?? logscrollview.cpp
字號(hào):
// LogScrollView.cpp scrollview for Logical Twips only
#include "stdafx.h"
#include <afxpriv.h>
#include "LogScrollView.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CLogScrollView
BEGIN_MESSAGE_MAP(CLogScrollView, CView)
//{{AFX_MSG_MAP(CLogScrollView)
ON_WM_SIZE()
ON_WM_HSCROLL()
ON_WM_VSCROLL()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLogScrollView construction/destruction
CLogScrollView::CLogScrollView()
{
// Init everything to zero
AFX_ZERO_INIT_OBJECT(CView);
}
CLogScrollView::~CLogScrollView()
{
}
/////////////////////////////////////////////////////////////////////////////
// CLogScrollView painting
void CLogScrollView::OnPrepareDC(CDC* pDC, CPrintInfo* pInfo)
{
ASSERT_VALID(pDC);
if(pDC->IsPrinting()) {
pDC->SetMapMode(MM_TWIPS);
}
else {
ASSERT(m_totalDev.cx >= 0 && m_totalDev.cy >= 0);
pDC->SetMapMode(MM_ANISOTROPIC);
pDC->SetWindowExt(1440, 1440);
pDC->SetViewportExt(pDC->GetDeviceCaps(LOGPIXELSX),
-pDC->GetDeviceCaps(LOGPIXELSX));
CPoint ptVpOrg(0, 0); // assume no shift for printing
ASSERT(pDC->GetWindowOrg() == CPoint(0,0));
// by default shift viewport origin in negative direction of scroll
ptVpOrg = -GetDeviceScrollPosition();
if (m_bCenter) {
CRect rect;
GetClientRect(&rect);
// if client area is larger than total device size,
// override scroll positions to place origin such that
// output is centered in the window
if (m_totalDev.cx < rect.Width())
ptVpOrg.x = (rect.Width() - m_totalDev.cx) / 2;
if (m_totalDev.cy < rect.Height())
ptVpOrg.y = (rect.Height() - m_totalDev.cy) / 2;
}
pDC->SetViewportOrg(ptVpOrg);
}
CView::OnPrepareDC(pDC, pInfo); // For default Printing behavior
}
/////////////////////////////////////////////////////////////////////////////
// Set mode and scaling/scrolling sizes
void CLogScrollView::SetLogScrollSizes(SIZE sizeTotal)
{
ASSERT(sizeTotal.cx >= 0 && sizeTotal.cy >= 0);
CSize sizePage(sizeTotal.cx / 2,
sizeTotal.cy / 2); // page scroll
CSize sizeLine(sizeTotal.cx / 100,
sizeTotal.cy / 100); // line scroll
m_totalLog = sizeTotal;
//BLOCK: convert logical coordinate space to device coordinates
{
CWindowDC dc(NULL);
dc.SetMapMode(MM_ANISOTROPIC);
dc.SetWindowExt(1440, 1440);
dc.SetViewportExt(dc.GetDeviceCaps(LOGPIXELSX),
-dc.GetDeviceCaps(LOGPIXELSX));
// total size
m_totalDev = m_totalLog;
dc.LPtoDP((LPPOINT)&m_totalDev);
m_pageDev = sizePage;
dc.LPtoDP((LPPOINT)&m_pageDev);
m_lineDev = sizeLine;
dc.LPtoDP((LPPOINT)&m_lineDev);
if (m_totalDev.cy < 0)
m_totalDev.cy = -m_totalDev.cy;
if (m_pageDev.cy < 0)
m_pageDev.cy = -m_pageDev.cy;
if (m_lineDev.cy < 0)
m_lineDev.cy = -m_lineDev.cy;
} // release DC here
// now adjust device specific sizes
ASSERT(m_totalDev.cx >= 0 && m_totalDev.cy >= 0);
if (m_pageDev.cx == 0)
m_pageDev.cx = m_totalDev.cx / 10;
if (m_pageDev.cy == 0)
m_pageDev.cy = m_totalDev.cy / 10;
if (m_lineDev.cx == 0)
m_lineDev.cx = m_pageDev.cx / 10;
if (m_lineDev.cy == 0)
m_lineDev.cy = m_pageDev.cy / 10;
if (m_hWnd != NULL)
{
// window has been created, invalidate now
UpdateBars();
Invalidate(TRUE);
}
}
/////////////////////////////////////////////////////////////////////////////
// Getting information
CPoint CLogScrollView::GetScrollPosition() const // logical coordinates
