?? mcomdevice.hh
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/* * Stage : a multi-robot simulator. * Copyright (C) 2001, 2002 Richard Vaughan, Andrew Howard and Brian Gerkey. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *//* * Desc: Simulates the mcom device (just a place-holder really; most of * the work is done by Player). * Author: Reed Hedges <reed@zerohour.net> (UMass/Amherst), based on code by * Andrew Howard * Date: Feb 2003 * CVS info: $Id: mcomdevice.hh,v 1.1.2.1 2003/03/08 18:32:20 gerkey Exp $ */#ifndef MCOMDEVICE_STAGE_HH#define MCOMDEVICE_STAGE_HH#include "playerdevice.hh"class CMComDevice : public CPlayerEntity{ // Default constructor public: CMComDevice( LibraryItem *libit, CWorld *world, CEntity *parent); // a static named constructor - a pointer to this function is given // to the Library object and paired with a string. When the string // is seen in the worldfile, this function is called to create an // instance of this entitypublic: static CMComDevice* Creator( LibraryItem *libit, CWorld *world, CEntity *parent ) { return( new CMComDevice( libit, world, parent ) ); }};#endif
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