?? timer.nc
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//$Id: Timer.nc,v 1.4 2006/12/12 18:23:32 vlahan Exp $
/* "Copyright (c) 2000-2003 The Regents of the University of California.
* All rights reserved.
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose, without fee, and without written agreement
* is hereby granted, provided that the above copyright notice, the following
* two paragraphs and the author appear in all copies of this software.
*
* IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
* OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY
* OF CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
* ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS."
*/
#include "Timer.h"
/**
* A Timer is TinyOS's general purpose timing interface. For more precise
* timing, you may wish to use a (platform-specific) component offering
* an Alarm interface.
*
* <p>A Timer is parameterised by its "precision" (milliseconds,
* microseconds, etc), identified by a type. This prevents, e.g.,
* unintentionally mixing components expecting milliseconds with those
* expecting microseconds as those interfaces have a different type.
*
* <p>See TEP102 for more details.
*
* @param precision_tag A type indicating the precision of this Alarm.
*
* @author Cory Sharp <cssharp@eecs.berkeley.edu>
*/
interface Timer<precision_tag>
{
// basic interface
/**
* Set a periodic timer to repeat every dt time units. Replaces any
* current timer settings. Equivalent to startPeriodicAt(getNow(),
* dt). The <code>fired</code> will be signaled every dt units (first
* event in dt units).
*
* @param dt Time until the timer fires.
*/
command void startPeriodic(uint32_t dt);
/**
* Set a single-short timer to some time units in the future. Replaces
* any current timer settings. Equivalent to startOneShotAt(getNow(),
* dt). The <code>fired</code> will be signaled when the timer expires.
*
* @param dt Time until the timer fires.
*/
command void startOneShot(uint32_t dt);
/**
* Cancel a timer.
*/
command void stop();
/**
* Signaled when the timer expires (one-shot) or repeats (periodic).
*/
event void fired();
// extended interface
/**
* Check if timer is running. Periodic timers run until stopped or
* replaced, one-shot timers run until their deadline expires.
*
* @return TRUE if the timer is still running.
*/
command bool isRunning();
/**
* Check if this is a one-shot timer.
* @return TRUE for one-shot timers, FALSE for periodic timers.
*/
command bool isOneShot();
/**
* Set a periodic timer to repeat every dt time units. Replaces any
* current timer settings. The <code>fired</code> will be signaled every
* dt units (first event at t0+dt units). Periodic timers set in the past
* will get a bunch of events in succession, until the timer "catches up".
*
* <p>Because the current time may wrap around, it is possible to use
* values of t0 greater than the <code>getNow</code>'s result. These
* values represent times in the past, i.e., the time at which getNow()
* would last of returned that value.
*
* @param t0 Base time for timer.
* @param dt Time until the timer fires.
*/
command void startPeriodicAt(uint32_t t0, uint32_t dt);
/**
* Set a single-short timer to time t0+dt. Replaces any current timer
* settings. The <code>fired</code> will be signaled when the timer
* expires. Timers set in the past will fire "soon".
*
* <p>Because the current time may wrap around, it is possible to use
* values of t0 greater than the <code>getNow</code>'s result. These
* values represent times in the past, i.e., the time at which getNow()
* would last of returned that value.
*
* @param t0 Base time for timer.
* @param dt Time until the timer fires.
*/
command void startOneShotAt(uint32_t t0, uint32_t dt);
/**
* Return the current time.
* @return Current time.
*/
command uint32_t getNow();
/**
* Return the time anchor for the previously started timer or the time of
* the previous event for periodic timers. The next fired event will occur
* at gett0() + getdt().
* @return Timer's base time.
*/
command uint32_t gett0();
/**
* Return the delay or period for the previously started timer. The next
* fired event will occur at gett0() + getdt().
* @return Timer's interval.
*/
command uint32_t getdt();
}
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