{
CPoint pt = GetDeviceScrollPosition();
// pt may be negative if m_bCenter is set
CWindowDC dc(NULL);
dc.SetMapMode(MM_ANISOTROPIC);
dc.SetWindowExt(1440, 1440);
dc.SetViewportExt(dc.GetDeviceCaps(LOGPIXELSX),
-dc.GetDeviceCaps(LOGPIXELSX));
dc.DPtoLP((LPPOINT)&pt);
return pt;
}
void CLogScrollView::ScrollToPosition(POINT pt) // logical coordinates
{
CWindowDC dc(NULL);
dc.SetMapMode(MM_ANISOTROPIC);
dc.SetWindowExt(1440, 1440);
dc.SetViewportExt(dc.GetDeviceCaps(LOGPIXELSX),
-dc.GetDeviceCaps(LOGPIXELSX));
dc.LPtoDP((LPPOINT)&pt);
// now in device coordinates - limit if out of range
int xMax = GetScrollLimit(SB_HORZ);
int yMax = GetScrollLimit(SB_VERT);
if (pt.x < 0)
pt.x = 0;
else if (pt.x > xMax)
pt.x = xMax;
if (pt.y < 0)
pt.y = 0;
else if (pt.y > yMax)
pt.y = yMax;
ScrollToDevicePosition(pt);
}
CPoint CLogScrollView::GetDeviceScrollPosition() const
{
CPoint pt(GetScrollPos(SB_HORZ), GetScrollPos(SB_VERT));
ASSERT(pt.x >= 0 && pt.y >= 0);
if (m_bCenter)
{
CRect rect;
GetClientRect(&rect);
// if client area is larger than total device size,
// the scroll positions are overridden to place origin such that
// output is centered in the window
// GetDeviceScrollPosition() must reflect this
if (m_totalDev.cx < rect.Width())
pt.x = -((rect.Width() - m_totalDev.cx) / 2);
if (m_totalDev.cy < rect.Height())
pt.y = -((rect.Height() - m_totalDev.cy) / 2);
}
return pt;
}
void CLogScrollView::ScrollToDevicePosition(POINT ptDev)
{
ASSERT(ptDev.x >= 0);
ASSERT(ptDev.y >= 0);
// Note: ScrollToDevicePosition can and is used to scroll out-of-range
// areas as far as CLogScrollView is concerned -- specifically in
// the print-preview code. Since OnScrollBy makes sure the range is
// valid, ScrollToDevicePosition does not vector through OnScrollBy.
int xOrig = GetScrollPos(SB_HORZ);
SetScrollPos(SB_HORZ, ptDev.x);
int yOrig = GetScrollPos(SB_VERT);
SetScrollPos(SB_VERT, ptDev.y);
ScrollWindow(xOrig - ptDev.x, yOrig - ptDev.y);
}
/////////////////////////////////////////////////////////////////////////////
// Other helpers
void CLogScrollView::FillOutsideRect(CDC* pDC, CBrush* pBrush)
{
ASSERT_VALID(pDC);
ASSERT_VALID(pBrush);
// fill rect outside the image
CRect rect;
GetClientRect(rect);
ASSERT(rect.left == 0 && rect.top == 0);
rect.left = m_totalDev.cx;
if (!rect.IsRectEmpty())
pDC->FillRect(rect, pBrush); // vertical strip along the side
rect.left = 0;
rect.right = m_totalDev.cx;
rect.top = m_totalDev.cy;
if (!rect.IsRectEmpty())
pDC->FillRect(rect, pBrush); // horizontal strip along the bottom
}
void CLogScrollView::ResizeParentToFit(BOOL bShrinkOnly)
{
// adjust parent rect so client rect is appropriate size
// determine current size of the client area as if no scrollbars present
CRect rectClient;
GetWindowRect(rectClient);
CRect rect = rectClient;
CalcWindowRect(rect);
rectClient.left += rectClient.left - rect.left;
rectClient.top += rectClient.top - rect.top;
rectClient.right -= rect.right - rectClient.right;
rectClient.bottom -= rect.bottom - rectClient.bottom;
rectClient.OffsetRect(-rectClient.left, -rectClient.top);
ASSERT(rectClient.left == 0 && rectClient.top == 0);
// determine desired size of the view
CRect rectView(0, 0, m_totalDev.cx, m_totalDev.cy);
if (bShrinkOnly)
{
