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Sun Jul 7 15:35:44 CDT 1996Andy Fingerhut (jaf@arl.wustl.edu)Before you can make any of the programs in this directory, you mustchange to the lpc10 directory and make the LPC-10 library. See theREADME file there, and be especially sure to read the notes thereabout possible modifications you will need to make to the file lpc10.hin this directory.I've made up a Unix makefile for the programs nuke and unnuke, calledmakefile.unx. I don't know how to create a makefile for Microsoft C.Feel free to send me one if you create one that works.The files in this directory are just some simple main programs thatcall the routines create_lpc10_encoder_state(), lpc10_encode(),create_lpc10_decoder_state(), and lpc10_decode(). Those four routinesare defined in source files within the subdirectory lpc10, and are allthat any application ever needs to use to compress and decompressspeech with the LPC-10 coder. The main programs in this directory arejust intended as examples of how to use these routines.Optionally, an application could also use the routinesinit_lpc10_encoder_state() or init_lpc10_decoder_state() toreinitialize a state struct that was created by one of the createfunctions mentioned above. This could be useful between talk spurts,for example, to flush out any possible remaining garbage state thatcould occur because some data was lost. This shouldn't be necessary,since any old bad state should be flushed out or decay within a fewframe times anyway (frame time = 22.5 ms). I have heard lost packets(or maybe they were garbled?) produce interesting audio artifacts inthe application Nautilus.Tue Aug 20 15:49:04 CDT 1996Andy Fingerhut (jaf@arl.wustl.edu)I have just completed making many changes to the C source code thatallow multiple audio streams to be compressed or decompressed in aninterleaved fashion. This is useful, for example, for some InternetMBONE audio tools that can receive compressed audio from multiplesources simultaneously. See one or more of the followingdemonstration programs for examples of the calling sequence:nuke - compressing one audio streamnuke2 - compressing two audio streams, alternating one frame from eachunnuke - decompressing one audio streamunnuke2 - decompressing two audio streams, alternating one frame from each
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