?? p98temp.cpp
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#include <iostream.h> #define Pi 3.1415926 class Point { friend ostream &operator << (ostream &, const Point &); public: Point ( float x = 0, float y = 0 ) : x(x) , y(y) { } ; //默認的構造函數 void setPoint ( float, float ); //設置坐標值 float getX ( ) const { return x; } //取得x坐標值 float getY ( ) const { return y; } //取得y坐標值 protected: //允許派生類訪問 float x, y; //點(類Point的對象)的坐標值 }; class Circle : public Point { //類Circle繼承了類Point friend ostream &operator << ( ostream &, const Circle & ); public: Circle ( float r = 0.0, float x = 0, float y = 0 ): radius(r) { center.x = x; center.y = y; }; //默認的構造函數 void setRadius ( float ); //設置半徑值 float getRadius ( ) const { return 2*radius; } //取得半徑值 float area ( ) const { return Pi*Pi*radius; } //計算圓面積 protected: float radius; Point center; } ; ostream & operator << (ostream& os, const Point & p) { os << endl << "the point is located at ( " ; os << p.x << "," << p.y << ")" << endl; return os; } ostream & operator << (ostream& os, const Circle & c) { os << "the center of circle is located at ( "; os << " )" <<endl; os << "the radius is " << c.radius << endl; return os; } main () { Point * pointPtr, p ( 3.5, 5.3 ); //點p坐標為3.5, 5.3 Circle * circlePtr, c ( 2.7, 1.2, 8.9 ); //圓c半徑為2.7, 坐標為1.2, 8.9 cout << "Point p: " << p << "\n Circle c: " << c << endl; pointPtr = & c; //把派生類Circle對象的地址賦給了基類指針pointPtr circlePtr = ( Circle * ) pointPtr; //把基類指針強制轉換為派生類指針 cout << "\n Area of c (via circlePtr) : " << circlePtr -> area ( ) << endl; pointPtr = & p; //把基類Point對象地址賦給基類指針pointPtr circlePtr = ( Circle * ) pointPtr; //把基類指針強制轉換為派生類指針 cout << "\n Radius of object circlePtr point to : " << circlePtr -> getRadius ( ) << endl; return 0; }
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