?? selfpaintmenudlg.h
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// SelfPaintMenuDlg.h : header file
//
#if !defined(AFX_SELFPAINTMENUDLG_H__E454B69B_4EB2_4679_9783_B13C92220795__INCLUDED_)
#define AFX_SELFPAINTMENUDLG_H__E454B69B_4EB2_4679_9783_B13C92220795__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CSelfPaintMenuDlg dialog
class CSelfPaintMenuDlg : public CDialog
{
// Construction
public:
CSelfPaintMenuDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSelfPaintMenuDlg)
enum { IDD = IDD_SELFPAINTMENU_DIALOG };
BOOL m_bLargeIcons;
BOOL m_bProgressbar;
int m_nProgress;
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSelfPaintMenuDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CSelfPaintMenuDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButtonShowmenu();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SELFPAINTMENUDLG_H__E454B69B_4EB2_4679_9783_B13C92220795__INCLUDED_)
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