if (rectClient.right <= m_totalDev.cx)
rectView.right = rectClient.right;
if (rectClient.bottom <= m_totalDev.cy)
rectView.bottom = rectClient.bottom;
}
CalcWindowRect(rectView, CWnd::adjustOutside);
rectView.OffsetRect(-rectView.left, -rectView.top);
ASSERT(rectView.left == 0 && rectView.top == 0);
if (bShrinkOnly)
{
if (rectClient.right <= m_totalDev.cx)
rectView.right = rectClient.right;
if (rectClient.bottom <= m_totalDev.cy)
rectView.bottom = rectClient.bottom;
}
// dermine and set size of frame based on desired size of view
CRect rectFrame;
CFrameWnd* pFrame = GetParentFrame();
ASSERT_VALID(pFrame);
pFrame->GetWindowRect(rectFrame);
CSize size = rectFrame.Size();
size.cx += rectView.right - rectClient.right;
size.cy += rectView.bottom - rectClient.bottom;
pFrame->SetWindowPos(NULL, 0, 0, size.cx, size.cy,
SWP_NOMOVE|SWP_NOZORDER|SWP_NOACTIVATE);
}
/////////////////////////////////////////////////////////////////////////////
void CLogScrollView::OnSize(UINT nType, int cx, int cy)
{
CView::OnSize(nType, cx, cy);
UpdateBars();
}
/////////////////////////////////////////////////////////////////////////////
// Scrolling Helpers
void CLogScrollView::CenterOnPoint(CPoint ptCenter) // center in device coords
{
CRect rect;
GetClientRect(&rect); // find size of client window
int xDesired = ptCenter.x - rect.Width() / 2;
int yDesired = ptCenter.y - rect.Height() / 2;
DWORD dwStyle = GetStyle();
if ((dwStyle & WS_HSCROLL) == 0 || xDesired < 0)
{
xDesired = 0;
}
else
{
int xMax = GetScrollLimit(SB_HORZ);
if (xDesired > xMax)
xDesired = xMax;
}
if ((dwStyle & WS_VSCROLL) == 0 || yDesired < 0)
{
yDesired = 0;
}
else
{
int yMax = GetScrollLimit(SB_VERT);
if (yDesired > yMax)
yDesired = yMax;
}
ASSERT(xDesired >= 0);
ASSERT(yDesired >= 0);
int xOrig = GetScrollPos(SB_HORZ);
SetScrollPos(SB_HORZ, xDesired);
int yOrig = GetScrollPos(SB_VERT);
SetScrollPos(SB_VERT, yDesired);
}
/////////////////////////////////////////////////////////////////////////////
// Tie to scrollbars and CWnd behaviour
void CLogScrollView::GetScrollBarSizes(CSize& sizeSb)
{
sizeSb.cx = sizeSb.cy = 0;
DWORD dwStyle = GetStyle();
if (GetScrollBarCtrl(SB_VERT) == NULL)
{
// vert scrollbars will impact client area of this window
sizeSb.cx = GetSystemMetrics(SM_CXVSCROLL);
if (dwStyle & WS_BORDER)
sizeSb.cx -= CX_BORDER;
}
if (GetScrollBarCtrl(SB_HORZ) == NULL)
{
// horz scrollbars will impact client area of this window
sizeSb.cy = GetSystemMetrics(SM_CYVSCROLL);
if (dwStyle & WS_BORDER)
sizeSb.cy -= CY_BORDER;
}
}
BOOL CLogScrollView::GetTrueClientSize(CSize& size, CSize& sizeSb)
// return TRUE if enough room to add scrollbars if needed
{
CRect rect;
GetClientRect(&rect);
ASSERT(rect.top == 0 && rect.left == 0);
size.cx = rect.right;
size.cy = rect.bottom;
DWORD dwStyle = GetStyle();
// first get the size of the scrollbars for this window
GetScrollBarSizes(sizeSb);
// first calculate the size of a potential scrollbar
// (scroll bar controls do not get turned on/off)
if (sizeSb.cx != 0 && (dwStyle & WS_VSCROLL))
{
// vert scrollbars will impact client area of this window
size.cx += sizeSb.cx; // currently on - adjust now
}
if (sizeSb.cy != 0 && (dwStyle & WS_HSCROLL))
{
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