?? windoom.mak
字號:
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\p_pspr.c
!IF "$(CFG)" == "windoom - Win32 Release"
DEP_CPP_P_PSP=\
".\doomdef.h"\
".\d_event.h"\
".\m_random.h"\
".\p_local.h"\
".\s_sound.h"\
".\doomstat.h"\
".\sounds.h"\
".\p_pspr.h"\
".\doomtype.h"\
".\r_local.h"\
".\p_spec.h"\
".\tables.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\m_fixed.h"\
".\r_defs.h"\
".\r_state.h"\
".\d_think.h"\
".\p_mobj.h"\
".\doomdata.h"\
".\info.h"\
".\d_player.h"\
".\d_items.h"\
".\d_ticcmd.h"\
".\d_net.h"\
"$(INTDIR)\p_pspr.obj" : $(SOURCE) $(DEP_CPP_P_PSP) "$(INTDIR)"
!ELSEIF "$(CFG)" == "windoom - Win32 Debug"
DEP_CPP_P_PSP=\
".\doomdef.h"\
".\d_event.h"\
".\m_random.h"\
".\p_local.h"\
".\s_sound.h"\
".\doomstat.h"\
".\sounds.h"\
".\p_pspr.h"\
".\doomtype.h"\
".\r_local.h"\
".\p_spec.h"\
".\tables.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\m_fixed.h"\
".\r_defs.h"\
".\r_state.h"\
".\d_think.h"\
".\p_mobj.h"\
".\doomdata.h"\
".\info.h"\
".\d_player.h"\
".\d_items.h"\
".\d_ticcmd.h"\
"$(INTDIR)\p_pspr.obj" : $(SOURCE) $(DEP_CPP_P_PSP) "$(INTDIR)"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\p_saveg.c
!IF "$(CFG)" == "windoom - Win32 Release"
DEP_CPP_P_SAV=\
".\i_system.h"\
".\z_zone.h"\
".\p_local.h"\
".\doomstat.h"\
".\r_state.h"\
".\d_ticcmd.h"\
".\d_event.h"\
".\doomtype.h"\
".\r_local.h"\
".\p_spec.h"\
".\tables.h"\
".\doomdef.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\m_fixed.h"\
".\r_defs.h"\
".\d_think.h"\
".\p_mobj.h"\
".\doomdata.h"\
".\info.h"\
".\d_player.h"\
".\d_items.h"\
".\p_pspr.h"\
".\d_net.h"\
"$(INTDIR)\p_saveg.obj" : $(SOURCE) $(DEP_CPP_P_SAV) "$(INTDIR)"
!ELSEIF "$(CFG)" == "windoom - Win32 Debug"
DEP_CPP_P_SAV=\
".\i_system.h"\
".\z_zone.h"\
".\p_local.h"\
".\doomstat.h"\
".\r_state.h"\
".\d_ticcmd.h"\
".\d_event.h"\
".\doomtype.h"\
".\r_local.h"\
".\p_spec.h"\
".\tables.h"\
".\doomdef.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\m_fixed.h"\
".\r_defs.h"\
".\d_think.h"\
".\p_mobj.h"\
".\doomdata.h"\
".\info.h"\
".\d_player.h"\
".\d_items.h"\
".\p_pspr.h"\
"$(INTDIR)\p_saveg.obj" : $(SOURCE) $(DEP_CPP_P_SAV) "$(INTDIR)"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\p_setup.c
!IF "$(CFG)" == "windoom - Win32 Release"
DEP_CPP_P_SET=\
".\z_zone.h"\
".\m_swap.h"\
".\m_bbox.h"\
".\g_game.h"\
".\i_system.h"\
".\w_wad.h"\
".\doomdef.h"\
".\p_local.h"\
".\s_sound.h"\
".\doomstat.h"\
".\m_fixed.h"\
".\d_event.h"\
".\doomtype.h"\
".\d_ticcmd.h"\
".\r_local.h"\
".\p_spec.h"\
".\tables.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\r_defs.h"\
".\r_state.h"\
".\d_think.h"\
".\p_mobj.h"\
".\doomdata.h"\
".\info.h"\
".\d_player.h"\
".\d_items.h"\
".\p_pspr.h"\
".\d_net.h"\
"$(INTDIR)\p_setup.obj" : $(SOURCE) $(DEP_CPP_P_SET) "$(INTDIR)"
!ELSEIF "$(CFG)" == "windoom - Win32 Debug"
DEP_CPP_P_SET=\
".\z_zone.h"\
".\m_swap.h"\
".\m_bbox.h"\
".\g_game.h"\
".\i_system.h"\
".\w_wad.h"\
".\doomdef.h"\
