?? stage.ps
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%!PS-Adobe-2.0%%Creator: dvips(k) 5.92b Copyright 2002 Radical Eye Software%%Title: stage.dvi%%Pages: 39%%PageOrder: Ascend%%BoundingBox: 0 0 612 792%%DocumentFonts: Times-Roman Times-Bold Courier Times-Italic CMSY10%%+ CMR10 CMMI10 Times-BoldItalic CMSY8%%EndComments%DVIPSWebPage: (www.radicaleye.com)%DVIPSCommandLine: dvips -f -P pdf -t letter stage.dvi%DVIPSParameters: dpi=8000, compressed%DVIPSSource: TeX output 2003.12.06:1410%%BeginProcSet: tex.pro%!/TeXDict 300 dict def TeXDict begin/N{def}def/B{bind def}N/S{exch}N/X{SN}B/A{dup}B/TR{translate}N/isls false N/vsize 11 72 mul N/hsize 8.5 72mul N/landplus90{false}def/@rigin{isls{[0 landplus90{1 -1}{-1 1}ifelse 00 0]concat}if 72 Resolution div 72 VResolution div neg scale isls{landplus90{VResolution 72 div vsize mul 0 exch}{Resolution -72 div hsizemul 0}ifelse TR}if Resolution VResolution vsize -72 div 1 add mul TR[matrix currentmatrix{A A round sub abs 0.00001 lt{round}if}forall roundexch round exch]setmatrix}N/@landscape{/isls true N}B/@manualfeed{statusdict/manualfeed true put}B/@copies{/#copies X}B/FMat[1 0 0 -1 0 0]N/FBB[0 0 0 0]N/nn 0 N/IEn 0 N/ctr 0 N/df-tail{/nn 8 dict N nn begin/FontType 3 N/FontMatrix fntrx N/FontBBox FBB N string/base X array/BitMaps X/BuildChar{CharBuilder}N/Encoding IEn N end A{/foo setfont}2array copy cvx N load 0 nn put/ctr 0 N[}B/sf 0 N/df{/sf 1 N/fntrx FMat Ndf-tail}B/dfs{div/sf X/fntrx[sf 0 0 sf neg 0 0]N df-tail}B/E{pop nn Adefinefont setfont}B/Cw{Cd A length 5 sub get}B/Ch{Cd A length 4 sub get}B/Cx{128 Cd A length 3 sub get sub}B/Cy{Cd A length 2 sub get 127 sub}B/Cdx{Cd A length 1 sub get}B/Ci{Cd A type/stringtype ne{ctr get/ctr ctr1 add N}if}B/CharBuilder{save 3 1 roll S A/base get 2 index get S/BitMaps get S get/Cd X pop/ctr 0 N Cdx 0 Cx Cy Ch sub Cx Cw add Cysetcachedevice Cw Ch true[1 0 0 -1 -.1 Cx sub Cy .1 sub]{Ci}imagemaskrestore}B/D{/cc X A type/stringtype ne{]}if nn/base get cc ctr put nn/BitMaps get S ctr S sf 1 ne{A A length 1 sub A 2 index S get sf div put}if put/ctr ctr 1 add N}B/I{cc 1 add D}B/bop{userdict/bop-hook known{bop-hook}if/SI save N @rigin 0 0 moveto/V matrix currentmatrix A 1 get Amul exch 0 get A mul add .99 lt{/QV}{/RV}ifelse load def pop pop}N/eop{SI restore userdict/eop-hook known{eop-hook}if showpage}N/@start{userdict/start-hook known{start-hook}if pop/VResolution X/Resolution X1000 div/DVImag X/IEn 256 array N 2 string 0 1 255{IEn S A 360 add 36 4index cvrs cvn put}for pop 65781.76 div/vsize X 65781.76 div/hsize X}N/p{show}N/RMat[1 0 0 -1 0 0]N/BDot 260 string N/Rx 0 N/Ry 0 N/V{}B/RV/v{/Ry X/Rx X V}B statusdict begin/product where{pop false[(Display)(NeXT)(LaserWriter 16/600)]{A length product length le{A length product exch 0exch getinterval eq{pop true exit}if}{pop}ifelse}forall}{false}ifelseend{{gsave TR -.1 .1 TR 1 1 scale