?? awt applet.txt
字號:
import java.applet.Applet;
002: import java.awt.*;
003: import java.util.Random;
004:
005: public class BackColor extends Applet {
006: Random gen; // Random number generator for color selction
007: String buttonLabel = "Click Me!";
008:
009: // Initialize applet
010: public void init() {
011: gen = new Random();
012: Button colorButton = new Button(buttonLabel);
013: add(colorButton); // Added to Applet container
014: }
015:
016: // Respond to button click
017: public boolean action(Event evt, Object what) {
018: Color c;
019: if (buttonLabel.equals(what)) { // Is it our button?
020: do {
021: c = new Color(gen.nextInt());
022: } while (c == getBackground());
023: setBackground(c);
024: repaint();
025: }
026: return true; // Kill event
027: }
028: }
029:
Return to top
--------------------------------------------------------------------------------
AWT 小應用程序( Applet )和應用程序 List.4 MouseXY/MouseXY.java
Return to top
001: import java.applet.*;
002: import java.awt.*;
003:
004: public class MouseXY extends Applet {
005: String location; // String for X=0 Y=0 display
006:
007: // Initialize applet variables and window
008: public void init() {
009: setBackground(Color.yellow);
010: resize(200, 100);
011: location = new String("Move mouse inside window");
012: }
013:
014: // Paint the location string inside window
015: public void paint(Graphics g) {
016: g.drawString(location, 10, 10);
017: }
018:
019: // Create the location string from x and y
020: public void makeString(int x, int y) {
021: location = new String(
022: " X=" + String.valueOf(x) +
023: " Y=" + String.valueOf(y) );
024: }
025:
026: // Handle all events for this applet
027: public boolean handleEvent(Event evt) {
028: boolean eventHandled = false;
029: switch (evt.id) {
030: case Event.MOUSE_DOWN:
031: case Event.MOUSE_UP:
032: case Event.MOUSE_DRAG:
033: case Event.MOUSE_ENTER:
034: case Event.MOUSE_MOVE: {
035: makeString(evt.x, evt.y);
036: repaint();
037: eventHandled = true;
038: break;
039: }
040: case Event.MOUSE_EXIT: {
041: location = new String("Move mouse inside window");
042: repaint();
043: eventHandled = true;
044: }
045: }
046: if (eventHandled)
047: return true;
048: else
049: return super.handleEvent(evt);
050: }
051: }
Return to top
--------------------------------------------------------------------------------
AWT 小應用程序( Applet )和應用程序 List.5 Delegate/Delegate.java
Return to top
001: import java.awt.*;
002: import java.awt.event.*;
003: import java.applet.Applet;
004:
005: public class Delegate extends Applet {
006:
007: // Define two AWT button objects
008: private Button button1 = new Button("Click This!");
009: private Button button2 = new Button("Click Me!");
010:
011: // Declare an inner class for the listener object
012: // Toggles between the two buttons
013: class ButtonListener implements ActionListener {
014: public void actionPerformed(ActionEvent e) {
015: if (e.getActionCommand().equals("button1action")) {
016: button1.setEnabled(false);
017: button2.setEnabled(true);
018: } else {
019: button1.setEnabled(true);
020: button2.setEnabled(false);
021: }
022: }
023: }
024:
025: // Applet class constructor
026: public Delegate() {
027: ButtonListener actionObject = new ButtonListener();
028: button1.setActionCommand("button1action");
029: button1.addActionListener(actionObject);
030: button2.setActionCommand("button2action");
031: button2.addActionListener(actionObject);
032: button1.setEnabled(true);
033: button2.setEnabled(false);
034: add(button1);
035: add(button2);
036: }
037: }
Return to top
--------------------------------------------------------------------------------
AWT 小應用程序( Applet )和應用程序 List.6 RandomColor/RandomColor.java
Return to top
001: import java.applet.Applet;
002: import java.awt.*;
003: import java.awt.event.*;
004: import java.util.Random;
005:
006: public class RandomColor extends Applet {
007:
008: // Constructor
009: public RandomColor() {
010: // Create GUI button object and random generator
011: Button clickMe = new Button("Click Me!");
012: final Random gen = new Random();
013:
014: // Create listener using an anonymous class
015: clickMe.addActionListener(new ActionListener() {
016: public void actionPerformed(ActionEvent e) {
017: Color c;
018: do {
019: c = new Color(gen.nextInt());
020: } while (c == getBackground());
021: setBackground(c);
022: repaint();
023: }
024: });
025:
026: // Add button to Applet container
027: add(clickMe);
028: }
029: }
Return to top
--------------------------------------------------------------------------------
AWT 小應用程序( Applet )和應用程序 List.7 ColorApp/ColorApp.java
Return to top
001: import java.applet.Applet;
002: import java.awt.*;
003: import java.awt.event.*;
004: import java.util.Random;
005:
006: public class ColorApp
007: extends Panel
008: implements ActionListener {
009:
010: protected Random gen = new Random();
011:
012: // Constructor
013: public ColorApp() {
014: Button clickMe = new Button("Click Me!");
015: clickMe.addActionListener(this);
016: add(clickMe); // Add button to panel
017: }
018:
019: // The button's event handler
020: public void actionPerformed(ActionEvent e) {
021: Color c;
022: do {
023: c = new Color(gen.nextInt());
024: } while (c == getBackground());
025: setBackground(c);
026: repaint();
027: }
028:
029: // The main program
030: public static void main(String[] args) {
031:
032: // Create frame and set its size
033: Frame frame = new Frame("Color Application Demo");
034: frame.setSize(250, 200);
035: frame.setLocation(50, 50);
036:
037: // End the program when the window is closed
038: frame.addWindowListener(new WindowAdapter() {
039: public void windowClosing(WindowEvent e) {
040: System.exit(0);
041: }
042: });
043:
044: // Add the ColorApp panel to the frame and show it
045: frame.add(new ColorApp(), BorderLayout.CENTER);
046: frame.show();
047: }
048: }
Return to top
? 2003 by ChinaITLab.com All rights reserved.
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -