?? cgamex86.map
字號:
cgamex86
Timestamp is 40fb7441 (Mon Jul 19 15:12:01 2004)
Preferred load address is 30000000
Start Length Name Class
0001:00000000 0006abbaH .text CODE
0001:0006abba 00031406H .textbss CODE
0002:00000000 0000b3bfH .rdata DATA
0002:0000b3c0 0000016aH .edata DATA
0003:00000000 00000104H .CRT$XCA DATA
0003:00000104 00000104H .CRT$XCZ DATA
0003:00000208 00000104H .CRT$XIA DATA
0003:0000030c 00000109H .CRT$XIC DATA
0003:00000418 00000104H .CRT$XIZ DATA
0003:0000051c 00000104H .CRT$XPA DATA
0003:00000620 00000104H .CRT$XPX DATA
0003:00000724 00000104H .CRT$XPZ DATA
0003:00000828 00000104H .CRT$XTA DATA
0003:0000092c 00000104H .CRT$XTZ DATA
0003:00000a30 00005986H .data DATA
0003:000063b8 006085f8H .bss DATA
0004:00000000 00000014H .idata$2 DATA
0004:00000014 00000014H .idata$3 DATA
0004:00000028 0000018cH .idata$4 DATA
0004:000001b4 0000018cH .idata$5 DATA
0004:00000340 000006c8H .idata$6 DATA
Address Publics by Value Rva+Base Lib:Object
0001:000019d0 _BG_FindItemForPowerup 300029d0 f bg_misc.obj
0001:00001a70 _BG_FindItemForHoldable 30002a70 f bg_misc.obj
0001:00001b00 _BG_FindItemForWeapon 30002b00 f bg_misc.obj
0001:00001b70 _BG_FindItem 30002b70 f bg_misc.obj
0001:00001bd0 _BG_PlayerTouchesItem 30002bd0 f bg_misc.obj
0001:00001cc0 _BG_CanItemBeGrabbed 30002cc0 f bg_misc.obj
0001:00002100 _BG_EvaluateTrajectory 30003100 f bg_misc.obj
0001:000023f0 _BG_EvaluateTrajectoryDelta 300033f0 f bg_misc.obj
0001:00002620 _BG_AddPredictableEventToPlayerstate 30003620 f bg_misc.obj
0001:00002700 _BG_TouchJumpPad 30003700 f bg_misc.obj
0001:00002820 _BG_PlayerStateToEntityState 30003820 f bg_misc.obj
0001:00002c50 _BG_PlayerStateToEntityStateExtraPolate 30003c50 f bg_misc.obj
0001:000030a0 _PM_AddEvent 300040a0 f bg_pmove.obj
0001:000030d0 _PM_AddTouchEnt 300040d0 f bg_pmove.obj
0001:00003180 _PM_ClipVelocity 30004180 f bg_pmove.obj
0001:00003240 _PM_UpdateViewAngles 30004240 f bg_pmove.obj
0001:00003380 _PmoveSingle 30004380 f bg_pmove.obj
0001:000076f0 _Pmove 300086f0 f bg_pmove.obj
0001:00007820 _PM_SlideMove 30008820 f bg_slidemove.obj
0001:00008270 _PM_StepSlideMove 30009270 f bg_slidemove.obj
0001:000087a0 _CG_TargetCommand_f 300097a0 f cg_consolecmds.obj
0001:00009690 _CG_ConsoleCommand 3000a690 f cg_consolecmds.obj
0001:00009710 _CG_InitConsoleCommands 3000a710 f cg_consolecmds.obj
0001:00009920 _CG_Text_Width 3000a920 f cg_draw.obj
0001:00009a90 _CG_Text_Height 3000aa90 f cg_draw.obj
0001:00009c10 _CG_Text_PaintChar 3000ac10 f cg_draw.obj
0001:00009c90 _CG_Text_Paint 3000ac90 f cg_draw.obj
0001:00009fc0 _CG_Draw3DModel 3000afc0 f cg_draw.obj
0001:0000a170 _CG_DrawHead 3000b170 f cg_draw.obj
0001:0000a310 _CG_DrawFlagModel 3000b310 f cg_draw.obj
0001:0000a510 _CG_DrawTeamBackground 3000b510 f cg_draw.obj
0001:0000a5d0 _CG_AddLagometerFrameInfo 3000b5d0 f cg_draw.obj
0001:0000a620 _CG_AddLagometerSnapshotInfo 3000b620 f cg_draw.obj
0001:0000a6c0 _CG_CenterPrint 3000b6c0 f cg_draw.obj
0001:0000a770 _CG_DrawTimedMenus 3000b770 f cg_draw.obj
0001:0000a7e0 _CG_DrawActive 3000b7e0 f cg_draw.obj
