?? common.c
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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// common.c -- misc functions used in client and server
#include "qcommon.h"
#include <setjmp.h>
#define MAXPRINTMSG 4096
#define MAX_NUM_ARGVS 50
int com_argc;
char *com_argv[MAX_NUM_ARGVS+1];
int realtime;
jmp_buf abortframe; // an ERR_DROP occured, exit the entire frame
FILE *log_stats_file;
cvar_t *host_speeds;
cvar_t *log_stats;
cvar_t *developer;
cvar_t *timescale;
cvar_t *fixedtime;
cvar_t *logfile_active; // 1 = buffer log, 2 = flush after each print
cvar_t *showtrace;
cvar_t *dedicated;
FILE *logfile;
int server_state;
// host_speeds times
int time_before_game;
int time_after_game;
int time_before_ref;
int time_after_ref;
/*
============================================================================
CLIENT / SERVER interactions
============================================================================
*/
static int rd_target;
static char *rd_buffer;
static int rd_buffersize;
static void (*rd_flush)(int target, char *buffer);
void Com_BeginRedirect (int target, char *buffer, int buffersize, void (*flush))
{
if (!target || !buffer || !buffersize || !flush)
return;
rd_target = target;
rd_buffer = buffer;
rd_buffersize = buffersize;
rd_flush = flush;
*rd_buffer = 0;
}
void Com_EndRedirect (void)
{
rd_flush(rd_target, rd_buffer);
rd_target = 0;
rd_buffer = NULL;
rd_buffersize = 0;
rd_flush = NULL;
}
/*
=============
Com_Printf
Both client and server can use this, and it will output
to the apropriate place.
=============
*/
void Com_Printf (char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
va_start (argptr,fmt);
vsprintf (msg,fmt,argptr);
va_end (argptr);
if (rd_target)
{
if ((strlen (msg) + strlen(rd_buffer)) > (rd_buffersize - 1))
{
rd_flush(rd_target, rd_buffer);
*rd_buffer = 0;
}
strcat (rd_buffer, msg);
return;
}
Con_Print (msg);
// also echo to debugging console
Sys_ConsoleOutput (msg);
// logfile
if (logfile_active && logfile_active->value)
{
char name[MAX_QPATH];
if (!logfile)
{
Com_sprintf (name, sizeof(name), "%s/qconsole.log", FS_Gamedir ());
if (logfile_active->value > 2)
logfile = fopen (name, "a");
else
logfile = fopen (name, "w");
}
if (logfile)
fprintf (logfile, "%s", msg);
if (logfile_active->value > 1)
fflush (logfile); // force it to save every time
}
}
/*
================
Com_DPrintf
A Com_Printf that only shows up if the "developer" cvar is set
================
*/
void Com_DPrintf (char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
if (!developer || !developer->value)
return; // don't confuse non-developers with techie stuff...
va_start (argptr,fmt);
vsprintf (msg,fmt,argptr);
va_end (argptr);
Com_Printf ("%s", msg);
}
/*
=============
Com_Error
Both client and server can use this, and it will
do the apropriate things.
=============
*/
void Com_Error (int code, char *fmt, ...)
{
va_list argptr;
static char msg[MAXPRINTMSG];
static qboolean recursive;
if (recursive)
Sys_Error ("recursive error after: %s", msg);
recursive = true;
va_start (argptr,fmt);
vsprintf (msg,fmt,argptr);
va_end (argptr);
if (code == ERR_DISCONNECT)
{
CL_Drop ();
recursive = false;
longjmp (abortframe, -1);
}
else if (code == ERR_DROP)
{
Com_Printf ("********************\nERROR: %s\n********************\n", msg);
SV_Shutdown (va("Server crashed: %s\n", msg), false);
CL_Drop ();
recursive = false;
longjmp (abortframe, -1);
}
else
{
SV_Shutdown (va("Server fatal crashed: %s\n", msg), false);
CL_Shutdown ();
}
if (logfile)
{
fclose (logfile);
logfile = NULL;
}
Sys_Error ("%s", msg);
}
/*
=============
Com_Quit
Both client and server can use this, and it will
do the apropriate things.