Rx Ry false RMat{BDot}imagemaskgrestore}}{{gsave TR -.1 .1 TR Rx Ry scale 1 1 false RMat{BDot}imagemask grestore}}ifelse B/QV{gsave newpath transform round exch roundexch itransform moveto Rx 0 rlineto 0 Ry neg rlineto Rx neg 0 rlinetofill grestore}B/a{moveto}B/delta 0 N/tail{A/delta X 0 rmoveto}B/M{S pdelta add tail}B/b{S p tail}B/c{-4 M}B/d{-3 M}B/e{-2 M}B/f{-1 M}B/g{0 M}B/h{1 M}B/i{2 M}B/j{3 M}B/k{4 M}B/w{0 rmoveto}B/l{p -4 w}B/m{p -3 w}B/n{p -2 w}B/o{p -1 w}B/q{p 1 w}B/r{p 2 w}B/s{p 3 w}B/t{p 4 w}B/x{0 Srmoveto}B/y{3 2 roll p a}B/bos{/SS save N}B/eos{SS restore}B end%%EndProcSet%%BeginProcSet: alt-rule.pro%!% Patch by TVZ% Makes dvips files draw rules with stroke rather than fill.% Makes narrow rules more predictable at low resolutions% after distilling to PDF.% May have unknown consequences for very thick rules.% Tested only with dvips 5.85(k).TeXDict begin/QV { gsave newpath /ruleY X /ruleX X Rx Ry gt { ruleX ruleY Ry 2 div sub moveto Rx 0 rlineto Ry } { ruleX Rx 2 div add ruleY moveto 0 Ry neg rlineto Rx } ifelse setlinewidth 0 setlinecap stroke grestore} bind defend%%EndProcSet%%BeginProcSet: texc.pro%!/TeXDict 300 dict def TeXDict begin/N{def}def/B{bind def}N/S{exch}N/X{SN}B/A{dup}B/TR{translate}N/isls false N/vsize 11 72 mul N/hsize 8.5 72mul N/landplus90{false}def/@rigin{isls{[0 landplus90{1 -1}{-1 1}ifelse 00 0]concat}if 72 Resolution div 72 VResolution div neg scale isls{landplus90{VResolution 72 div vsize mul 0 exch}{Resolution -72 div hsizemul 0}ifelse TR}if Resolution VResolution vsize -72 div 1 add mul TR[matrix currentmatrix{A A round sub abs 0.00001 lt{round}if}forall roundexch round exch]setmatrix}N/@landscape{/isls true N}B/@manualfeed{statusdict/manualfeed true put}B/@copies{/#copies X}B/FMat[1 0 0 -1 0 0]N/FBB[0 0 0 0]N/nn 0 N/IEn 0 N/ctr 0 N/df-tail{/nn 8 dict N nn begin/FontType 3 N/FontMatrix fntrx N/FontBBox FBB N string/base X array/BitMaps X/BuildChar{CharBuilder}N/Encoding IEn N end A{/foo setfont}2array copy cvx N load 0 nn put/ctr 0 N[}B/sf 0 N/df{/sf 1 N/fntrx FMat Ndf-tail}B/dfs{div/sf X/fntrx[sf 0 0 sf neg 0 0]N df-tail}B/E{pop nn Adefinefont setfont}B/Cw{Cd A length 5 sub get}B/Ch{Cd A length 4 sub get}B/Cx{128 Cd A length 3 sub get sub}B/Cy{Cd A length 2 sub get 127 sub}B/Cdx{Cd A length 1 sub get}B/Ci{Cd A type/stringtype ne{ctr get/ctr ctr1 add N}if}B/id 0 N/rw 0 N/rc 0 N/gp 0 N/cp 0 N/G 0 N/CharBuilder{save 31 roll S A/base get 2 index get S/BitMaps get S get/Cd X pop/ctr 0 N Cdx0 Cx Cy Ch sub Cx Cw add Cy setcachedevice Cw Ch true[1 0 0 -1 -.1 Cxsub Cy .1 sub]/id Ci N/rw Cw 7 add 8 idiv string N/rc 0 N/gp 0 N/cp 0 N{rc 0 ne{rc 1 sub/rc X rw}{G}ifelse}imagemask restore}B/G{{id gp get/gpgp 1 add N A 18 mod S 18 idiv pl S get exec}loop}B/adv{cp add/cp X}B/chg{rw cp id gp 4 index getinterval putinterval A gp add/gp X adv}B/nd{/cp 0 N rw exit}B/lsh{rw cp 2 copy get A 0 eq{pop 