?? language.h
字號:
/////////////////////////////////////////////////////////////////////////////
// Copyright (C) 1998 by J鰎g K鰊ig
// All rights reserved
//
// This file is part of the completely free tetris clone "CGTetris".
//
// This is free software.
// You may redistribute it by any means providing it is not sold for profit
// without the authors written consent.
//
// No warrantee of any kind, expressed or implied, is included with this
// software; use at your own risk, responsibility for damages (if any) to
// anyone resulting from the use of this software rests entirely with the
// user.
//
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
// I'll try to keep a version up to date. I can be reached as follows:
// J.Koenig@adg.de (company site)
// Joerg.Koenig@rhein-neckar.de (private site)
/////////////////////////////////////////////////////////////////////////////
// Language.h: interface for the CLanguage class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_LANGUAGE_H__98EE40A3_1A7C_11D2_A742_000000000000__INCLUDED_)
#define AFX_LANGUAGE_H__98EE40A3_1A7C_11D2_A742_000000000000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CLanguage
{
public:
CLanguage();
virtual ~CLanguage();
static BOOL LoadString(CString &, UINT);
protected:
LANGID m_LangID;
static HMODULE m_hLangDLL;
static HMODULE m_hLocalResource;
};
#endif // !defined(AFX_LANGUAGE_H__98EE40A3_1A7C_11D2_A742_000000000000__INCLUDED_)
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