亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频

? 歡迎來到蟲蟲下載站! | ?? 資源下載 ?? 資源專輯 ?? 關于我們
? 蟲蟲下載站

?? t3dlib1.cpp

?? 一本外國人寫的關于3D游戲編程的書的源碼
?? CPP
?? 第 1 頁 / 共 5 頁
字號:
// T3DLIB1.CPP - Game Engine Part I
 
// INCLUDES ///////////////////////////////////////////////

#define WIN32_LEAN_AND_MEAN  

// has the GUID library been included?
//#ifndef INITGUID
//#define INITGUID
//#endif

#include <windows.h>   // include important windows stuff
#include <windowsx.h> 
#include <mmsystem.h>
#include <iostream.h> // include important C/C++ stuff
#include <conio.h>
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <string.h>
#include <stdarg.h>
#include <stdio.h>
#include <math.h>
#include <io.h>
#include <fcntl.h>
#include <sys/timeb.h>
#include <time.h>


#include <ddraw.h>    // directX includes
#include "T3DLIB1.H"

// DEFINES ////////////////////////////////////////////////

// TYPES //////////////////////////////////////////////////

// PROTOTYPES /////////////////////////////////////////////

// EXTERNALS /////////////////////////////////////////////

extern HWND main_window_handle; // save the window handle
extern HINSTANCE main_instance; // save the instance

// GLOBALS ////////////////////////////////////////////////

FILE *fp_error                    = NULL; // general error file
char error_filename[80];                  // error file name

// notice that interface 7.0 is used on a number of interfaces
LPDIRECTDRAW7        lpdd         = NULL;  // dd object
LPDIRECTDRAWSURFACE7 lpddsprimary = NULL;  // dd primary surface
LPDIRECTDRAWSURFACE7 lpddsback    = NULL;  // dd back surface
LPDIRECTDRAWPALETTE  lpddpal      = NULL;  // a pointer to the created dd palette
LPDIRECTDRAWCLIPPER  lpddclipper  = NULL;   // dd clipper for back surface
LPDIRECTDRAWCLIPPER  lpddclipperwin = NULL; // dd clipper for window

PALETTEENTRY         palette[MAX_COLORS_PALETTE];         // color palette
PALETTEENTRY         save_palette[MAX_COLORS_PALETTE];    // used to save palettes
DDSURFACEDESC2       ddsd;                 // a direct draw surface description struct
DDBLTFX              ddbltfx;              // used to fill
DDSCAPS2             ddscaps;              // a direct draw surface capabilities struct
HRESULT              ddrval;               // result back from dd calls
UCHAR                *primary_buffer = NULL; // primary video buffer
UCHAR                *back_buffer    = NULL; // secondary back buffer
int                  primary_lpitch  = 0;    // memory line pitch for primary buffer
int                  back_lpitch     = 0;    // memory line pitch for back buffer
BITMAP_FILE          bitmap8bit;             // a 8 bit bitmap file
BITMAP_FILE          bitmap16bit;            // a 16 bit bitmap file
BITMAP_FILE          bitmap24bit;            // a 24 bit bitmap file

DWORD                start_clock_count = 0;     // used for timing
int                  windowed_mode     = FALSE; // tracks if dd is windowed or not

// these defined the general clipping rectangle
int min_clip_x = 0,                             // clipping rectangle 
    max_clip_x = (SCREEN_WIDTH-1),
    min_clip_y = 0,
    max_clip_y = (SCREEN_HEIGHT-1);

// these are overwritten globally by DDraw_Init()
int screen_width    = SCREEN_WIDTH,            // width of screen
    screen_height   = SCREEN_HEIGHT,           // height of screen
    screen_bpp      = SCREEN_BPP,              // bits per pixel
    screen_windowed = 0;                       // is this a windowed app?    

int dd_pixel_format = DD_PIXEL_FORMAT565;  // default pixel format

int window_client_x0   = 0;   // used to track the starting (x,y) client area for
int window_client_y0   = 0;   // for windowed mode directdraw operations

// storage for our lookup tables
float cos_look[361]; // 1 extra element so we can store 0-360 inclusive
float sin_look[361];

// function ptr to RGB16 builder
USHORT (*RGB16Bit)(int r, int g, int b) = NULL;

// FUNCTIONS //////////////////////////////////////////////

USHORT RGB16Bit565(int r, int g, int b)
{
// this function simply builds a 5.6.5 format 16 bit pixel
// assumes input is RGB 0-255 each channel
r>>=3; g>>=2; b>>=3;
return(_RGB16BIT565((r),(g),(b)));