=============
*/
void Com_Quit (void)
{
SV_Shutdown ("Server quit\n", false);
CL_Shutdown ();
if (logfile)
{
fclose (logfile);
logfile = NULL;
}
Sys_Quit ();
}
/*
==================
Com_ServerState
==================
*/
int Com_ServerState (void)
{
return server_state;
}
/*
==================
Com_SetServerState
==================
*/
void Com_SetServerState (int state)
{
server_state = state;
}
/*
==============================================================================
MESSAGE IO FUNCTIONS
Handles byte ordering and avoids alignment errors
==============================================================================
*/
vec3_t bytedirs[NUMVERTEXNORMALS] =
{
#include "../client/anorms.h"
};
//
// writing functions
//
void MSG_WriteChar (sizebuf_t *sb, int c)
{
byte *buf;
#ifdef PARANOID
if (c < -128 || c > 127)
Com_Error (ERR_FATAL, "MSG_WriteChar: range error");
#endif
buf = SZ_GetSpace (sb, 1);
buf[0] = c;
}
void MSG_WriteByte (sizebuf_t *sb, int c)
{
byte *buf;
#ifdef PARANOID
if (c < 0 || c > 255)
Com_Error (ERR_FATAL, "MSG_WriteByte: range error");
#endif
buf = SZ_GetSpace (sb, 1);
buf[0] = c;
}
void MSG_WriteShort (sizebuf_t *sb, int c)
{
byte *buf;
#ifdef PARANOID
if (c < ((short)0x8000) || c > (short)0x7fff)
Com_Error (ERR_FATAL, "MSG_WriteShort: range error");
#endif
buf = SZ_GetSpace (sb, 2);
buf[0] = c&0xff;
buf[1] = c>>8;
}
void MSG_WriteLong (sizebuf_t *sb, int c)
{
byte *buf;
buf = SZ_GetSpace (sb, 4);
buf[0] = c&0xff;
buf[1] = (c>>8)&0xff;
buf[2] = (c>>16)&0xff;
buf[3] = c>>24;
}
void MSG_WriteFloat (sizebuf_t *sb, float f)
{
union
{
float f;
int l;
} dat;
dat.f = f;
dat.l = LittleLong (dat.l);
SZ_Write (sb, &dat.l, 4);
}
void MSG_WriteString (sizebuf_t *sb, char *s)
{
if (!s)
SZ_Write (sb, "", 1);
else
SZ_Write (sb, s, strlen(s)+1);
}
void MSG_WriteCoord (sizebuf_t *sb, float f)
{
MSG_WriteShort (sb, (int)(f*8));
}
void MSG_WritePos (sizebuf_t *sb, vec3_t pos)
{
MSG_WriteShort (sb, (int)(pos[0]*8));
MSG_WriteShort (sb, (int)(pos[1]*8));
MSG_WriteShort (sb, (int)(pos[2]*8));
}
void MSG_WriteAngle (sizebuf_t *sb, float f)
{
MSG_WriteByte (sb, (int)(f*256/360) & 255);
}
void MSG_WriteAngle16 (sizebuf_t *sb, float f)
{
MSG_WriteShort (sb, ANGLE2SHORT(f));
}
void MSG_WriteDeltaUsercmd (sizebuf_t *buf, usercmd_t *from, usercmd_t *cmd)
{
int bits;
//
// send the movement message
//
bits = 0;
if (cmd->angles[0] != from->angles[0])
bits |= CM_ANGLE1;
if (cmd->angles[1] != from->angles[1])
bits |= CM_ANGLE2;
if (cmd->angles[2] != from->angles[2])
bits |= CM_ANGLE3;
if (cmd->forwardmove != from->forwardmove)
bits |= CM_FORWARD;
if (cmd->sidemove != from->sidemove)
