?? cmodel.c
字號(hào):
}
/*
================
CM_TestInLeaf
================
*/
void CM_TestInLeaf (int leafnum)
{
int k;
int brushnum;
cleaf_t *leaf;
cbrush_t *b;
leaf = &map_leafs[leafnum];
if ( !(leaf->contents & trace_contents))
return;
// trace line against all brushes in the leaf
for (k=0 ; k<leaf->numleafbrushes ; k++)
{
brushnum = map_leafbrushes[leaf->firstleafbrush+k];
b = &map_brushes[brushnum];
if (b->checkcount == checkcount)
continue; // already checked this brush in another leaf
b->checkcount = checkcount;
if ( !(b->contents & trace_contents))
continue;
CM_TestBoxInBrush (trace_mins, trace_maxs, trace_start, &trace_trace, b);
if (!trace_trace.fraction)
return;
}
}
/*
==================
CM_RecursiveHullCheck
==================
*/
void CM_RecursiveHullCheck (int num, float p1f, float p2f, vec3_t p1, vec3_t p2)
{
cnode_t *node;
cplane_t *plane;
float t1, t2, offset;
float frac, frac2;
float idist;
int i;
vec3_t mid;
int side;
float midf;
if (trace_trace.fraction <= p1f)
return; // already hit something nearer
// if < 0, we are in a leaf node
if (num < 0)
{
CM_TraceToLeaf (-1-num);
return;
}
//
// find the point distances to the seperating plane
// and the offset for the size of the box
//
node = map_nodes + num;
plane = node->plane;
if (plane->type < 3)
{
t1 = p1[plane->type] - plane->dist;
t2 = p2[plane->type] - plane->dist;
offset = trace_extents[plane->type];
}
else
{
t1 = DotProduct (plane->normal, p1) - plane->dist;
t2 = DotProduct (plane->normal, p2) - plane->dist;
if (trace_ispoint)
offset = 0;
else
offset = fabs(trace_extents[0]*plane->normal[0]) +
fabs(trace_extents[1]*plane->normal[1]) +
fabs(trace_extents[2]*plane->normal[2]);
}
#if 0
CM_RecursiveHullCheck (node->children[0], p1f, p2f, p1, p2);
CM_RecursiveHullCheck (node->children[1], p1f, p2f, p1, p2);
return;
#endif
// see which sides we need to consider
if (t1 >= offset && t2 >= offset)
{
CM_RecursiveHullCheck (node->children[0], p1f, p2f, p1, p2);
return;
}
if (t1 < -offset && t2 < -offset)
{
CM_RecursiveHullCheck (node->children[1], p1f, p2f, p1, p2);
return;
}
// put the crosspoint DIST_EPSILON pixels on the near side
if (t1 < t2)
{
idist = 1.0/(t1-t2);
side = 1;
frac2 = (t1 + offset + DIST_EPSILON)*idist;
frac = (t1 - offset + DIST_EPSILON)*idist;
}
else if (t1 > t2)
{
idist = 1.0/(t1-t2);
side = 0;
frac2 = (t1 - offset - DIST_EPSILON)*idist;
frac = (t1 + offset + DIST_EPSILON)*idist;
}
else
{
side = 0;
frac = 1;
frac2 = 0;
}
// move up to the node
if (frac < 0)
frac = 0;
if (frac > 1)
frac = 1;
midf = p1f + (p2f - p1f)*frac;
for (i=0 ; i<3 ; i++)
mid[i] = p1[i] + frac*(p2[i] - p1[i]);
CM_RecursiveHullCheck (node->children[side], p1f, midf, p1, mid);
// go past the node
if (frac2 < 0)
frac2 = 0;
if (frac2 > 1)
frac2 = 1;
midf = p1f + (p2f - p1f)*frac2;
for (i=0 ; i<3 ; i++)
mid[i] = p1[i] + frac2*(p2[i] - p1[i]);
CM_RecursiveHullCheck (node->children[side^1], midf, p2f, mid, p2);
}
//======================================================================
/*
==================
CM_BoxTrace
==================
*/
trace_t CM_BoxTrace (vec3_t start, vec3_t end,
vec3_t mins, vec3_t maxs,
int headnode, int brushmask)
{
int i;
checkcount++; // for multi-check avoidance
c_traces++; // for statistics, may be zeroed
// fill in a default trace
memset (&trace_trace, 0, sizeof(trace_trace));
trace_trace.fraction = 1;
trace_trace.surface = &(nullsurface.c);
if (!numnodes) // map not loaded
return trace_trace;
trace_contents = brushmask;
VectorCopy (start, trace_start);
VectorCopy (end, trace_end);
VectorCopy (mins, trace_mins);
VectorCopy (maxs, trace_maxs);
//
// check for position test special case
//
