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?? mwm.h

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    char           *item2;	/* the character string displayed on right */    char           *action;	/* action to be performed */    short           x;		/* x coordinate for text (item) */    short           x2;		/* x coordinate for text (item2) */    short           y_offset;	/* y coordinate for item */    short           y_height;	/* y height for item */    short           func;	/* twm built in function */    long            val1;	/* values needed for F_SCROLL */    long            val2;    long            val1_unit;	/* units for val1, val2 */    long            val2_unit;	/* pixels (unit=1) or percent of screen 				 * (unit = Scr.d_width/d_height */    short           state;	/* video state, 0 = normal, 1 = reversed */    short           strlen;	/* strlen(item) */    short           strlen2;	/* strlen(item2) */    short           hotkey;	/* Hot key offset (pete@tecc.co.uk).				   0 - No hot key				   +ve - offset to hot key char in item				   -ve - offset to hot key char in item2				   (offsets have 1 added, so +1 or -1				   refer to the *first* character)				 */    struct MenuRoot *menu;	/* sub-menu */} MenuItem;typedef struct MenuRoot {    struct MenuItem *first;	/* first item in menu */    struct MenuItem *last;	/* last item in menu */    struct MenuRoot *next;	/* next in list of root menus */    char           *name;	/* name of root */    Window          w;		/* the window of the menu */    short           height;	/* height of the menu */    short           width;	/* width of the menu for 1st col */    short           width2;	/* width of the menu for 2nd col */    short           items;	/* number of items in the menu */    Bool            in_use;} MenuRoot;typedef struct MouseButton {    struct MouseButton *next;    int             func;	/* the function number */    MenuRoot       *menu;	/* menu if func is F_POPUP */    MenuItem       *item;	/* action to perform if func != F_POPUP */    int             button;    int             context;    int             modifier;    int             mask;    int             count;    int             val1;    int             val2;    long            val1_unit;	/* units for val1, val2 */    long            val2_unit;	/* pixels (unit=1) or percent of screen 				 * (unit = Scr.d_width/d_height */} MouseButton;typedef struct FuncKey {    struct FuncKey *next;	/* next in the list of function keys */    char           *name;	/* key name */    KeyCode         keycode;	/* X keycode */    int             cont;	/* context */    int             mods;	/* modifiers */    int             func;	/* function to perform */    MenuRoot       *menu;	/* menu if func is F_POPUP */    char           *action;	/* action string (if any) */    int             val1;	/* values needed for F_SCROLL */    int             val2;    long            val1_unit;	/* units for val1, val2 */    long            val2_unit;	/* pixels (unit=1) or percent of screen  */} FuncKey;#define MENU_ERROR	-1#define MENU_NOP	0#define MENU_DONE	1#define SUBMENU_DONE	2#define SIZE_HINDENT 5#define SIZE_VINDENT 3#define MAX_WINDOW_WIDTH	32767#define MAX_WINDOW_HEIGHT	32767/* * for each window that is on the display, one of these structures * is allocated and linked into a list  */typedef struct MwmWindow {    struct MwmWindow *next;	/* next mwm window */    struct MwmWindow *prev;	/* prev mwm window */    struct MwmWindow *ancestor;	/* family lineage order */    struct MwmWindow *child;	/* family lineage order */    struct MwmWindow *focus_in_tree;	/* focus in family */    long            client_decoration;    long            client_functions;    Boolean         focus_auto_raise;    String          icon_image;    Pixel           icon_image_background;    Pixel           icon_image_bottom_shadow_color;    Pixmap          icon_image_bottom_shadow_pixmap;    Pixel           icon_image_foreground;    Pixel           icon_image_top_shadow_color;    Pixmap          icon_image_top_shadow_pixmap;    Pixel           matte_background;    Pixel           matte_bottom_shadow_color;    Pixmap          matte_bottom_shadow_pixmap;    Pixel           matte_foreground;    Pixel           matte_top_shadow_color;    Pixmap          matte_top_shadow_pixmap;    Dimension       matte_width;    Size            maximum_client_size;    Boolean         use_client_icon;    unsigned char   use_p_position;    String          window_menu;    char           *name;	/* name of the window */    Window          w;		/* the child window */    Window          frame;	/* the frame window */    Window          parent;	/* Ugly Ugly Ugly - it looks like you				 * HAVE to reparent the app window into				 * a window whose size = app window,				 * or else you can't keep xv and matlab				 * happy at the same time! */    Window          title;	/* the title bar window */    Window          sides[4];    Window          corners[4];	/* Corner pieces */    Window          menub;    Window          minimizeb;    Window          maximizeb;    Window          icon_w;	/* the icon window */    Window          icon_pixmap_w;	/* the icon window */    Window          icon_borders[4];    Window          icon_frame;    Window          transientfor;    Window          pager_view;    Window          shield;	/* for application modality & refresh */    int             wShaped;	/* is this a shaped window */    int             frame_x;	/* x position of frame */    int             frame_y;	/* y position of frame */    int             frame_width;	/* width of frame */    int             frame_height;	/* height of frame */    int             boundary_width;    int             corner_width;    int             old_bw;	/* border width before reparenting */    int             bw;    int             title_x;    int             title_y;    int             title_height;	/* height of the title bar */    int             title_width;	/* width of the title bar */    int             icon_x_loc;		/* icon window x coordinate */    int             icon_xl_loc;	/* icon label window x coordinate */    int             icon_y_loc;		/* icon window y coordiante */    int             icon_w_width;	/* width of the icon window */    int             icon_w_height;	/* height of the icon window */    int             icon_t_width;	/* width of the icon title window */    int             icon_p_width;	/* width of the icon pixmap window */    int             icon_p_height;	/* height of the icon pixmap window */    int             icon_border_width;  /* does this icon have borders? */    Pixmap          icon_pixmap;	/* pixmap for the icon */    int             icon_depth;		/* Drawable depth for the icon */    Pixmap          icon_mask_pixmap;	/* pixmap for the icon mask */    XWindowAttributes attr;		/* the child window attributes */    XSizeHints      hints;		/* normal hints */    XWMHints       *wmhints;		/* WM hints */    XClassHint      classhint;    int             Desk;		/* Tells which desktop this window is on */    int             FocusDesk;		/* Where (if at all) was it focussed */    int             DeIconifyDesk;	/* Desk to deiconify to, for StubbornIcons */    unsigned long   flags;    char           *icon_bitmap_file;    char           *icon_label;    char           *icon_active_label;    int             orig_x;	/* unmaximized x coordinate */    int             orig_y;	/* unmaximized y coordinate */    int             orig_wd;	/* unmaximized window width */    int             orig_ht;	/* unmaximized window height */    int             xdiff, ydiff;	/* used to restore window position on exit */    MwmHints       *mwm_hints;    char           *mwm_menu;    Atom           *mwm_messages;    unsigned long   num_messages;    int             functions;    int             decorations;    Window         *cmap_windows;	/* Colormap windows property */    int             number_cmap_windows;	/* Should generally be 0 */    int             focus_sequence;    unsigned long   buttons;    MenuRoot        *custom_menu;} MwmWindow;/* * windows without titles */#define NO_NAME		"Untitled"/* * Cursor types */#define POSITION_CURS	0	/* upper Left corner cursor */#define TITLE_CURS	1	/* title-bar cursor */#define DEFAULT_CURS	2	/* cursor for apps to inherit */#define SYS_CURS	3	/* sys-menu and iconify boxes cursor */#define MOVE_CURS	4	/* resize cursor */#define WAIT_CURS	5	/* wait a while cursor */#define MENU_CURS	6	/* menu cursor */#define SELECT_CURS	7	/* dot cursor for f.move, etc. from menus */#define DESTROY_CURS	8	/* skull and cross bones, f.destroy */#define TOP_CURS	9#define RIGHT_CURS	10#define BOTTOM_CURS	11#define LEFT_CURS	12#define TOP_LEFT_CURS	13#define TOP_RIGHT_CURS	14#define BOT_LEFT_CURS	15#define BOT_RIGHT_CURS	16#define SYS_MODAL_CURS	17#define HOURGLASS_CURS	18#define MAX_CURSORS	19/* * Maximum number of icon boxes that are allowed */#define MAX_BOXES 4typedef struct {    Window          win;    int             isMapped;} PanFrame;typedef struct ScreenInfo {    String          button_bindings;    Boolean         clean_text;    Boolean         fade_normal_icon;    Geometry        feedback_geometry;    Dimension       frame_border_width;    Geometry        icon_box_geometry;    String          icon_box_name;    String          icon_box_sb_display_policy;    XmString        icon_box_title;    long            icon_decoration;    