?? property.cpp
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "property.h"
/////////////////////////////////////////////////////////////////////////////
// CProperty properties
/////////////////////////////////////////////////////////////////////////////
// CProperty operations
VARIANT CProperty::GetValue()
{
VARIANT result;
InvokeHelper(0x0, DISPATCH_PROPERTYGET, VT_VARIANT, (void*)&result, NULL);
return result;
}
void CProperty::SetValue(const VARIANT& newValue)
{
static BYTE parms[] =
VTS_VARIANT;
InvokeHelper(0x0, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
&newValue);
}
CString CProperty::GetName()
{
CString result;
InvokeHelper(0x60020002, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
return result;
}
long CProperty::GetType()
{
long result;
InvokeHelper(0x60020003, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
return result;
}
long CProperty::GetAttributes()
{
long result;
InvokeHelper(0x60020004, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
return result;
}
void CProperty::SetAttributes(long nNewValue)
{
static BYTE parms[] =
VTS_I4;
InvokeHelper(0x60020004, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
nNewValue);
}
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