0001:0000d230 _CG_AdjustFrom640 3000e230 f cg_drawtools.obj
0001:0000d2a0 _CG_FillRect 3000e2a0 f cg_drawtools.obj
0001:0000d320 _CG_DrawSides 3000e320 f cg_drawtools.obj
0001:0000d3d0 _CG_DrawTopBottom 3000e3d0 f cg_drawtools.obj
0001:0000d480 _CG_DrawRect 3000e480 f cg_drawtools.obj
0001:0000d500 _CG_DrawPic 3000e500 f cg_drawtools.obj
0001:0000d570 _CG_DrawChar 3000e570 f cg_drawtools.obj
0001:0000d670 _CG_DrawStringExt 3000e670 f cg_drawtools.obj
0001:0000d8d0 _CG_DrawBigString 3000e8d0 f cg_drawtools.obj
0001:0000d930 _CG_DrawBigStringColor 3000e930 f cg_drawtools.obj
0001:0000d970 _CG_DrawSmallString 3000e970 f cg_drawtools.obj
0001:0000d9d0 _CG_DrawSmallStringColor 3000e9d0 f cg_drawtools.obj
0001:0000da10 _CG_DrawStrlen 3000ea10 f cg_drawtools.obj
0001:0000daa0 _CG_TileClear 3000eaa0 f cg_drawtools.obj
0001:0000dca0 _CG_FadeColor 3000eca0 f cg_drawtools.obj
0001:0000dd60 _CG_TeamColor 3000ed60 f cg_drawtools.obj
0001:0000ddc0 _CG_GetColorForHealth 3000edc0 f cg_drawtools.obj
0001:0000df10 _CG_ColorForHealth 3000ef10 f cg_drawtools.obj
0001:0000df60 _UI_DrawBannerString 3000ef60 f cg_drawtools.obj
0001:0000e280 _UI_ProportionalStringWidth 3000f280 f cg_drawtools.obj
0001:0000e310 _UI_ProportionalSizeScale 3000f310 f cg_drawtools.obj
0001:0000e350 _UI_DrawProportionalString 3000f350 f cg_drawtools.obj
0001:0000e7f0 _CG_BubbleTrail 3000f7f0 f cg_effects.obj
0001:0000eb50 _CG_SmokePuff 3000fb50 f cg_effects.obj
0001:0000ee00 _CG_SpawnEffect 3000fe00 f cg_effects.obj
0001:0000ef50 _CG_LightningBoltBeam 3000ff50 f cg_effects.obj
0001:0000f030 _CG_KamikazeEffect 30010030 f cg_effects.obj
0001:0000f180 _CG_ObeliskExplode 30010180 f cg_effects.obj
0001:0000f240 _CG_ObeliskPain 30010240 f cg_effects.obj
0001:0000f2d0 _CG_InvulnerabilityImpact 300102d0 f cg_effects.obj
0001:0000f470 _CG_InvulnerabilityJuiced 30010470 f cg_effects.obj
0001:0000f5e0 _CG_ScorePlum 300105e0 f cg_effects.obj
0001:0000f7d0 _CG_MakeExplosion 300107d0 f cg_effects.obj
0001:0000fa60 _CG_Bleed 30010a60 f cg_effects.obj
0001:0000fb80 _CG_LaunchGib 30010b80 f cg_effects.obj
0001:0000fd10 _CG_GibPlayer 30010d10 f cg_effects.obj
0001:000105f0 _CG_LaunchExplode 300115f0 f cg_effects.obj
0001:00010780 _CG_BigExplode 30011780 f cg_effects.obj
0001:00010c00 _CG_PositionEntityOnTag 30011c00 f cg_ents.obj
0001:00010d50 _CG_PositionRotatedEntityOnTag 30011d50 f cg_ents.obj
0001:00010eb0 _CG_SetEntitySoundPosition 30011eb0 f cg_ents.obj
0001:00010f70 _CG_Beam 30011f70 f cg_ents.obj
0001:00011050 _CG_AdjustPositionForMover 30012050 f cg_ents.obj
0001:000111f0 _CG_AddPacketEntities 300121f0 f cg_ents.obj
0001:000135c0 _CG_PlaceString 300145c0 f cg_event.obj
0001:00013760 _CG_PainEvent 30014760 f cg_event.obj
0001:00013830 _CG_EntityEvent 30014830 f cg_event.obj
0001:00016320 _CG_CheckEvents 30017320 f cg_event.obj
0001:00016420 _CG_LoadingString 30017420 f cg_info.obj
0001:00016460 _CG_LoadingItem 30017460 f cg_info.obj
0001:000164f0 _CG_LoadingClient 300174f0 f cg_info.obj
0001:000166e0 _CG_DrawInformation 300176e0 f cg_info.obj
0001:00016df0 _CG_InitLocalEntities 30017df0 f cg_localents.obj
