?? saveunit.h
字號:
//---------------------------------------------------------------------------
#ifndef saveUnitH
#define saveUnitH
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
//---------------------------------------------------------------------------
class TsaveForm : public TForm
{
__published: // IDE-managed Components
TCheckBox *CheckBox1;
TCheckBox *CheckBox2;
TButton *Button1;
TCheckBox *CheckBox3;
void __fastcall Button1Click(TObject *Sender);
private: // User declarations
int *paishu; //牌數狀態
float &moneyperpai;
AnsiString *name; //玩家狀態
int &upsc,&downsc,&rightsc,&leftsc;
int &zhuangjia;
int &numofgames;
unsigned int &gamespeed; //桌面狀態
int difficult;
int &imagetype;
//bool music;
//bool bigimage ;
public: // User declarations
__fastcall TsaveForm(TComponent* Owner,
int *i_paishu,float &mpp,AnsiString *n,int &ds,int &ls,int &us,int &rs,int &zj,
int &nog,unsigned int &gs,int &diff,int &it);
};
//---------------------------------------------------------------------------
extern PACKAGE TsaveForm *saveForm;
//---------------------------------------------------------------------------
#endif
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