?? pda.h
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/* * This file is subject to the terms and conditions of the GNU General Public * License. See the file "COPYING" in the main directory of this archive * for more details. * * Copyright (C) 1992 - 1997, 2000-2002 Silicon Graphics, Inc. All rights reserved. */#ifndef _ASM_IA64_SN_PDA_H#define _ASM_IA64_SN_PDA_H#include <linux/config.h>#include <linux/cache.h>#include <asm/system.h>#include <asm/processor.h>#include <asm/page.h>#include <asm/sn/bte.h>/* * CPU-specific data structure. * * One of these structures is allocated for each cpu of a NUMA system. * * This structure provides a convenient way of keeping together * all SN per-cpu data structures. */typedef struct pda_s { /* Having a pointer in the begining of PDA tends to increase * the chance of having this pointer in cache. (Yes something * else gets pushed out). Doing this reduces the number of memory * access to all nodepda variables to be one */ struct nodepda_s *p_nodepda; /* Pointer to Per node PDA */ struct subnodepda_s *p_subnodepda; /* Pointer to CPU subnode PDA */ /* * Support for blinking SN LEDs */ long *led_address; u8 led_state; char hb_state; /* supports blinking heartbeat leds */ unsigned int hb_count; unsigned int idle_flag; #ifdef CONFIG_IA64_SGI_SN2 struct irqpda_s *p_irqpda; /* Pointer to CPU irq data */#endif volatile unsigned long *bedrock_rev_id; volatile unsigned long *pio_write_status_addr; bteinfo_t *cpubte[BTES_PER_NODE];} pda_t;#define CACHE_ALIGN(x) (((x) + SMP_CACHE_BYTES-1) & ~(SMP_CACHE_BYTES-1))/* * PDA * Per-cpu private data area for each cpu. The PDA is located immediately after * the IA64 cpu_data area. A full page is allocated for the cp_data area for each * cpu but only a small amout of the page is actually used. We put the SNIA PDA * in the same page as the cpu_data area. Note that there is a check in the setup * code to verify that we dont overflow the page. * * Seems like we should should cache-line align the pda so that any changes in the * size of the cpu_data area dont change cache layout. Should we align to 32, 64, 128 * or 512 boundary. Each has merits. For now, pick 128 but should be revisited later. */#define CPU_DATA_END CACHE_ALIGN((long)&(((struct cpuinfo_ia64*)0)->platform_specific))#define PDAADDR (PERCPU_ADDR+CPU_DATA_END)#define pda (*((pda_t *) PDAADDR))#endif /* _ASM_IA64_SN_PDA_H */
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