?? serverprogramdlg.cpp
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// ServerProgramDlg.cpp : implementation file
// Copyright (c) 2002
//
// Written by: Jeff Miles
// Email: jeffmiles99@hotmail.com
//
// Thank you to both Adam Clauss for his IniFile class, and
// Chris Maunder and Warren Young for their System Tray work.
//
// This program is the Server portion to a complete
// Client/Server framework. Feel free to use this framework
// as the basis for your network application. If you do use
// this framework, please let me know via e-mail.
//
// Since this program has not been extensively tested, expect bugs.
// Please e-mail me any suggestions or bugs that you find, or better
// yet, any modifications that you have made that adds to this programs
// functionality or efficiency.
//
// ***THIS VERSION FIXED THE FOLLOWING TWO BUGS IN VERSION 1.0***
// Known Bug: The Server Program does not compile in Debug mode.
// Use Release mode instead.
//
// Known Bug: The Server Program's Exit button does not function correctly.
// Use the "Shut Down Server" button instead.
//
#include "stdafx.h"
#include "ServerProgram.h"
#include "ServerProgramDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CServerProgramDlg dialog
//This block of code is necessary for the System Tray functionality
const char* kpcTrayNotificationMsg_ = "Server tray notification";
CServerProgramDlg::CServerProgramDlg(CWnd* pParent) :
CDialog(CServerProgramDlg::IDD, pParent),
bMinimized_(false),
pTrayIcon_(0),
nTrayNotificationMsg_(RegisterWindowMessage(kpcTrayNotificationMsg_))
{
//{{AFX_DATA_INIT(CServerProgramDlg)
m_nTotalUsers = _T("");
m_nUsersOnline = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CServerProgramDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CServerProgramDlg)
DDX_Control(pDX, IDC_USERS, m_Users);
DDX_Text(pDX, IDC_TOTALUSERS, m_nTotalUsers);
DDX_Text(pDX, IDC_ONLINEUSERS, m_nUsersOnline);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CServerProgramDlg, CDialog)
//{{AFX_MSG_MAP(CServerProgramDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_SETTINGS, OnSettings)
ON_BN_CLICKED(IDC_VIEWLOG, OnViewlog)
ON_BN_CLICKED(IDOK, OnExitServer)
ON_BN_CLICKED(IDC_VIEWUSERS, OnViewusers)
ON_WM_TIMER()
ON_WM_CLOSE()
//}}AFX_MSG_MAP
ON_MESSAGE(WM_RECEIVE_MESSAGE,OnReceiveMessage)
ON_MESSAGE(WM_USER_EXIT,OnUserDisconnect)
ON_MESSAGE(WM_USER_CONNECT,OnUserConnect)
ON_COMMAND(IDC_ST_RESTORE, OnSTRestore)
ON_COMMAND(IDC_ST_EXIT, OnSTExit)
END_MESSAGE_MAP()
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
// The following block is necessary for the System Tray functionality
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
//// SetupTrayIcon /////////////////////////////////////////////////////
// If we're minimized, create an icon in the systray. Otherwise, remove
// the icon, if one is present.
void CServerProgramDlg::SetupTrayIcon()
{
if (bMinimized_ && (pTrayIcon_ == 0)) {
pTrayIcon_ = new CSystemTray;
pTrayIcon_->Create(0, nTrayNotificationMsg_, "Total Users Connected: " + m_nTotalUsers + " Users Currently Online: " + m_nUsersOnline,
m_hIcon, IDR_SYSTRAY_MENU);
}
else {
delete pTrayIcon_;
pTrayIcon_ = 0;
}
}
//// SetupTaskBarButton ////////////////////////////////////////////////
// Show or hide the taskbar button for this app, depending on whether
// we're minimized right now or not.