} // end RGB16Bit565

//////////////////////////////////////////////////////////

USHORT RGB16Bit555(int r, int g, int b)
{
// this function simply builds a 5.5.5 format 16 bit pixel
// assumes input is RGB 0-255 each channel
r>>=3; g>>=3; b>>=3;
return(_RGB16BIT555((r),(g),(b)));

} // end RGB16Bit555

//////////////////////////////////////////////////////////

inline void Mem_Set_WORD(void *dest, USHORT data, int count)
{
// this function fills or sets unsigned 16-bit aligned memory
// count is number of words

_asm 
    { 
    mov edi, dest   ; edi points to destination memory
    mov ecx, count  ; number of 16-bit words to move
    mov ax,  data   ; 16-bit data
    rep stosw       ; move data
    } // end asm
 
} // end Mem_Set_WORD

///////////////////////////////////////////////////////////

inline void Mem_Set_QUAD(void *dest, UINT data, int count)
{
// this function fills or sets unsigned 32-bit aligned memory
// count is number of quads

_asm 
    { 
    mov edi, dest   ; edi points to destination memory
    mov ecx, count  ; number of 32-bit words to move
    mov eax, data   ; 32-bit data
    rep stosd       ; move data
    } // end asm

} // end Mem_Set_QUAD

//////////////////////////////////////////////////////////

int Create_BOB(BOB_PTR bob,           // the bob to create
               int x, int y,          // initial posiiton
               int width, int height, // size of bob
               int num_frames,        // number of frames
               int attr,              // attrs
               int mem_flags,         // memory flags in DD format
               USHORT color_key_value, // default color key
               int bpp)                // bits per pixel

{
// Create the BOB object, note that all BOBs 
// are created as offscreen surfaces in VRAM as the
// default, if you want to use system memory then
// set flags equal to:
// DDSCAPS_SYSTEMMEMORY 
// for video memory you can create either local VRAM surfaces or AGP 
// surfaces via the second set of constants shown below in the regular expression
// DDSCAPS_VIDEOMEMORY | (DDSCAPS_NONLOCALVIDMEM | DDSCAPS_LOCALVIDMEM ) 


DDSURFACEDESC2 ddsd; // used to create surface
int index;           // looping var

// set state and attributes of BOB
bob->state          = BOB_STATE_ALIVE;
bob->attr           = attr;
bob->anim_state     = 0;
bob->counter_1      = 0;     
bob->counter_2      = 0;
bob->max_count_1    = 0;
bob->max_count_2    = 0;

bob->curr_frame     = 0;
bob->num_frames     = num_frames;
bob->bpp            = bpp;
bob->curr_animation = 0;
bob->anim_counter   = 0;
bob->anim_index     = 0;
bob->anim_count_max = 0; 
bob->x              = x;
bob->y              = y;
bob->xv             = 0;
bob->yv             = 0;

// set dimensions of the new bitmap surface
bob->width  = width;
bob->height = height;

// set all images to null
for (index=0; index<MAX_BOB_FRAMES; index++)
    bob->images[index] = NULL;

// set all animations to null
for (index=0; index<MAX_BOB_ANIMATIONS; index++)
    bob->animations[index] = NULL;

#if 0
// make sure surface width is a multiple of 8, some old version of dd like that
// now, it's unneeded...
bob->width_fill = ((width%8!=0) ? (8-width%8) : 0);
Write_Error("\nCreate BOB: width_fill=%d",bob->width_fill);
#endif

// now create each surface
for (index=0; index<bob->num_frames; index++)
    {
    // set to access caps, width, and height
    memset(&ddsd,0,sizeof(ddsd));
    ddsd.dwSize  = sizeof(ddsd);
    ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;

    ddsd.dwWidth  = bob->width + bob->width_fill;
    ddsd.dwHeight = bob->height;

    // set surface to offscreen plain
    ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | mem_flags;

    // create the surfaces, return failure if problem
    if (FAILED(lpdd->CreateSurface(&ddsd,&(bob->images[index]),NULL)))
        return(0);

    // set color key to default color 000
    // note that if this is a 8bit bob then palette index 0 will be 
    // transparent by default
    // note that if this is a 16bit bob then RGB value 000 will be 
    // transparent
    DDCOLORKEY color_key; // used to set color key
    color_key.dwColorSpaceLowValue  = color_key_value;
    color_key.dwColorSpaceHighValue = color_key_value;

    // now set the color key for source blitting
    (bob->images[index])->SetColorKey(DDCKEY_SRCBLT, &color_key);
    