1}{A 255 eq{pop 254}{A A add 255 and S 1 and or}ifelse}ifelse put 1 adv}B/rsh{rw cp 2 copyget A 0 eq{pop 128}{A 255 eq{pop 127}{A 2 idiv S 128 and or}ifelse}ifelse put 1 adv}B/clr{rw cp 2 index string putinterval adv}B/set{rw cpfillstr 0 4 index getinterval putinterval adv}B/fillstr 18 string 0 1 17{2 copy 255 put pop}for N/pl[{adv 1 chg}{adv 1 chg nd}{1 add chg}{1 addchg nd}{adv lsh}{adv lsh nd}{adv rsh}{adv rsh nd}{1 add adv}{/rc X nd}{1 add set}{1 add clr}{adv 2 chg}{adv 2 chg nd}{pop nd}]A{bind pop}forall N/D{/cc X A type/stringtype ne{]}if nn/base get cc ctr put nn/BitMaps get S ctr S sf 1 ne{A A length 1 sub A 2 index S get sf div put}if put/ctr ctr 1 add N}B/I{cc 1 add D}B/bop{userdict/bop-hook known{bop-hook}if/SI save N @rigin 0 0 moveto/V matrix currentmatrix A 1 get Amul exch 0 get A mul add .99 lt{/QV}{/RV}ifelse load def pop pop}N/eop{SI restore userdict/eop-hook known{eop-hook}if showpage}N/@start{userdict/start-hook known{start-hook}if pop/VResolution X/Resolution X1000 div/DVImag X/IEn 256 array N 2 string 0 1 255{IEn S A 360 add 36 4index cvrs cvn put}for pop 65781.76 div/vsize X 65781.76 div/hsize X}N/p{show}N/RMat[1 0 0 -1 0 0]N/BDot 260 string N/Rx 0 N/Ry 0 N/V{}B/RV/v{/Ry X/Rx X V}B statusdict begin/product where{pop false[(Display)(NeXT)(LaserWriter 16/600)]{A length product length le{A length product exch 0exch getinterval eq{pop true exit}if}{pop}ifelse}forall}{false}ifelseend{{gsave TR -.1 .1 TR 1 1 scale Rx Ry false RMat{BDot}imagemaskgrestore}}{{gsave TR -.1 .1 TR Rx Ry scale 1 1 false RMat{BDot}imagemask grestore}}ifelse B/QV{gsave newpath transform round exch roundexch itransform moveto Rx 0 rlineto 0 Ry neg rlineto Rx neg 0 rlinetofill grestore}B/a{moveto}B/delta 0 N/tail{A/delta X 0 rmoveto}B/M{S pdelta add tail}B/b{S p tail}B/c{-4 M}B/d{-3 M}B/e{-2 M}B/f{-1 M}B/g{0 M}B/h{1 M}B/i{2 M}B/j{3 M}B/k{4 M}B/w{0 rmoveto}B/l{p -4 w}B/m{p -3 w}B/n{p -2 w}B/o{p -1 w}B/q{p 1 w}B/r{p 2 w}B/s{p 3 w}B/t{p 4 w}B/x{0 Srmoveto}B/y{3 2 roll p a}B/bos{/SS save N}B/eos{SS restore}B end%%EndProcSet%%BeginProcSet: 8r.enc% File 8r.enc as of 2002-03-12 for PSNFSS 9%% This is the encoding vector for Type1 and TrueType fonts to be used% with TeX. This file is part of the PSNFSS bundle, version 9% % Authors: S. Rahtz, P. MacKay, Alan Jeffrey, B. Horn, K. Berry, W. Schmidt%% Idea is to have all the characters normally included in Type 1 fonts% available for typesetting. This is effectively the characters in Adobe% Standard Encoding + ISO Latin 1 + extra characters from Lucida + Euro.% % Character code assignments were made as follows:% % (1) the Windows ANSI characters are almost all in their Windows ANSI% positions, because some Windows users cannot easily reencode the% fonts, and it makes no difference on other systems. The only Windows% ANSI characters not available are those that make no sense for% typesetting -- rubout (127 decimal), nobreakspace (160), softhyphen% (173). quotesingle and grave are moved just because it's such an% irritation not having them in TeX positions.