?? checkbox.h
字號:
/* $Id: checkbox.h,v 1.34 2004/01/02 15:42:43 mbn Exp $
**
** ClanLib Game SDK
** Copyright (C) 2003 The ClanLib Team
** For a total list of contributers see the file CREDITS.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**
*/
//! clanGUI="Controls"
//! header=gui.h
#ifndef header_checkbox
#define header_checkbox
#if _MSC_VER > 1000
#pragma once
#endif
#include "button.h"
//: CheckBox component
//- !group=GUI/Controls!
//- !header=gui.h!
class CL_CheckBox : public CL_Button
{
//! Construction:
public:
//: CheckBox constructor
CL_CheckBox(
CL_Component *parent,
CL_StyleManager *style = NULL);
//: CheckBox constructor
CL_CheckBox(
const CL_Point &pos,
const std::string &text,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: CheckBox constructor
CL_CheckBox(
const std::string &text,
CL_Component *parent,
CL_StyleManager *style = NULL);
//: CheckBox destructor
virtual ~CL_CheckBox();
//! Attributes:
public:
//: Returns true if the checkbox is checked, or false if it is not checked.
bool is_checked() const;
//! Operations:
public:
//: Checks the checkbox if check is true, or unchecks it if check is false.
void set_checked(bool check = true);
//! Implementation:
private:
CL_CheckBox(const CL_CheckBox ©) : CL_Button(NULL, NULL) { return; } // disallow copy construction.
};
#endif
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