    } // end for index

// return success
return(1);

} // end Create_BOB

///////////////////////////////////////////////////////////

int Clone_BOB(BOB_PTR source, BOB_PTR dest)
{
// this function clones a BOB and updates the attr var to reflect that
// the BOB is a clone and not real, this is used later in the destroy
// function so a clone doesn't destroy the memory of a real bob

if ((source && dest) && (source!=dest))
   {
   // copy the bob data
   memcpy(dest,source, sizeof(BOB));

   // set the clone attribute
   dest->attr |= BOB_ATTR_CLONE;

   } // end if

else
    return(0);

// return success
return(1);

} // end Clone_BOB

///////////////////////////////////////////////////////////

int Destroy_BOB(BOB_PTR bob)
{
// destroy the BOB, tests if this is a real bob or a clone
// if real then release all the memory, otherwise, just resets
// the pointers to null

int index; // looping var

// is this bob valid
if (!bob)
    return(0);

// test if this is a clone
if (bob->attr && BOB_ATTR_CLONE)
    {
    // null link all surfaces
    for (index=0; index<MAX_BOB_FRAMES; index++)
        if (bob->images[index])
            bob->images[index]=NULL;

    // release memory for animation sequences 
    for (index=0; index<MAX_BOB_ANIMATIONS; index++)
        if (bob->animations[index])
            bob->animations[index]=NULL;

    } // end if
else
    {
    // destroy each bitmap surface
    for (index=0; index<MAX_BOB_FRAMES; index++)
        if (bob->images[index])
            (bob->images[index])->Release();

    // release memory for animation sequences 
    for (index=0; index<MAX_BOB_ANIMATIONS; index++)
        if (bob->animations[index])
            free(bob->animations[index]);

    } // end else not clone

// return success
return(1);

} // end Destroy_BOB

///////////////////////////////////////////////////////////

int Draw_BOB(BOB_PTR bob,               // bob to draw
             LPDIRECTDRAWSURFACE7 dest) // surface to draw the bob on
{
// draw a bob at the x,y defined in the BOB
// on the destination surface defined in dest

RECT dest_rect,   // the destination rectangle
     source_rect; // the source rectangle                             

// is this a valid bob
if (!bob)
    return(0);

// is bob visible
if (!(bob->attr & BOB_ATTR_VISIBLE))
   return(1);

// fill in the destination rect
dest_rect.left   = bob->x;
dest_rect.top    = bob->y;
dest_rect.right  = bob->x+bob->width;
dest_rect.bottom = bob->y+bob->height;

// fill in the source rect
source_rect.left    = 0;
source_rect.top     = 0;
source_rect.right   = bob->width;
source_rect.bottom  = bob->height;

// blt to destination surface
if (FAILED(dest->Blt(&dest_rect, bob->images[bob->curr_frame],
          &source_rect,(DDBLT_WAIT | DDBLT_KEYSRC),
          NULL)))
    return(0);

// return success
return(1);
} // end Draw_BOB

///////////////////////////////////////////////////////////

int Draw_Scaled_BOB(BOB_PTR bob, int swidth, int sheight,  // bob and new dimensions
                    LPDIRECTDRAWSURFACE7 dest) // surface to draw the bob on)
{
// this function draws a scaled bob to the size swidth, sheight

RECT dest_rect,   // the destination rectangle
     source_rect; // the source rectangle                             

// is this a valid bob
if (!bob)
    return(0);

// is bob visible
if (!(bob->attr & BOB_ATTR_VISIBLE))
   return(1);

// fill in the destination rect
dest_rect.left   = bob->x;
dest_rect.top    = bob->y;
dest_rect.right  = bob->x+swidth;
dest_rect.bottom = bob->y+sheight;

// fill in the source rect
source_rect.left    = 0;
source_rect.top     = 0;
source_rect.right   = bob->width;
source_rect.bottom  = bob->height;

// blt to destination surface
if (FAILED(dest->Blt(&dest_rect, bob->images[bob->curr_frame],
          &source_rect,(DDBLT_WAIT | DDBLT_KEYSRC),
          NULL)))
    return(0);

// return success
return(1);
} // end Draw_Scaled_BOB

////////////////////////////////////////////////////

int Draw_BOB16(BOB_PTR bob,             // bob to draw
             LPDIRECTDRAWSURFACE7 dest) // surface to draw the bob on
{
// draw a bob at the x,y defined in the BOB
// on the destination surface defined in dest

RECT dest_rect,   // the destination rectangle
     source_rect; // the source rectangle                             

// is this a valid bob
if (!bob)
    return(0);

// is bob visible
if (!(bob->attr & BOB_ATTR_VISIBLE))
   return(1);

// fill in the destination rect
dest_rect.left   = bob->x;
dest_rect.top    = bob->y;
dest_rect.right  = bob->x+bob->width;
dest_rect.bottom = bob->y+bob->height;

// fill in the source rect
source_rect.left    = 0;
source_rect.top     = 0;
source_rect.right   = bob->width;
source_rect.bottom  = bob->height;

// blt to destination surface
if (FAILED(dest->Blt(&dest_rect, bob->images[bob->curr_frame],
          &source_rect,(DDBLT_WAIT | DDBLT_KEYSRC),
          NULL)))
    return(0);

// return success
return(1);
} // end Draw_BOB16

///////////////////////////////////////////////////////////

int Draw_Scaled_BOB16(BOB_PTR bob, int swidth, int sheight,  // bob and new dimensions
                    LPDIRECTDRAWSURFACE7 dest) // surface to draw the bob on)
{
// this function draws a scaled bob to the size swidth, sheight

RECT dest_rect,   // the destination rectangle
     source_rect; // the source rectangle                             

// is this a valid bob
if (!bob)
    return(0);

// is bob visible
if (!(bob->attr & BOB_ATTR_VISIBLE))
   return(1);

// fill in the destination rect
dest_rect.left   = bob->x;
dest_rect.top    = bob->y;
dest_rect.right  = bob->x+swidth;
dest_rect.bottom = bob->y+sheight;

// fill in the source rect
source_rect.left    = 0;
source_rect.top     = 0;
source_rect.right   = bob->width;
source_rect.bottom  = bob->height;

// blt to destination surface
if (FAILED(dest->Blt(&dest_rect, bob->images[bob->curr_frame],
          &source_rect,(DDBLT_WAIT | DDBLT_KEYSRC),
          NULL)))
    return(0);

