?? helpdlg.h
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/////////////////////////////////////////////////////////////////////////////
// Copyright (C) 1998 by J鰎g K鰊ig
// All rights reserved
//
// This file is part of the completely free tetris clone "CGTetris".
//
// This is free software.
// You may redistribute it by any means providing it is not sold for profit
// without the authors written consent.
//
// No warrantee of any kind, expressed or implied, is included with this
// software; use at your own risk, responsibility for damages (if any) to
// anyone resulting from the use of this software rests entirely with the
// user.
//
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
// I'll try to keep a version up to date. I can be reached as follows:
// J.Koenig@adg.de (company site)
// Joerg.Koenig@rhein-neckar.de (private site)
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_HELPDLG_H__5AD7C343_2651_11D2_A74E_000000000000__INCLUDED_)
#define AFX_HELPDLG_H__5AD7C343_2651_11D2_A74E_000000000000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// HelpDlg.h : header file
//
#include "BitmapPropPage.h"
#include "CreditStatic.h" // Added by ClassView
/////////////////////////////////////////////////////////////////////////////
// CHelpDlg dialog
class CHelpDlg : public CBitmapPropPage
{
DECLARE_DYNCREATE(CHelpDlg)
// Construction
public:
CHelpDlg();
~CHelpDlg();
void LoadAllStrings();
protected:
// Dialog Data
//{{AFX_DATA(CHelpDlg)
enum { IDD = IDD_Help };
// NOTE - ClassWizard will add data members here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CHelpDlg)
public:
virtual BOOL OnSetActive();
virtual BOOL OnKillActive();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CCreditStatic m_Help;
CString m_strHelp;
// Generated message map functions
//{{AFX_MSG(CHelpDlg)
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_HELPDLG_H__5AD7C343_2651_11D2_A74E_000000000000__INCLUDED_)
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