void CServerProgramDlg::SetupTaskBarButton()
{
// Show or hide this window appropriately
if (bMinimized_) {
ShowWindow(SW_HIDE);
}
else {
ShowWindow(SW_SHOW);
}
}
void CServerProgramDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
// Decide if minimize state changed
bool bOldMin = bMinimized_;
if (nID == SC_MINIMIZE) {
bMinimized_ = true;
}
else if (nID == SC_RESTORE) {
bMinimized_ = false;
}
CDialog::OnSysCommand(nID, lParam);
if (bOldMin != bMinimized_) {
// Minimize state changed. Create the systray icon and do
// custom taskbar button handling.
if (bSystemTray)
{
SetupTrayIcon();
SetupTaskBarButton();
}
}
}
void CServerProgramDlg::OnSTExit()
{
OnCancel();
}
void CServerProgramDlg::OnSTRestore()
{
ShowWindow(SW_RESTORE);
bMinimized_ = false;
SetupTrayIcon();
SetupTaskBarButton();
}
BOOL CServerProgramDlg::DestroyWindow()
{
// Get rid of systray icon
bMinimized_ = false;
SetupTrayIcon();
return CDialog::DestroyWindow();
}
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
// End of System Tray Code /////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
// The following block is Created by MFC and has not been modified at all.
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CServerProgramDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CServerProgramDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
// End of MFC Block ////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
BOOL CServerProgramDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
//This block of code is necessary for the System Tray functionality
if (::AfxGetApp()->m_nCmdShow & SW_MINIMIZE) {
// User wants app to start minimized, but that only affects the
// main window. So, minimize this window as well.
PostMessage(WM_SYSCOMMAND, SC_MINIMIZE);
}
//This code prevents two instances of the server from being created.
//(The second instance will exit immediately)
::SetProp(AfxGetMainWnd()->GetSafeHwnd(),"MYSERVER",(HANDLE)1);
CreateMutex(NULL, TRUE, "MYSERVER");
if(GetLastError() == ERROR_ALREADY_EXISTS)
{
::PostQuitMessage(-1);
return FALSE;
}
//The following code sets up the list control in the main dialog
m_Users.SetExtendedStyle( m_Users.GetExtendedStyle() | LVS_EX_FULLROWSELECT );
m_Users.InsertColumn(0,"Name",LVCFMT_LEFT,121,0);
m_Users.InsertColumn(1,"Socket Number",LVCFMT_LEFT,100,0);
m_Users.InsertColumn(2,"Version",LVCFMT_LEFT,65,0);
m_Users.InsertColumn(3,"Password",LVCFMT_LEFT,117,0);
m_Users.InsertColumn(4,"IP Address",LVCFMT_LEFT,90,0);
//Sets the total number of users and current number of users online statistic to 0
nUsersOnline = 0;
nTotalUsers = 0;
m_nUsersOnline = "0";
m_nTotalUsers = "0";
UpdateData(false);
//Reads the saved server settings which are stored in the registry (so that you don't have
//to reselect each option each time you run the server).
ReadSettings();
//if User Logging is enabled, this code creates the file if it doesn't already exist.
if (bLog)
{
if(log.m_pStream != NULL)
log.Close();
WIN32_FIND_DATA fData;
HANDLE handle = FindFirstFile(LPCTSTR(logPath),&fData);
if (handle == INVALID_HANDLE_VALUE)
{
if (log.Open (logPath, CFile::modeCreate | CFile::modeWrite) == TRUE)
if(log.m_pStream != NULL)
log.Close();
}
}
//This runs the OnTimer User Maintenance function once per day
SetTimer(1,86400000,NULL);
//If you require users to enter their password to log on, this code readies the user file (which contains their passwords) for later.
if (bPassword)
{
usersFile.SetPath(userFilePath);
usersFile.ReadFile();
}
//First Socket of the array to use.
nextAvailableSocket = 0;
//This code readies all 1000 sockets. It informs each socket that they should send their messages to this class,
//as well as it informs each socket of what socket number they are.
for (int nSock=0;nSock<1000;nSock++)
{
Sock[nSock].hParent = m_hWnd;
Sock[nSock].nSocket = nSock;
}
//Same as above, but for the socket that listens for incoming connections (when that happens, it passes the
//connection to the next in line of the 1000 sockets.
listenSock.hParent = m_hWnd;
//Start 'er up!
