?? mounit.h
字號:
#if !defined(AFX_MOUNIT_H__9E98A159_C4E0_487F_AF33_D224567C65A8__INCLUDED_)
#define AFX_MOUNIT_H__9E98A159_C4E0_487F_AF33_D224567C65A8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CMoUnit wrapper class
class CMoUnit : public COleDispatchDriver
{
public:
CMoUnit() {} // Calls COleDispatchDriver default constructor
CMoUnit(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CMoUnit(const CMoUnit& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
long GetType();
void SetType(long);
CString GetName();
void SetName(LPCTSTR);
double GetFactor();
void SetFactor(double);
// Operations
public:
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MOUNIT_H__9E98A159_C4E0_487F_AF33_D224567C65A8__INCLUDED_)
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