if (start[0] == end[0] && start[1] == end[1] && start[2] == end[2])
{
int leafs[1024];
int i, numleafs;
vec3_t c1, c2;
int topnode;
VectorAdd (start, mins, c1);
VectorAdd (start, maxs, c2);
for (i=0 ; i<3 ; i++)
{
c1[i] -= 1;
c2[i] += 1;
}
numleafs = CM_BoxLeafnums_headnode (c1, c2, leafs, 1024, headnode, &topnode);
for (i=0 ; i<numleafs ; i++)
{
CM_TestInLeaf (leafs[i]);
if (trace_trace.allsolid)
break;
}
VectorCopy (start, trace_trace.endpos);
return trace_trace;
}
//
// check for point special case
//
if (mins[0] == 0 && mins[1] == 0 && mins[2] == 0
&& maxs[0] == 0 && maxs[1] == 0 && maxs[2] == 0)
{
trace_ispoint = true;
VectorClear (trace_extents);
}
else
{
trace_ispoint = false;
trace_extents[0] = -mins[0] > maxs[0] ? -mins[0] : maxs[0];
trace_extents[1] = -mins[1] > maxs[1] ? -mins[1] : maxs[1];
trace_extents[2] = -mins[2] > maxs[2] ? -mins[2] : maxs[2];
}
//
// general sweeping through world
//
CM_RecursiveHullCheck (headnode, 0, 1, start, end);
if (trace_trace.fraction == 1)
{
VectorCopy (end, trace_trace.endpos);
}
else
{
for (i=0 ; i<3 ; i++)
trace_trace.endpos[i] = start[i] + trace_trace.fraction * (end[i] - start[i]);
}
return trace_trace;
}
/*
==================
CM_TransformedBoxTrace
Handles offseting and rotation of the end points for moving and
rotating entities
==================
*/
#ifdef _WIN32
#pragma optimize( "", off )
#endif
trace_t CM_TransformedBoxTrace (vec3_t start, vec3_t end,
vec3_t mins, vec3_t maxs,
int headnode, int brushmask,
vec3_t origin, vec3_t angles)
{
trace_t trace;
vec3_t start_l, end_l;
vec3_t a;
vec3_t forward, right, up;
vec3_t temp;
qboolean rotated;
// subtract origin offset
VectorSubtract (start, origin, start_l);
VectorSubtract (end, origin, end_l);
// rotate start and end into the models frame of reference
if (headnode != box_headnode &&
(angles[0] || angles[1] || angles[2]) )
rotated = true;
else
rotated = false;
if (rotated)
{
AngleVectors (angles, forward, right, up);
VectorCopy (start_l, temp);
start_l[0] = DotProduct (temp, forward);
start_l[1] = -DotProduct (temp, right);
start_l[2] = DotProduct (temp, up);
VectorCopy (end_l, temp);
end_l[0] = DotProduct (temp, forward);
end_l[1] = -DotProduct (temp, right);
end_l[2] = DotProduct (temp, up);
}
// sweep the box through the model
trace = CM_BoxTrace (start_l, end_l, mins, maxs, headnode, brushmask);
if (rotated && trace.fraction != 1.0)
{
// FIXME: figure out how to do this with existing angles
VectorNegate (angles, a);
AngleVectors (a, forward, right, up);
VectorCopy (trace.plane.normal, temp);
trace.plane.normal[0] = DotProduct (temp, forward);
trace.plane.normal[1] = -DotProduct (temp, right);
trace.plane.normal[2] = DotProduct (temp, up);
}
trace.endpos[0] = start[0] + trace.fraction * (end[0] - start[0]);
trace.endpos[1] = start[1] + trace.fraction * (end[1] - start[1]);
trace.endpos[2] = start[2] + trace.fraction * (end[2] - start[2]);
return trace;
}
#ifdef _WIN32
#pragma optimize( "", on )
#endif
/*
===============================================================================
PVS / PHS
===============================================================================
*/
/*
===================
CM_DecompressVis
===================
*/
void CM_DecompressVis (byte *in, byte *out)
{
int c;
byte *out_p;
int row;
row = (numclusters+7)>>3;
out_p = out;
if (!in || !numvisibility)
{ // no vis info, so make all visible
while (row)
{
*out_p++ = 0xff;
row--;
}
return;
}
do
{
if (*in)
{
*out_p++ = *in++;
continue;
}
c = in[1];
in += 2;
if ((out_p - out) + c > row)
{
c = row - (out_p - out);
Com_DPrintf ("warning: Vis decompression overrun\n");
}
while (c)
{
*out_p++ = 0;
c--;
}
