?? maindlg.h
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/////////////////////////////////////////////////////////////////////////////
// Copyright (C) 1998 by J鰎g K鰊ig
// All rights reserved
//
// This file is part of the completely free tetris clone "CGTetris".
//
// This is free software.
// You may redistribute it by any means providing it is not sold for profit
// without the authors written consent.
//
// No warrantee of any kind, expressed or implied, is included with this
// software; use at your own risk, responsibility for damages (if any) to
// anyone resulting from the use of this software rests entirely with the
// user.
//
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
// I'll try to keep a version up to date. I can be reached as follows:
// J.Koenig@adg.de (company site)
// Joerg.Koenig@rhein-neckar.de (private site)
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINDLG_H__35EAD7EE_009B_11D2_A729_000000000000__INCLUDED_)
#define AFX_MAINDLG_H__35EAD7EE_009B_11D2_A729_000000000000__INCLUDED_
#include "BitmapPropSheet.h"
#include "TetrisDlg.h" // Added by ClassView
#include "OptionsDlg.h" // Added by ClassView
#include "AboutDlg.h" // Added by ClassView
#include "RoundButton.h" // Added by ClassView
#include "ScoreDlg.h" // Added by ClassView
#include "PropSheetTab.h" // Added by ClassView
#include "HelpDlg.h" // Added by ClassView
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// MainDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMainDlg
class CMainDlg : public CBitmapPropSheet
{
DECLARE_DYNAMIC(CMainDlg)
// Construction
public:
CMainDlg(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
CMainDlg(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
void LoadAllStrings();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainDlg)
public:
virtual BOOL OnInitDialog();
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
void SetHiScore(UINT uScore, UINT uLevel);
virtual ~CMainDlg();
protected:
void SetPageTitle(CBitmapPropPage & page, UINT uResID);
// Generated message map functions
protected:
CHelpDlg m_HelpDlg;
CPropSheetTab m_Tab;
CScoreDlg m_ScoreDlg;
CRoundButton m_btnEndGame;
CAboutDlg m_AboutDlg;
COptionsDlg m_OptionsDlg;
void CommonConstruct();
CTetrisDlg m_TetrisDlg;
HICON m_hIcon;
CString m_strEndGame;
//{{AFX_MSG(CMainDlg)
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINDLG_H__35EAD7EE_009B_11D2_A729_000000000000__INCLUDED_)
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