% % (2) Remaining characters are assigned arbitrarily to the lower part% of the range, avoiding 0, 10 and 13 in case we meet dumb software.% % (3) Y&Y Lucida Bright includes some extra text characters; in the% hopes that other PostScript fonts, perhaps created for public% consumption, will include them, they are included starting at 0x12.% % (4) Remaining positions left undefined are for use in (hopefully)% upward-compatible revisions, if someday more characters are generally% available.% % (5) hyphen appears twice for compatibility with both ASCII and Windows.%% (6) /Euro is assigned to 128, as in Windows ANSI% /TeXBase1Encoding [% 0x00 (encoded characters from Adobe Standard not in Windows 3.1) /.notdef /dotaccent /fi /fl /fraction /hungarumlaut /Lslash /lslash /ogonek /ring /.notdef /breve /minus /.notdef % These are the only two remaining unencoded characters, so may as% well include them. /Zcaron /zcaron % 0x10 /caron /dotlessi % (unusual TeX characters available in, e.g., Lucida Bright) /dotlessj /ff /ffi /ffl /.notdef /.notdef /.notdef /.notdef /.notdef /.notdef /.notdef /.notdef % very contentious; it's so painful not having quoteleft and quoteright % at 96 and 145 that we move the things normally found there down to here. /grave /quotesingle % 0x20 (ASCII begins) /space /exclam /quotedbl /numbersign /dollar /percent /ampersand /quoteright /parenleft /parenright /asterisk /plus /comma /hyphen /period /slash% 0x30 /zero /one /two /three /four /five /six /seven /eight /nine /colon /semicolon /less /equal /greater /question% 0x40 /at /A /B /C /D /E /F /G /H /I /J /K /L /M /N /O% 0x50 /P /Q /R /S /T /U /V /W /X /Y /Z /bracketleft /backslash /bracketright /asciicircum /underscore% 0x60 /quoteleft /a /b /c /d /e /f /g /h /i /j /k /l /m /n /o% 0x70 /p /q /r /s /t /u /v /w /x /y /z /braceleft /bar /braceright /asciitilde /.notdef % rubout; ASCII ends% 0x80 /Euro /.notdef /quotesinglbase /florin /quotedblbase /ellipsis /dagger /daggerdbl /circumflex /perthousand /Scaron /guilsinglleft /OE /.notdef /.notdef /.notdef% 0x90 /.notdef /.notdef /.notdef /quotedblleft /quotedblright /bullet /endash /emdash /tilde /trademark /scaron /guilsinglright /oe /.notdef /.notdef /Ydieresis% 0xA0 /.notdef % nobreakspace /exclamdown /cent /sterling /currency /yen /brokenbar /section /dieresis /copyright /ordfeminine /guillemotleft /logicalnot /hyphen % Y&Y (also at 45); Windows' softhyphen /registered /macron% 0xD0 /degree /plusminus /twosuperior /threesuperior /acute /mu /paragraph /periodcentered /cedilla /onesuperior /ordmasculine /guillemotright /onequarter /onehalf /threequarters /questiondown% 0xC0
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