".\p_local.h"\
".\s_sound.h"\
".\doomstat.h"\
".\m_fixed.h"\
".\d_event.h"\
".\doomtype.h"\
".\d_ticcmd.h"\
".\r_local.h"\
".\p_spec.h"\
".\tables.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\r_defs.h"\
".\r_state.h"\
".\d_think.h"\
".\p_mobj.h"\
".\doomdata.h"\
".\info.h"\
".\d_player.h"\
".\d_items.h"\
".\p_pspr.h"\
"$(INTDIR)\p_setup.obj" : $(SOURCE) $(DEP_CPP_P_SET) "$(INTDIR)"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\p_sight.c
DEP_CPP_P_SIG=\
".\doomdef.h"\
".\i_system.h"\
".\p_local.h"\
".\r_state.h"\
".\d_ticcmd.h"\
".\d_event.h"\
".\doomtype.h"\
".\r_local.h"\
".\p_spec.h"\
".\tables.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\m_fixed.h"\
".\r_defs.h"\
".\d_think.h"\
".\p_mobj.h"\
".\doomdata.h"\
".\info.h"\
".\d_player.h"\
".\d_items.h"\
".\p_pspr.h"\
"$(INTDIR)\p_sight.obj" : $(SOURCE) $(DEP_CPP_P_SIG) "$(INTDIR)"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\p_spec.c
!IF "$(CFG)" == "windoom - Win32 Release"
DEP_CPP_P_SPE=\
".\doomdef.h"\
".\doomstat.h"\
".\i_system.h"\
".\z_zone.h"\
".\m_argv.h"\
".\m_random.h"\
".\w_wad.h"\
".\r_local.h"\
".\p_local.h"\
".\g_game.h"\
".\s_sound.h"\
".\r_state.h"\
".\sounds.h"\
".\doomdata.h"\
".\d_net.h"\
".\d_player.h"\
".\doomtype.h"\
".\d_items.h"\
".\p_pspr.h"\
".\p_mobj.h"\
".\d_ticcmd.h"\
".\m_fixed.h"\
".\tables.h"\
".\info.h"\
".\d_think.h"\
".\d_event.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\r_defs.h"\
".\p_spec.h"\
"$(INTDIR)\p_spec.obj" : $(SOURCE) $(DEP_CPP_P_SPE) "$(INTDIR)"
!ELSEIF "$(CFG)" == "windoom - Win32 Debug"
DEP_CPP_P_SPE=\
".\doomdef.h"\
".\doomstat.h"\
".\i_system.h"\
".\z_zone.h"\
".\m_argv.h"\
".\m_random.h"\
".\w_wad.h"\
".\r_local.h"\
".\p_local.h"\
".\g_game.h"\
".\s_sound.h"\
".\r_state.h"\
".\sounds.h"\
".\doomdata.h"\
".\doomtype.h"\
".\d_ticcmd.h"\
".\d_event.h"\
".\tables.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\m_fixed.h"\
".\r_defs.h"\
".\d_think.h"\
".\p_mobj.h"\
".\info.h"\
".\d_player.h"\
".\d_items.h"\
".\p_pspr.h"\
".\p_spec.h"\
"$(INTDIR)\p_spec.obj" : $(SOURCE) $(DEP_CPP_P_SPE) "$(INTDIR)"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\p_switch.c
!IF "$(CFG)" == "windoom - Win32 Release"
DEP_CPP_P_SWI=\
".\i_system.h"\
".\doomdef.h"\
".\p_local.h"\
".\g_game.h"\
".\s_sound.h"\
".\sounds.h"\
".\doomstat.h"\
".\r_state.h"\
".\d_ticcmd.h"\
".\d_event.h"\
".\doomtype.h"\
".\r_local.h"\
".\p_spec.h"\
".\tables.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\m_fixed.h"\
".\r_defs.h"\
".\d_think.h"\
".\p_mobj.h"\
".\doomdata.h"\
".\info.h"\
".\d_player.h"\
".\d_items.h"\
".\p_pspr.h"\
".\d_net.h"\
"$(INTDIR)\p_switch.obj" : $(SOURCE) $(DEP_CPP_P_SWI) "$(INTDIR)"
!ELSEIF "$(CFG)" == "windoom - Win32 Debug"
DEP_CPP_P_SWI=\
".\i_system.h"\
".\doomdef.h"\
".\p_local.h"\
".\g_game.h"\
".\s_sound.h"\
".\sounds.h"\
".\doomstat.h"\
".\r_state.h"\
".\d_ticcmd.h"\
".\d_event.h"\
".\doomtype.h"\
".\r_local.h"\
".\p_spec.h"\
