?? voxel.txt
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AnfyVoxel - Copyright (C) by Fabio Ciucci 1997-99
This applet can generate a lightsourced voxel landscape in realtime.
Thanks to A. Griffini for his help.
The applet is interactive, in fact you can control it with the mouse.
The animation superman.gif is a courtesy of mstanya@bigfoot.com
This applet is fully parametrized, so you can generate all kinds of
interactive tunnel effects.
****************************************************************************
The following 3 ".class" files must be uploaded:
voxel.class
Lware.class
anfy.class
Plus, voxel.jar for speedy loading on recent browsers.
Optionally, upload an overlay image file.
***************************************************************************
INSTRUCTIONS.
Insert the <applet> tag in your html document as follows to add this
applet to your page (Comments after the ";" symbol are code explanations
and acceptable min/max values. They are not part of the applet language):
<applet archive="voxel.jar" code="voxel.class" width="320" height="180">
<param name="credits" value="Applet by Fabio Ciucci (www.anfyteam.com)">
<param name="regcode" value="NO"> ; Registration code (if you have it)
<param name="reglink" value="NO"> ; Optional URL link when the applet is "clicked".
<param name="regnewframe" value="YES"> ; Reglink opened in new frame?
<param name="regframename" value="_blank"> ; Name of new frame for reglink
<param name="statusmsg" value="Voxel applet"> ; Statusbar message
<param name="res" value="1"> ; resolution (1-8)
<param name="shadow" value="4"> ; Shadow factor
<param name="roughness" value="130"> ; Ground roughness (50..200)
<param name="numpal" value="2"> ; Colour palette (1..27)
<param name="backr" value="0"> ; RED comp. of backg. colour (0-255)
<param name="backg" value="0"> ; GREEN comp. of backg. colour (0-255)
<param name="backb" value="60"> ; BLUE comp. of backg. colour (0-255)
<param name="horizon" value="50"> ; Horizon limit (0 .. 500)
<param name="mapimg" value="symbmp.gif"> ; Land Map (image name or "NO")
<param name="overimg" value="NO"> ; Optional image over applet
<param name="overimgX" value="0"> ; Over image X offset
<param name="overimgY" value="0"> ; Over image Y offset
<param name="memdelay" value="1000"> ; Memory deallocation delay
<param name="priority" value="3"> ; Task priority (1..10)
<param name="fixnetscape" value="NO"> ; Fix Netscape 3.0 bug ("YES","NO")
<param name="MinSYNC" value="10"> ; Min. milliseconds/frame for sync
Sorry, your browser doesn't support Java. ; Message for no java browsers.
</applet> ; End of applet tag
***************************************************************************
INSTRUCTIONS.
The following instructions describe how to change parameters:
Attempting to change the "credits" parameter will disable the applet.
To activate the reg parameters read the shareware registration notes.
In the "regcode" parameter, place the registration code you purchased
from the author. If the code is correct and the applet is run from the
registered domain name, you can use "link" parameters to link to a URL
when the applet is "clicked".
If you set "regnewframe" to "YES", you can specify a specific frame
location for the reglink:
"_blank" : To load the link in a new blank unnamed browser window.
"_self" : To load the link into the same window the applet occupies.
"_parent" : To load the link into the immediate FRAMESET parent.
"_top" : To load the link into the top body of the window.
You can also set a custom frame name, such as "myframe1".
With the "overimg" parameter you can specify the name of an image that will
be painted over the applet. The best options are transparent GIF images.
NOTE: Animated GIF images are supported, but will be animated only on latest
browsers (Netscape 4 and Explorer 4 or newer).
With "overimgX" and "overimgY" you can center the image over the applet area.
The applet can be of any size. The "res" parameter determines the resolution:
with res=1 pixels are small, but the effect is slow. With res=8, pixels are
too big but the effect is faster.
Optimum choices are 1-3. (In fact, res is a sort of zoomer).
With the "shadow" parameter, you can calibrate the light intensity: low
values mean less shadows, whereas high values mean high contrasts and
light-shadow.
With "roughness" you can change the roughness of the ground: low values
make soft desert, while high values make tall mountains.
You can select the colour palette with "numpal" parameter:
1) red -> blue
2) orange -> green
3) green -> blue
4) blue -> green
5) green -> red
6) blue -> red
7) yellow
8) yellow -> blue
9) violet
10) red
11) violet -> green
12) pink -> green
13) blue
14) blue2
15) azzure
16) green
17) green2
18) gray
19) blue -> yellow
20) yellow
21) azzure -> red
22) green -> violet
23) red
24) violet
25) gray
26) gray2
27) gray3
As you can see, there are enough palettes to simulate the moon's surface,
Mars surface, and so on.
With the horizon parameter you can increase the horizon calculated, with
a value from "0" to "500". Higher horizon means slower effect.
If you want, you can load a heights map, but it must be a 256*256 pixels
wide grayscale image (GIF or JPG); darker grays are lower altitues, ligher
grays are higher altitudes.
View the included example voxmap.gif to understand this concept.
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