?? leds.nc
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// $Id: Leds.nc,v 1.5 2008/06/11 00:46:26 razvanm Exp $
/*
* Copyright (c) 2006 ETH Zurich.
* "Copyright (c) 2005-2005 The Regents of the University of California.
* All rights reserved.
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose, without fee, and without written agreement is
* hereby granted, provided that the above copyright notice, the following
* two paragraphs and the author appear in all copies of this software.
*
* IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
* OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
* CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
* ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS."
*/
/**
* Commands for controlling three LEDs. A platform can provide this
* interface if it has more than or fewer than three LEDs. In the
* former case, these commands refer to the first three LEDs. In the
* latter case, some of the commands are null operations, and the set
* of non-null operations must be contiguous and start at Led1. That
* is, on platforms with 2 LEDs, LED 3's commands are null operations,
* while on platforms with 1 LED, LED 2 and LED 3's commands are null
* opertations.
*
* @author Joe Polastre
* @author Philip Levis
* @author Jan Beutel
*/
#include "Leds.h"
interface Leds {
/**
* Turn on LED 0. The color of this LED depends on the platform.
*/
async command void led0On();
/**
* Turn off LED 0. The color of this LED depends on the platform.
*/
async command void led0Off();
/**
* Toggle LED 0; if it was off, turn it on, if was on, turn it off.
* The color of this LED depends on the platform.
*/
async command void led0Toggle();
/**
* Turn on LED 1. The color of this LED depends on the platform.
*/
async command void led1On();
/**
* Turn off LED 1. The color of this LED depends on the platform.
*/
async command void led1Off();
/**
* Toggle LED 1; if it was off, turn it on, if was on, turn it off.
* The color of this LED depends on the platform.
*/
async command void led1Toggle();
/**
* Turn on LED 2. The color of this LED depends on the platform.
*/
async command void led2On();
/**
* Turn off LED 2. The color of this LED depends on the platform.
*/
async command void led2Off();
/**
* Toggle LED 2; if it was off, turn it on, if was on, turn it off.
* The color of this LED depends on the platform.
*/
async command void led2Toggle();
/**
* Turn on LED 3. The color of this LED depends on the platform.
*/
async command void led3On();
/**
* Turn off LED 3. The color of this LED depends on the platform.
*/
async command void led3Off();
/**
* Toggle LED 3; if it was off, turn it on, if was on, turn it off.
* The color of this LED depends on the platform.
*/
async command void led3Toggle();
/**
* Get the current LED settings as a bitmask. Each bit corresponds to
* whether an LED is on; bit 0 is LED 0, bit 1 is LED 1, etc. You can
* also use the enums LED_LED0, LED_LED1. For example, this expression
* will determine whether LED 2 is on:
*
* <pre> (call Leds.get() & LEDS_LED2) </pre>
*
* This command supports up to 8 LEDs; if a platform has fewer, then
* those LEDs should always be off (their bit is zero). Also see
* <tt>set()</tt>.
*/
async command uint8_t get();
/**
* Set the current LED configuration using a bitmask. Each bit
* corresponds to whether an LED is on; bit 0 is LED 0, bit 1 is LED
* 1, etc. You can also use the enums LEDS_LED0, LEDS_LED1. For example,
* this statement will configure the LEDs so LED 0 and LED 2 are on:
*
* <pre> call Leds.set(LEDS_LED0 | LEDS_LED2); </pre>
*
* This statement will turn LED 1 on if it was not already:
*
* <pre>call Leds.set(call Leds.get() | LEDS_LED1);</pre>
*/
async command void set(uint8_t val);
}
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