP_Handler *create_http_handler (void);
// This method is private as users are not allowed to create new
// handlers. New handlers can only be created by the framework when
// new client connections arrive.
};
#endif /* ACE_WIN32 */
#endif /* HTTP_HANDLER_H */
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