0001:00016e90 _CG_FreeLocalEntity 30017e90 f cg_localents.obj
0001:00016f00 _CG_AllocLocalEntity 30017f00 f cg_localents.obj
0001:00016fa0 _CG_BloodTrail 30017fa0 f cg_localents.obj
0001:000170a0 _CG_FragmentBounceMark 300180a0 f cg_localents.obj
0001:000171f0 _CG_FragmentBounceSound 300181f0 f cg_localents.obj
0001:000172a0 _CG_ReflectVelocity 300182a0 f cg_localents.obj
0001:00017480 _CG_AddFragment 30018480 f cg_localents.obj
0001:00017750 _CG_AddFadeRGB 30018750 f cg_localents.obj
0001:00017820 _CG_AddKamikaze 30018820 f cg_localents.obj
0001:000182c0 _CG_AddInvulnerabilityImpact 300192c0 f cg_localents.obj
0001:000182f0 _CG_AddInvulnerabilityJuiced 300192f0 f cg_localents.obj
0001:00018420 _CG_AddRefEntity 30019420 f cg_localents.obj
0001:00018470 _CG_AddScorePlum 30019470 f cg_localents.obj
0001:00018930 _CG_AddLocalEntities 30019930 f cg_localents.obj
0001:000191f0 _vmMain 3001a1f0 f cg_main.obj
0001:00019340 _CG_RegisterCvars 3001a340 f cg_main.obj
0001:00019480 _CG_UpdateCvars 3001a480 f cg_main.obj
0001:000195f0 _CG_CrosshairPlayer 3001a5f0 f cg_main.obj
0001:00019630 _CG_LastAttacker 3001a630 f cg_main.obj
0001:00019670 _CG_Printf 3001a670 f cg_main.obj
0001:000196d0 _CG_Error 3001a6d0 f cg_main.obj
0001:00019730 _Com_Error 3001a730 f cg_main.obj
0001:00019790 _Com_Printf 3001a790 f cg_main.obj
0001:000197f0 _CG_Argv 3001a7f0 f cg_main.obj
0001:00019830 _CG_BuildSpectatorString 3001a830 f cg_main.obj
0001:00019910 _CG_ConfigString 3001a910 f cg_main.obj
0001:00019960 _CG_StartMusic 3001a960 f cg_main.obj
0001:000199f0 _CG_GetMenuBuffer 3001a9f0 f cg_main.obj
0001:00019ae0 _CG_Asset_Parse 3001aae0 f cg_main.obj
0001:0001a150 _CG_ParseMenu 3001b150 f cg_main.obj
0001:0001a280 _CG_Load_Menu 3001b280 f cg_main.obj
0001:0001a330 _CG_LoadMenus 3001b330 f cg_main.obj
0001:0001a530 _CG_SetScoreSelection 3001b530 f cg_main.obj
0001:0001a680 _CG_Text_PaintWithCursor 3001b680 f cg_main.obj
0001:0001a6d0 _CG_LoadHudMenu 3001b6d0 f cg_main.obj
0001:0001b260 _CG_AssetCache 3001c260 f cg_main.obj
0001:0001b400 _CG_Init 3001c400 f cg_main.obj
0001:0001d7b0 _CG_Shutdown 3001e7b0 f cg_main.obj
0001:0001d7d0 _CG_InitMarkPolys 3001e7d0 f cg_marks.obj
0001:0001d870 _CG_FreeMarkPoly 3001e870 f cg_marks.obj
0001:0001d8e0 _CG_AllocMark 3001e8e0 f cg_marks.obj
0001:0001d9b0 _CG_ImpactMark 3001e9b0 f cg_marks.obj
0001:0001df40 _CG_AddMarks 3001ef40 f cg_marks.obj
0001:0001e210 _CG_InitTeamChat 3001f210 f cg_newDraw.obj
0001:0001e270 _CG_SetPrintString 3001f270 f cg_newDraw.obj
0001:0001e2d0 _CG_CheckOrderPending 3001f2d0 f cg_newDraw.obj
0001:0001e530 _CG_GetSelectedPlayer 3001f530 f cg_newDraw.obj
0001:0001e580 _CG_SelectNextPlayer 3001f580 f cg_newDraw.obj
0001:0001e6b0 _CG_SelectPrevPlayer 3001f6b0 f cg_newDraw.obj
0001:0001e710 _CG_StatusHandle 3001f710 f cg_newDraw.obj
0001:0001e7f0 _CG_GetValue 3001f7f0 f cg_newDraw.obj
0001:0001e9a0 _CG_OtherTeamHasFlag 3001f9a0 f cg_newDraw.obj
0001:0001ea70 _CG_YourTeamHasFlag 3001fa70 f cg_newDraw.obj
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