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Rogue installation:In order to install your rogue game, you should read mach_dep.c,wherein are located comments which tell you what tunable variablesthere are. When you wish to create a rogue, type: cc -s <defines...> distmod.o mach_dep.c -lcurses -ltermlibThis will create a stripped a.out for you to run. You shouldinitialize the score file by copying /dev/null to it. Rogue is set upso that it can be run setuid; either the score file must be writeableby anyone or rogue must be setuid and the score file must be owned bythat user.The file rogue.doc is can be nroffed thusly: tbl rogue.doc | nroff -me -h | coland the output should probably be saved somewhere, since everyonewill want to look at it. Also included in the archive is a file("rogue.new") which briefly explains the changes from 5.2 to create5.3. This will be useful for rogue hacks who don't want to read thewhole documentation, although I'd recommend that they do at first.It is also recommended to play a few games in noterse mode at first. Enjoy, Ken Arnold Mike C. Toy, Esq. ==== NOTE ===THIS VERSION OF ROGUE WILL NOT WORK UNLESS YOU HAVE THE FIXED VERSIONOF CURSES DISTRIBUTED IN "NET.SOURCES". If you don't have access tothis version, you will have to get it from somewhere. I can providecopies, and it should be distributed with 4.2bsd UN*X.
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