StartServer();
return TRUE; // return TRUE unless you set the focus to a control
}
void CServerProgramDlg::StartServer()
{
//Create and start listening for connections
if (listenSock.Create(nPort) && listenSock.Listen())
{
//If User logging is enabled, this code logs the starting up of the server.
if (bLog)
{
if(log.m_pStream != NULL)
log.Close();
if (log.Open (logPath, CFile::modeWrite) == TRUE)
{
GetLocalTime(&st);
GetTimeFormat(LOCALE_USER_DEFAULT,DATE_LONGDATE,&st,NULL,szTime,80);
GetDateFormat(LOCALE_USER_DEFAULT, DATE_LONGDATE, &st, NULL, szDate, 80);
char strPort[10];
_itoa(nPort, strPort,10);
log.SeekToEnd();
log.WriteString("Server Started on "+CString(szDate)+" at "+CString(szTime)+" on Port "+strPort+"\n");
}
}
}
}
//Called when a User Connects. This function accepts the connection, and gets ready for the next connection.
//Once the connection is accepted, the client will attempt to log on (which has nothing to do with this function).
LRESULT CServerProgramDlg::OnUserConnect(WPARAM message,LPARAM nSocket)
{
listenSock.Accept(Sock[nextAvailableSocket]);
if (nextAvailableSocket==999)
nextAvailableSocket=0;
else
nextAvailableSocket++;
return (0);
}
//Called when a user sends their info to log on.
int CServerProgramDlg::UserLogOn(CString userName, CString userVersion, CString userPassword, int nSock)
{
//If Version Checking is enabled, the user is booted off if they don't have the specified version.
if (bVersionCheck)
{
if (userVersion != version)
return -1;
}
//If Passwords are enabled, the user is booted off if they don't send their correct password.
if (bPassword)
{
CString recordedUserPassword = usersFile.GetValue(userName,"Password");
if (userPassword != recordedUserPassword)
return -2;
}
//This code retrieves the users IP address.
UINT nSize = 20;
CString userIPAddress;
Sock[nSock].GetPeerName(userIPAddress,nSize);
//converts the users socket number to a string (so it can be inserted into the list control).
char strSock[6];
_itoa(nSock,strSock,10);
//Add the user to the list control.
m_Users.InsertItem(0,userName);
m_Users.SetItemText(0,1,strSock);
m_Users.SetItemText(0,2,userVersion);
m_Users.SetItemText(0,3,userPassword);
m_Users.SetItemText(0,4,userIPAddress);
// If Password Checking is enabled, update the users file.
if (bPassword)
{
usersFile.SetValue(userName,"Days Since Last Time Online","0");
int timesOnline = usersFile.GetValueI(userName,"Number of Times Online");
usersFile.SetValueI(userName,"Number of Times Online",timesOnline+1);
usersFile.WriteFile();
}
//If User Logging is enabled, log this connection.
if (bLog)
{
GetLocalTime(&st);
GetTimeFormat(LOCALE_USER_DEFAULT,DATE_LONGDATE,&st,NULL,szTime,80);
GetDateFormat(LOCALE_USER_DEFAULT, DATE_LONGDATE, &st, NULL, szDate, 80);
log.SeekToEnd();
log.WriteString(userName+" Connected On "+CString(szDate)+" at "+szTime+" from computer "+userIPAddress+"\n");
}
//Increases the total number of users and current number of users online statistic by one
nUsersOnline++;
nTotalUsers++;
char strUsersOnline[8];
char strTotalUsers[8];
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