?? dlgpointthre.h
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#if !defined(AFX_DLGPOINTTHRE_H__4CF9C804_C248_4119_B6AD_905FB6AF4D89__INCLUDED_)#define AFX_DLGPOINTTHRE_H__4CF9C804_C248_4119_B6AD_905FB6AF4D89__INCLUDED_#if _MSC_VER > 1000#pragma once#endif // _MSC_VER > 1000// DlgPointThre.h : header file///////////////////////////////////////////////////////////////////////////////// CDlgPointThre dialogclass CDlgPointThre : public CDialog{// Constructionpublic: // 當(dāng)前鼠標(biāo)拖動(dòng)狀態(tài),TRUE表示正在拖動(dòng) BOOL m_bIsDraging; // 相應(yīng)鼠標(biāo)事件的矩形區(qū)域 CRect m_MouseRect; CDlgPointThre(CWnd* pParent = NULL); // standard constructor// Dialog Data //{{AFX_DATA(DlgPointThre) enum { IDD = IDD_DLG_PointThre }; // 閾值 BYTE m_bThre; //}}AFX_DATA// Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(DlgPointThre) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL// Implementationprotected: // Generated message map functions //{{AFX_MSG(DlgPointThre) afx_msg void OnKillfocusEDITThre(); virtual BOOL OnInitDialog(); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnLButtonUp(UINT nFlags, CPoint point); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnPaint(); //}}AFX_MSG DECLARE_MESSAGE_MAP()};//{{AFX_INSERT_LOCATION}}// Microsoft Visual C++ will insert additional declarations immediately before the previous line.#endif // !defined(AFX_DLGPOINTTHRE_H__4CF9C804_C248_4119_B6AD_905FB6AF4D89__INCLUDED_)
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