?? stage_types.hh
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/* * Stage : a multi-robot simulator. * Copyright (C) 2001, 2002 Richard Vaughan, Andrew Howard and Brian Gerkey. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *//* * Desc: Shared types, constants, etc * Author: Andrew Howard, Richard Vaughan * Date: 12 Mar 2001 * CVS: $Id: stage_types.hh,v 1.9.2.1 2002/12/10 00:28:18 rtv Exp $ */#ifndef STAGE_TYPES_HH#define STAGE_TYPES_HH#if HAVE_CONFIG_H# include <config.h>#endif#include <stddef.h>#include <assert.h>#include <math.h>// get player's message structures#include "player.h" ///////////////////////////////////////////////////////////////////////////// CONSTANTS - please don't use #defines here!// this is the default port bound by Stage's serverconst int DEFAULT_POSE_PORT = 6601;// we usually use 1 or 2, so this should be plenty// TODO - make this dynamicconst int MAX_POSE_CONNECTIONS = 100; // this is the root filename for stage devices// this is appended with the user name and instance number// so in practice you get something like /tmp/stageIO.vaughan.0// currently only the zero instance is supported// this line causes the compiler to complain about multiple// definitions of IOFILENAME. why? - rtv // const char* IOFILENAME = "/tmp/stageIO";// i'll stick to the macro...#define IOFILENAME "/tmp/stageIO"// the max size of an entity's worldfile tokenconst size_t STAGE_TOKEN_MAX = 48;const size_t STAGE_WORLD_FILENAME_MAX = 512;///////////////////////////////////////////////////////////////////////////// Global variables// raising this causes Stage to exit the main loop and die nicely// exception throwing would be better style...extern bool quit;///////////////////////////////////////////////////////////////////////////// Useful stage types// ENTITY TYPE DEFINITIONS /////////////////////////////////////////////////////////// a unique id for each entity equal to its position in the world's arraytypedef int stage_id_t;// Color typetypedef uint32_t StageColor;/* StageType is deprecated and has been removed */// these properties can be set with the SetProperty() methodconst int ENTITY_FIRST_PROPERTY = 1;enum EntityProperty{ PropParent = ENTITY_FIRST_PROPERTY, PropSizeX, PropSizeY, PropPoseX, PropPoseY, PropPoseTh, PropOriginX, PropOriginY, PropName, PropColor, PropShape, PropLaserReturn, PropSonarReturn, PropIdarReturn, PropObstacleReturn, PropVisionReturn, PropPuckReturn, PropPlayerId, PropPlayerSubscriptions, PropCommand, PropData, PropConfig, PropReply, ENTITY_LAST_PROPERTY // this must be the final property - we use it // as a count of the number of properties.};// (currently) static memory allocation for getting and setting properties//const int MAX_NUM_PROPERTIES = 30;const int MAX_PROPERTY_DATA_LEN = 20000;class CEntity;class CWorld;class LibraryItem;// pointer to a function that returns a new entity// given a world and a parenttypedef CEntity*(*CreatorFunctionPtr)( LibraryItem *libit, CWorld *world, CEntity *parent );typedef struct libitem{ const char* token; //StageType type; const char* colorstr; CreatorFunctionPtr fp;} libitem_t;// PROPERTY DEFINITIONS ///////////////////////////////////////////////// Shapes for entitiesenum StageShape{ ShapeNone = 0, ShapeCircle, ShapeRect};// Possible laser return valuesenum LaserReturn{ LaserTransparent = 0, LaserVisible, LaserBright,};// Possible IDAR return valuesenum IDARReturn{ IDARTransparent=0, IDARReflect, IDARReceive};// Possible Gripper return valuesenum GripperReturn{ GripperDisabled = 0, GripperEnabled};// any integer value other than this is a valid fiducial IDconst int FiducialNone = 0;// image types ////////////////////////////////////////////////////////unsigned int RGB( int r, int g, int b );typedef struct Point{ int x, y;};typedef struct Rect{ int toplx, toply, toprx, topry, botlx, botly, botrx, botry;};///////////////////////////////////////////////////////////////////////////// Some useful macros// Determine size of array#ifndef ARRAYSIZE#define ARRAYSIZE(x) (int) (sizeof(x) / sizeof(x[0]))#endif// size of char arrays for hostnames#define HOSTNAME_SIZE 256#define MILLION 1000000L#ifndef M_PI#define M_PI 3.14159265358979323846#endif#ifndef TWOPI#define TWOPI 2 * M_PI#endif#define STAGE_SYNC 0#define STAGE_ASYNC 1// Convert radians to degrees#define RTOD(r) ((r) * 180 / M_PI)// Convert degrees to radians#define DTOR(d) ((d) * M_PI / 180)// Normalize angle to domain -pi, pi#define NORMALIZE(z) atan2(sin(z), cos(z))#define ASSERT(m) assert(m)// Error macros#define PRINT_ERR(m) printf("\nstage error : %s : "m"\n", \ __FILE__)#define PRINT_ERR1(m, a) printf("\nstage error : %s : "m"\n", \ __FILE__, a)#define PRINT_ERR2(m, a, b) printf("\nstage error : %s : "m"\n", \ __FILE__, a, b)// Warning macros#define PRINT_WARN(m) printf("\nstage warning : %s %s "m"\n", \ __FILE__, __FUNCTION__)#define PRINT_WARN1(m, a) printf("\nstage warning : %s %s "m"\n", \ __FILE__, __FUNCTION__, a)#define PRINT_WARN2(m, a, b) printf("\nstage warning : %s %s "m"\n", \ __FILE__, __FUNCTION__, a, b)#define PRINT_WARN3(m, a, b, c) printf("\nstage warning : %s %s "m"\n", \ __FILE__, __FUNCTION__, a, b, c)// Message macros#define PRINT_MSG(m) printf("stage msg : %s :\n "m"\n", __FILE__)#define PRINT_MSG1(m, a) printf("stage msg : %s :\n "m"\n", __FILE__, a)#define PRINT_MSG2(m, a, b) printf("stage msg : %s :\n "m"\n", __FILE__, a, b)// DEBUG macros#ifdef DEBUG#define PRINT_DEBUG(m) printf("\rstage debug : %s %s\n "m"\n", \ __FILE__, __FUNCTION__)#define PRINT_DEBUG1(m, a) printf("\rstage debug : %s %s\n "m"\n", \ __FILE__, __FUNCTION__, a)#define PRINT_DEBUG2(m, a, b) printf("\rstage debug : %s %s\n "m"\n", \ __FILE__, __FUNCTION__, a, b)#define PRINT_DEBUG3(m, a, b, c) printf("\rstage debug : %s %s\n "m"\n", \ __FILE__, __FUNCTION__, a, b, c)#define PRINT_DEBUG4(m, a, b, c, d) printf("\rstage debug : %s %s\n "m"\n", \ __FILE__, __FUNCTION__, a, b, c, d)#else#define PRINT_DEBUG(m)#define PRINT_DEBUG1(m, a)#define PRINT_DEBUG2(m, a, b)#define PRINT_DEBUG3(m, a, b, c)#define PRINT_DEBUG4(m, a, b, c, d)#endif// these are lifted from ahoward's rtk2 library code// Append an item to a linked list#define STAGE_LIST_APPEND(head, item) \item->prev = head;\item->next = NULL;\if (head == NULL)\ head = item;\else\{\ while (item->prev->next)\ item->prev = item->prev->next;\ item->prev->next = item;\}// Remove an item from a linked list#define STAGE_LIST_REMOVE(head, item) \if (item->prev)\ item->prev->next = item->next;\if (item->next)\ item->next->prev = item->prev;\if (item == head)\ head = item->next;#endif
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