?? testkeyframecontroller.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License.html/free.pdf
#ifndef TESTKEYFRAMECONTROLLER_H
#define TESTKEYFRAMECONTROLLER_H
#include <MgcApplication.pkg>
#include <MgcCore.pkg>
#include <MgcEngine.pkg>
#include <MgcAnimation.pkg>
#include <MgcOglRenderer.pkg>
class TestKeyframeController : public MgcApplication
{
public:
TestKeyframeController ();
virtual bool Initialize ();
virtual void OnIdle ();
virtual void Terminate ();
virtual bool WmChar (char cCharCode, long lKeyData);
protected:
// software renderer
MgcRendererPtr m_spkRenderer;
MgcCameraPtr m_spkCamera;
// biped model
MgcNodePtr m_spkScene;
};
#endif
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