".\tables.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\m_fixed.h"\
".\r_defs.h"\
".\d_think.h"\
".\p_mobj.h"\
".\doomdata.h"\
".\info.h"\
".\d_player.h"\
".\d_items.h"\
".\p_pspr.h"\
"$(INTDIR)\p_switch.obj" : $(SOURCE) $(DEP_CPP_P_SWI) "$(INTDIR)"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\p_telept.c
DEP_CPP_P_TEL=\
".\doomdef.h"\
".\s_sound.h"\
".\p_local.h"\
".\sounds.h"\
".\r_state.h"\
".\r_local.h"\
".\p_spec.h"\
".\tables.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\m_fixed.h"\
".\r_defs.h"\
".\d_think.h"\
".\p_mobj.h"\
".\doomdata.h"\
".\info.h"\
".\doomtype.h"\
".\d_player.h"\
".\d_items.h"\
".\p_pspr.h"\
".\d_ticcmd.h"\
"$(INTDIR)\p_telept.obj" : $(SOURCE) $(DEP_CPP_P_TEL) "$(INTDIR)"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\p_tick.c
!IF "$(CFG)" == "windoom - Win32 Release"
DEP_CPP_P_TIC=\
".\z_zone.h"\
".\p_local.h"\
".\doomstat.h"\
".\r_local.h"\
".\p_spec.h"\
".\tables.h"\
".\doomdef.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\m_fixed.h"\
".\r_defs.h"\
".\r_state.h"\
".\d_think.h"\
".\p_mobj.h"\
".\doomdata.h"\
".\info.h"\
".\doomtype.h"\
".\d_player.h"\
".\d_items.h"\
".\p_pspr.h"\
".\d_ticcmd.h"\
".\d_net.h"\
"$(INTDIR)\p_tick.obj" : $(SOURCE) $(DEP_CPP_P_TIC) "$(INTDIR)"
!ELSEIF "$(CFG)" == "windoom - Win32 Debug"
DEP_CPP_P_TIC=\
".\z_zone.h"\
".\p_local.h"\
".\doomstat.h"\
".\r_local.h"\
".\p_spec.h"\
".\tables.h"\
".\doomdef.h"\
".\r_data.h"\
".\r_main.h"\
".\r_bsp.h"\
".\r_segs.h"\
".\r_plane.h"\
".\r_things.h"\
".\r_draw.h"\
".\m_fixed.h"\
".\r_defs.h"\
".\r_state.h"\
".\d_think.h"\
".\p_mobj.h"\
".\doomdata.h"\
".\info.h"\
".\doomtype.h"\
".\d_player.h"\
".\d_items.h"\
".\p_pspr.h"\
".\d_ticcmd.h"\
"$(INTDIR)\p_tick.obj" : $(SOURCE) $(DEP_CPP_P_TIC) "$(INTDIR)"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\hu_stuff.c
!IF "$(CFG)" == "windoom - Win32 Release"
DEP_CPP_HU_ST=\
".\doomdef.h"\
".\z_zone.h"\
".\m_swap.h"\
".\hu_stuff.h"\
".\hu_lib.h"\
".\w_wad.h"\
".\s_sound.h"\
".\doomstat.h"\
".\dstrings.h"\
".\sounds.h"\
".\d_console.h"\
".\d_event.h"\
".\doomtype.h"\
".\r_defs.h"\
".\m_fixed.h"\
".\d_think.h"\
".\p_mobj.h"\
".\tables.h"\
".\doomdata.h"\
".\info.h"\
".\d_net.h"\
".\d_player.h"\
".\d_items.h"\
".\p_pspr.h"\
".\d_ticcmd.h"\
".\d_french.h"\
".\d_englsh.h"\
"$(INTDIR)\hu_stuff.obj" : $(SOURCE) $(DEP_CPP_HU_ST) "$(INTDIR)"
!ELSEIF "$(CFG)" == "windoom - Win32 Debug"
DEP_CPP_HU_ST=\
".\doomdef.h"\
".\z_zone.h"\
".\m_swap.h"\
".\hu_stuff.h"\
".\hu_lib.h"\
".\w_wad.h"\
".\s_sound.h"\
".\doomstat.h"\
".\dstrings.h"\
".\sounds.h"\
".\d_console.h"\
".\d_event.h"\
".\doomtype.h"\
".\r_defs.h"\
".\m_fixed.h"\
".\d_think.h"\
".\p_mobj.h"\
".\tables.h"\
".\doomdata.h"\
".\info.h"\
".\d_french.h"\
".\d_englsh.h"\
"$(INTDIR)\hu_stuff.obj" : $(SOURCE) $(DEP_CPP_HU_ST) "$(INTDIR)"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\z_zone.c
DEP_CPP_
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