// return success
return(1);
} // end Draw_Scaled_BOB16

///////////////////////////////////////////////////////////

?? 快捷鍵說明

復制代碼 Ctrl + C
搜索代碼 Ctrl + F
全屏模式 F11
切換主題 Ctrl + Shift + D
顯示快捷鍵 ?
增大字號 Ctrl + =
減小字號 Ctrl + -
亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频
人人精品人人爱| 欧美日韩一级视频| 欧美日韩1234| 中文字幕成人在线观看| 久久精品人人爽人人爽| 天天av天天翘天天综合网| 国产乱国产乱300精品| 欧美日韩一区三区四区| 国产精品成人网| 国内不卡的二区三区中文字幕| 欧美性受极品xxxx喷水| 中文字幕成人在线观看| 激情伊人五月天久久综合| 欧美日韩亚洲国产综合| 最新日韩av在线| 国产精品一区二区久激情瑜伽| 欧美日韩国产小视频在线观看| 一区精品在线播放| 国产精品亚洲一区二区三区妖精| 欧美久久久久免费| 亚洲另类在线一区| aaa亚洲精品一二三区| 国产欧美日产一区| 国产真实乱偷精品视频免| 日韩欧美不卡一区| 青青草视频一区| 91 com成人网| 日日骚欧美日韩| 欧美美女bb生活片| 午夜精品久久久久久久| 欧美少妇xxx| 亚洲视频一区二区免费在线观看| 成人一二三区视频| 国产精品久久久久婷婷二区次| 国产凹凸在线观看一区二区| 久久精品一区二区| 国产成人精品免费在线| 国产欧美日韩在线看| 成熟亚洲日本毛茸茸凸凹| 中文字幕在线播放不卡一区| 成人黄色片在线观看| 日韩美女视频一区| 欧美日韩中字一区| 石原莉奈在线亚洲三区| 日韩精品一区二区三区老鸭窝| 美女性感视频久久| 久久精品免视看| 不卡av电影在线播放| 亚洲色图都市小说| 欧美系列亚洲系列| 午夜精品福利一区二区三区蜜桃| 91精品国产色综合久久ai换脸| 九九视频精品免费| 国产精品嫩草影院av蜜臀| 色域天天综合网| 日韩经典一区二区| 久久综合国产精品| 99视频一区二区三区| 亚洲一区二区不卡免费| 精品久久一区二区三区| 播五月开心婷婷综合| 亚洲18色成人| 久久久久88色偷偷免费| 91麻豆高清视频| 青青草国产成人av片免费| 久久久精品tv| 欧洲视频一区二区| 激情综合五月婷婷| 亚洲日本免费电影| 欧美电影免费观看高清完整版在| 国产成人精品一区二区三区四区 | 精品国产免费一区二区三区四区 | 亚洲免费在线观看| 91精品免费在线| 成人免费看视频| 日韩av中文字幕一区二区三区| 国产午夜亚洲精品羞羞网站| 在线观看91视频| 成人一级黄色片| 久久国产麻豆精品| 亚洲影视资源网| 欧美国产禁国产网站cc| 日韩精品一区二区三区三区免费| 91美女蜜桃在线| 国产高清不卡一区| 日本中文字幕一区| 亚洲三级在线看| 国产欧美一区二区精品仙草咪 | www.色精品| 蜜桃传媒麻豆第一区在线观看| 日韩理论片在线| 国产性做久久久久久| 337p亚洲精品色噜噜噜| 91在线丨porny丨国产| 国产成人免费在线观看不卡| 日本在线不卡一区| 亚洲一区在线视频| 国产精品久久久久久福利一牛影视| 日韩一区二区在线观看视频| 在线观看日韩一区| 91丝袜高跟美女视频| 风间由美中文字幕在线看视频国产欧美| 免费在线观看一区二区三区| 亚洲一区二区欧美日韩| 一区二区三区欧美视频| 国产精品每日更新在线播放网址| 精品国产sm最大网站| 91精品国产丝袜白色高跟鞋| 7777女厕盗摄久久久| 欧美亚洲自拍偷拍| 欧美综合色免费| 91成人在线免费观看| 91视频在线观看免费| eeuss鲁一区二区三区| 成人激情小说乱人伦| 高清不卡在线观看av| 粉嫩在线一区二区三区视频| 国产精选一区二区三区| 国产一区二区三区综合| 狠狠色综合日日| 韩国av一区二区三区四区| 国产麻豆成人精品| 国产精品中文字幕欧美| 成人午夜又粗又硬又大| 成人影视亚洲图片在线| 波多野结衣视频一区| 91免费国产在线| 欧美亚洲日本一区| 欧美日本国产视频| 精品久久人人做人人爰| 久久女同互慰一区二区三区| 国产天堂亚洲国产碰碰| 国产精品传媒入口麻豆| 亚洲二区视频在线| 日韩高清在线观看| 国产呦精品一区二区三区网站| 国产精品影音先锋| 91小视频免费观看| 欧美日韩午夜在线视频| 欧美大白屁股肥臀xxxxxx| 久久夜色精品一区| 综合色天天鬼久久鬼色| 亚洲国产精品久久不卡毛片| 久草精品在线观看| 99国产精品一区| 717成人午夜免费福利电影| 精品国产乱码久久| 亚洲色图在线看| 秋霞午夜av一区二区三区| 成人性生交大片免费看在线播放| 在线影院国内精品| 欧美xxxxx裸体时装秀| 亚洲欧美综合在线精品| 爽好多水快深点欧美视频| 国产成人精品三级麻豆| 精品视频在线视频| 久久久91精品国产一区二区精品 | 蜜桃精品视频在线观看| 99视频精品免费视频| 日韩欧美一卡二卡| 亚洲男人的天堂网| 国产乱对白刺激视频不卡| 欧美色精品在线视频| 中文字幕va一区二区三区| 丝袜亚洲精品中文字幕一区| 国产不卡高清在线观看视频| 欧美丰满嫩嫩电影| 亚洲天堂福利av| 国产黄色精品网站| 91精品国产综合久久久久| 最新日韩av在线| 国产一区欧美日韩| 91精品国产aⅴ一区二区| 国产精品成人一区二区三区夜夜夜| 日韩不卡一二三区| 欧洲在线/亚洲| 中文字幕一区二区三区蜜月| 精品无码三级在线观看视频| 一本色道久久综合狠狠躁的推荐| 久久久亚洲精品石原莉奈| 性久久久久久久| 日本韩国一区二区三区视频| 中文在线一区二区| 国产a视频精品免费观看| 91精品久久久久久久99蜜桃| 亚洲精品欧美在线| 99re视频精品| 国产精品麻豆久久久| 懂色一区二区三区免费观看| 精品久久久久一区二区国产| 爽爽淫人综合网网站| 欧美日韩国产综合一区二区三区| 怡红院av一区二区三区| 97精品电影院| 亚洲欧洲成人自拍| 91影院在线观看| 国产精品毛片久久久久久| 国产成人精品午夜视频免费| 国产丝袜美腿一区二区三区| 国产成人精品一区二|