} while (out_p - out < row);
}
byte pvsrow[MAX_MAP_LEAFS/8];
byte phsrow[MAX_MAP_LEAFS/8];
byte *CM_ClusterPVS (int cluster)
{
if (cluster == -1)
memset (pvsrow, 0, (numclusters+7)>>3);
else
CM_DecompressVis (map_visibility + map_vis->bitofs[cluster][DVIS_PVS], pvsrow);
return pvsrow;
}
byte *CM_ClusterPHS (int cluster)
{
if (cluster == -1)
memset (phsrow, 0, (numclusters+7)>>3);
else
CM_DecompressVis (map_visibility + map_vis->bitofs[cluster][DVIS_PHS], phsrow);
return phsrow;
}
/*
===============================================================================
AREAPORTALS
===============================================================================
*/
void FloodArea_r (carea_t *area, int floodnum)
{
int i;
dareaportal_t *p;
if (area->floodvalid == floodvalid)
{
if (area->floodnum == floodnum)
return;
Com_Error (ERR_DROP, "FloodArea_r: reflooded");
}
area->floodnum = floodnum;
area->floodvalid = floodvalid;
p = &map_areaportals[area->firstareaportal];
for (i=0 ; i<area->numareaportals ; i++, p++)
{
if (portalopen[p->portalnum])
FloodArea_r (&map_areas[p->otherarea], floodnum);
}
}
/*
====================
FloodAreaConnections
====================
*/
void FloodAreaConnections (void)
{
int i;
carea_t *area;
int floodnum;
// all current floods are now invalid
floodvalid++;
floodnum = 0;
// area 0 is not used
for (i=1 ; i<numareas ; i++)
{
area = &map_areas[i];
if (area->floodvalid == floodvalid)
continue; // already flooded into
floodnum++;
FloodArea_r (area, floodnum);
}
}
void CM_SetAreaPortalState (int portalnum, qboolean open)
{
if (portalnum > numareaportals)
Com_Error (ERR_DROP, "areaportal > numareaportals");
portalopen[portalnum] = open;
FloodAreaConnections ();
}
qboolean CM_AreasConnected (int area1, int area2)
{
if (map_noareas->value)
return true;
if (area1 > numareas || area2 > numareas)
Com_Error (ERR_DROP, "area > numareas");
if (map_areas[area1].floodnum == map_areas[area2].floodnum)
return true;
return false;
}
/*
=================
CM_WriteAreaBits
Writes a length byte followed by a bit vector of all the areas
that area in the same flood as the area parameter
This is used by the client refreshes to cull visibility
=================
*/
int CM_WriteAreaBits (byte *buffer, int area)
{
int i;
int floodnum;
int bytes;
bytes = (numareas+7)>>3;
if (map_noareas->value)
{ // for debugging, send everything
memset (buffer, 255, bytes);
}
else
{
memset (buffer, 0, bytes);
floodnum = map_areas[area].floodnum;
for (i=0 ; i<numareas ; i++)
{
if (map_areas[i].floodnum == floodnum || !area)
buffer[i>>3] |= 1<<(i&7);
}
}
return bytes;
}
/*
===================
CM_WritePortalState
Writes the portal state to a savegame file
===================
*/
void CM_WritePortalState (FILE *f)
{
fwrite (portalopen, sizeof(portalopen), 1, f);
}
/*
===================
CM_ReadPortalState
Reads the portal state from a savegame file
and recalculates the area connections
===================
*/
void CM_ReadPortalState (FILE *f)
{
FS_Read (portalopen, sizeof(portalopen), f);
FloodAreaConnections ();
}
/*
=============
CM_HeadnodeVisible
Returns true if any leaf under headnode has a cluster that
is potentially visible
=============
*/
qboolean CM_HeadnodeVisible (int nodenum, byte *visbits)
{
int leafnum;
int cluster;
cnode_t *node;
if (nodenum < 0)
{
leafnum = -1-nodenum;
cluster = map_leafs[leafnum].cluster;
if (cluster == -1)
return false;
if (visbits[cluster>>3] & (1<<(cluster&7)))
return true;
return false;
}
node = &map_nodes[nodenum];
if (CM_HeadnodeVisible(node->children[0], visbits))
return true;
return CM_HeadnodeVisible(node->children[1], visbits);
}
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