bits |= CM_SIDE;
if (cmd->upmove != from->upmove)
bits |= CM_UP;
if (cmd->buttons != from->buttons)
bits |= CM_BUTTONS;
if (cmd->impulse != from->impulse)
bits |= CM_IMPULSE;
MSG_WriteByte (buf, bits);
if (bits & CM_ANGLE1)
MSG_WriteShort (buf, cmd->angles[0]);
if (bits & CM_ANGLE2)
MSG_WriteShort (buf, cmd->angles[1]);
if (bits & CM_ANGLE3)
MSG_WriteShort (buf, cmd->angles[2]);
if (bits & CM_FORWARD)
MSG_WriteShort (buf, cmd->forwardmove);
if (bits & CM_SIDE)
MSG_WriteShort (buf, cmd->sidemove);
if (bits & CM_UP)
MSG_WriteShort (buf, cmd->upmove);
if (bits & CM_BUTTONS)
MSG_WriteByte (buf, cmd->buttons);
if (bits & CM_IMPULSE)
MSG_WriteByte (buf, cmd->impulse);
MSG_WriteByte (buf, cmd->msec);
MSG_WriteByte (buf, cmd->lightlevel);
}
void MSG_WriteDir (sizebuf_t *sb, vec3_t dir)
{
int i, best;
float d, bestd;
if (!dir)
{
MSG_WriteByte (sb, 0);
return;
}
bestd = 0;
best = 0;
for (i=0 ; i<NUMVERTEXNORMALS ; i++)
{
d = DotProduct (dir, bytedirs[i]);
if (d > bestd)
{
bestd = d;
best = i;
}
}
MSG_WriteByte (sb, best);
}
void MSG_ReadDir (sizebuf_t *sb, vec3_t dir)
{
int b;
b = MSG_ReadByte (sb);
if (b >= NUMVERTEXNORMALS)
Com_Error (ERR_DROP, "MSF_ReadDir: out of range");
VectorCopy (bytedirs[b], dir);
}
/*
==================
MSG_WriteDeltaEntity
Writes part of a packetentities message.
Can delta from either a baseline or a previous packet_entity
==================
*/
void MSG_WriteDeltaEntity (entity_state_t *from, entity_state_t *to, sizebuf_t *msg, qboolean force, qboolean newentity)
{
int bits;
if (!to->number)
Com_Error (ERR_FATAL, "Unset entity number");
if (to->number >= MAX_EDICTS)
Com_Error (ERR_FATAL, "Entity number >= MAX_EDICTS");
// send an update
bits = 0;
if (to->number >= 256)
bits |= U_NUMBER16; // number8 is implicit otherwise
if (to->origin[0] != from->origin[0])
bits |= U_ORIGIN1;
if (to->origin[1] != from->origin[1])
bits |= U_ORIGIN2;
if (to->origin[2] != from->origin[2])
bits |= U_ORIGIN3;
if ( to->angles[0] != from->angles[0] )
bits |= U_ANGLE1;
if ( to->angles[1] != from->angles[1] )
bits |= U_ANGLE2;
if ( to->angles[2] != from->angles[2] )
bits |= U_ANGLE3;
if ( to->skinnum != from->skinnum )
{
if ((unsigned)to->skinnum < 256)
bits |= U_SKIN8;
else if ((unsigned)to->skinnum < 0x10000)
bits |= U_SKIN16;
else
bits |= (U_SKIN8|U_SKIN16);
}
if ( to->frame != from->frame )
{
if (to->frame < 256)
bits |= U_FRAME8;
else
bits |= U_FRAME16;
}
if ( to->effects != from->effects )
{
if (to->effects < 256)
bits |= U_EFFECTS8;
else if (to->effects < 0x8000)
bits |= U_EFFECTS16;
else
bits |= U_EFFECTS8|U_EFFECTS16;
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