?? changes.txt
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Change logTemplate CS game(C)2002 Mat Sutcliffe. See license.txt for license info (GPL).0.9.9.8 - 2003 March 12Changed csInputBinder in CS, so changed inputcmds stuff.Removed Network stuff, as the new CS iNetworkManager is similar.Fixed a bug in System pertaining to undefined inline functions (thanks Lazarus).Added workarounds for problems with MSVC 5/6.Fixed buffer overflow in GameRunner::fps (thanks Jake).Removed the no-longer-used render state, G3DRENDERSTATE_GAMMACORRECTION.0.9.9.7a - 2002 September 16Fixed a few csRef details, now that CS uses strict csRef by default.0.9.9.7 - 2002 August 17Now uses csRef smart pointers (now requires recent CVS 0.95 version of CS).Fiddled with the FPS counter; it is now toggled with the Game.ShowFPS option.Finished allowing changing of the Game config prefix.A few other little changes.0.9.9.6 - 2002 May 08Added a Frames-Per-Second counter (Bjorn Hansen)Replaced naughty vfs.cfg with good uservfs.cfg and parsing code (Bjorn Hansen)Crash on exit bug fixed at last; offending code was in console (Pedro D)0.9.9.5 - 2002 April 13Some emergency fixes (Bjorn Hansen)0.9.9.4 - 2002 April 12Replaced all error messages with iReporter calls.You can now change the prefix for all your config entries from Game.Moving DestroyApplication did the world of good, but now it segfaults :-(Fiddled with the directory organisation of Makefile-related stuff.Game will pause when it doesn't have GUI 'focus' (Bjorn Hansen)0.9.9.3 - 2002 March 17Fixed non-working console, and cleaned it up a bit.0.9.9.2 - 2002 March 16Added init() functions to Game and Menu.Console and Menu behave nicer when you try to use them at the same time.Warning instead of error when unable to load a sound file.0.9.9.1 - 2002 March 15Fixed compile-time fatal syntax error.Fiddled with main event handler and put in menu event handler functionality.Finished menu <-> game interaction code.0.9.9 - 2002 March 14Build process changed: don't copy cs-config as it uses ${CRYSTAL}/cs-configRemoved `make depend' and added `make -e pre' to build processMany many changes.Added sound and networking.Moved the stuff in input.cpp into CS itsself thus removing need for input.*Made MSVC project files good (Daryl Land)Added comments for important things to help explanation.Game class start()'s and stop()'s throughout process life, as the game is endedand restarted from the menu, as opposed to just at the beginning and end of theprocess' life. Game pauses when console or menu up.0.9.1 - 2002 Febuary 03Added bodge-job MSVC project files.Removed all my CSHASHMAP_XXX macros.0.9 - 2002 January 25First release.
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