Size            icon_image_maximum;    Size            icon_image_minimum;    unsigned char   icon_placement;    Dimension       icon_placement_margin;    String          key_bindings;    Boolean         limit_resize;    Size            maximum_maximum_size;    Boolean         move_opaque;    Dimension       resize_border_width;    Boolean         resize_cursors;    long            transient_decoration;    long            transient_functions;    Boolean         use_icon_box;    /* instance vars */    unsigned long   screen;		/* screen number */    String	    screen_name;    int             d_depth;		/* copy of DefaultDepth(dpy, screen) */    int             d_width;		/* copy of DisplayWidth(dpy, screen) */    int             d_height;		/* copy of DisplayHeight(dpy, screen) */    Window          root_win;		/* the root window */    Window          size_win;		/* the resize dimensions window */    Window          no_focus_win;	/* focus window when nobody has it */    Window          pager_win;		/* pager window */    Window          pager_child_win;    Window          pressed_win;	/* the decoration window pressed */    Window          restart_win;    Window          quit_win;    Window          toggle_win;    Window          shield_win;    MwmWindow       mwm_root;		/* the head of the mwm window list */    MwmWindow       *mwm_colormap;	/* mwm colormap window */    MwmWindow       *mwm_pager;		/* the pager window */    MwmWindow       *mwm_pushed;	/* saved window to install when pushes					 * drops to zero */    MwmWindow       *mwm_highlight;	/* the mwm window that is highlighted 					 * except for networking delays, this					 * is the window which has the focus */    MwmWindow       *mwm_focus;		/* Last window which Mwm gave the focus					 * to; NOT the window that really has					 *the focus */    MwmWindow       *mwm_last_focus;	/* Window which had focus before mwm					 * stole it to do moves/menus/etc. */    MwmWindow       *mwm_last_raised;	/* Last window which was raised. Used					 * for raise lower func. */    MwmWindow       *mwm_grabbing;    MwmWindow       *mwm_event;		/* for choosing highlight window on a					 * button or key event */    MwmWindow       *top;		/* for stacking order */    MwmWindow       *bottom;		/* for stacking order */    Colormap        last_cmap;    int             alt_mask;    int             smart_placement;    int             root_pushes;	/* current push level to install root					   colormap windows */    int             event_context;    Cursor          cursors[MAX_CURSORS];    GC              resize_GC;    GC              matte_ts_GC;    GC              matte_bs_GC;    PanFrame        panner_top,		    panner_left,		    panner_right,		    panner_bottom;    ComponentInfo   components[MWM_MAX_COMPONENTS];    unsigned        virt_scale;	/* Panner scale factor */    int             virt_x_max;	/* Max location for top left of virt desk */    int             virt_y_max;    int             virt_x;		/* X Dimension of virtual desktop */    int             virt_y;		/* Y Dimension of virtual desktop */    int		    edge_scroll_x;    int		    edge_scroll_y;    int		    pager_x;    int		    pager_y;    MouseButton    *buttons;    FuncKey        *keys;    MenuRoot      **popups;    int             num_popups;    int             max_popups;    char           *DefaultIcon;	/* Icon to use when no other icons are found */    unsigned char   buttons2grab;	/* buttons to grab in click to focus mode */    unsigned long   flags;    int             icon_boxes[MAX_BOXES][4];    int             num_icon_boxes;    int             ScrollResistance;	/* resistance to scrolling in desktop */    int             MoveResistance;	/* res to moving windows over viewport edge */    int             OpaqueSize;    int             current_desk;	/* The current desktop number */    char            *IconPath;    char            *PixmapPath;} ScreenInfo;/* * for the flags value - these used to be seperate Bool's */#define CirculateSkipIcons	0x0001#define StubbornIcons		0x0002#define StubbornPlacement	0x0004#define StubbornIconPlacement	0x0008#define OpaqueResize		0x0010/* * management info for the whole window manager */typedef struct MwmInternalInfo {    Boolean         auto_key_focus;    Time            auto_raise_delay;    String          bitmap_directory;    Boolean         client_auto_place;    unsigned char   colormap_focus_policy;    String          config_file;    Boolean         deiconify_key_focus;    Time            double_click_time;    Boolean         enable_warp;    Boolean         enforce_key_focus;    Boolean         icon_auto_place;    Boolean         icon_click;

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