?? cpuexec.h
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/* * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. * * (c) Copyright 1996 - 2001 Gary Henderson (gary@daniver.demon.co.uk) and * Jerremy Koot (jkoot@snes9x.com) * * Super FX C emulator code * (c) Copyright 1997 - 1999 Ivar (Ivar@snes9x.com) and * Gary Henderson. * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. * * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. * C4 C code (c) Copyright 2001 Gary Henderson (gary@daniver.demon.co.uk). * * DOS port code contains the works of other authors. See headers in * individual files. * * Snes9x homepage: www.snes9x.com * * Permission to use, copy, modify and distribute Snes9x in both binary and * source form, for non-commercial purposes, is hereby granted without fee, * providing that this license information and copyright notice appear with * all copies and any derived work. * * This software is provided 'as-is', without any express or implied * warranty. In no event shall the authors be held liable for any damages * arising from the use of this software. * * Snes9x is freeware for PERSONAL USE only. Commercial users should * seek permission of the copyright holders first. Commercial use includes * charging money for Snes9x or software derived from Snes9x. * * The copyright holders request that bug fixes and improvements to the code * should be forwarded to them so everyone can benefit from the modifications * in future versions. * * Super NES and Super Nintendo Entertainment System are trademarks of * Nintendo Co., Limited and its subsidiary companies. */#ifndef _CPUEXEC_H_#define _CPUEXEC_H_#include "ppu.h"#include "memmap.h"#include "65c816.h"#define DO_HBLANK_CHECK() \ if (CPU.Cycles >= CPU.NextEvent) \ S9xDoHBlankProcessing ();struct SOpcodes {#ifdef __WIN32__ void (__cdecl *S9xOpcode)( void);#else void (*S9xOpcode)( void);#endif};struct SICPU{ uint8 *Speed; struct SOpcodes *S9xOpcodes; uint8 _Carry; uint8 _Zero; uint8 _Negative; uint8 _Overflow; bool8 CPUExecuting; uint32 ShiftedPB; uint32 ShiftedDB; uint32 Frame; uint32 Scanline; uint32 FrameAdvanceCount;};START_EXTERN_Cvoid S9xMainLoop (void);void S9xReset (void);void S9xDoHBlankProcessing ();void S9xClearIRQ (uint32);void S9xSetIRQ (uint32);extern struct SOpcodes S9xOpcodesM1X1 [256];extern struct SOpcodes S9xOpcodesM1X0 [256];extern struct SOpcodes S9xOpcodesM0X1 [256];extern struct SOpcodes S9xOpcodesM0X0 [256];#ifndef VAR_CYCLESextern uint8 S9xE1M1X1 [256];extern uint8 S9xE0M1X0 [256];extern uint8 S9xE0M1X1 [256];extern uint8 S9xE0M0X0 [256];extern uint8 S9xE0M0X1 [256];#endifextern struct SICPU ICPU;END_EXTERN_CSTATIC inline void S9xUnpackStatus(){ ICPU._Zero = (Registers.PL & Zero) == 0; ICPU._Negative = (Registers.PL & Negative); ICPU._Carry = (Registers.PL & Carry); ICPU._Overflow = (Registers.PL & Overflow) >> 6;}STATIC inline void S9xPackStatus(){ Registers.PL &= ~(Zero | Negative | Carry | Overflow); Registers.PL |= ICPU._Carry | ((ICPU._Zero == 0) << 1) | (ICPU._Negative & 0x80) | (ICPU._Overflow << 6);}STATIC inline void CLEAR_IRQ_SOURCE (uint32 M){ CPU.IRQActive &= ~M; if (!CPU.IRQActive) CPU.Flags &= ~IRQ_PENDING_FLAG;} STATIC inline void S9xFixCycles (){ if (CheckEmulation ()) {#ifndef VAR_CYCLES ICPU.Speed = S9xE1M1X1;#endif ICPU.S9xOpcodes = S9xOpcodesM1X1; } else if (CheckMemory ()) { if (CheckIndex ()) {#ifndef VAR_CYCLES ICPU.Speed = S9xE0M1X1;#endif ICPU.S9xOpcodes = S9xOpcodesM1X1; } else {#ifndef VAR_CYCLES ICPU.Speed = S9xE0M1X0;#endif ICPU.S9xOpcodes = S9xOpcodesM1X0; } } else { if (CheckIndex ()) {#ifndef VAR_CYCLES ICPU.Speed = S9xE0M0X1;#endif ICPU.S9xOpcodes = S9xOpcodesM0X1; } else {#ifndef VAR_CYCLES ICPU.Speed = S9xE0M0X0;#endif ICPU.S9xOpcodes = S9xOpcodesM0X0; } }}STATIC inline void S9xReschedule (){ uint8 which; long max; if (CPU.WhichEvent == HBLANK_START_EVENT || CPU.WhichEvent == HTIMER_AFTER_EVENT) { which = HBLANK_END_EVENT; max = Settings.H_Max; } else { which = HBLANK_START_EVENT; max = Settings.HBlankStart; } if (PPU.HTimerEnabled && (long) PPU.HTimerPosition < max && (long) PPU.HTimerPosition > CPU.NextEvent && (!PPU.VTimerEnabled || (PPU.VTimerEnabled && CPU.V_Counter == PPU.IRQVBeamPos))) { which = (long) PPU.HTimerPosition < Settings.HBlankStart ? HTIMER_BEFORE_EVENT : HTIMER_AFTER_EVENT; max = PPU.HTimerPosition; } CPU.NextEvent = max; CPU.WhichEvent = which;}#endif
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