?? nunit.framework.build
字號:
<?xml version="1.0"?>
<project name="NUnit.Framework" default="build">
<!--
Required properties:
* bin.dir - bin directory
* src.dir - source location(build) or target(copy)
* build.debug - (true|false) debug build?
* build.defines.csc - build defines for build config
-->
<target name="build" depends="copy">
<csc target="library" output="${bin.dir}/nunit.framework.dll"
debug="${build.debug}" define="${build.defines.csc},StronglyNamedAssembly">
<sources basedir="${src.dir}/framework">
<include name="*.cs"/>
</sources>
</csc>
</target>
<target name="copy">
<copy todir="${src.dir}/framework">
<fileset basedir=".">
<include name="nunit.framework.dll.csproj"/>
<include name="nunit.framework.build"/>
<include name="AssemblyInfo.cs"/>
<include name="Assert.cs"/>
<include name="Assertion.cs"/>
<include name="AssertionException.cs"/>
<include name="AssertionFailureMessage.cs"/>
<include name="CategoryAttribute.cs"/>
<include name="ExpectedExceptionAttribute.cs"/>
<include name="ExplicitAttribute.cs"/>
<include name="IgnoreAttribute.cs"/>
<include name="IgnoreException.cs"/>
<include name="OldTestCase.cs"/>
<include name="SetUpAttribute.cs"/>
<include name="SuiteAttribute.cs"/>
<include name="TearDownAttribute.cs"/>
<include name="TestAttribute.cs"/>
<include name="TestFixtureAttribute.cs"/>
<include name="TestFixtureSetUpAttribute.cs"/>
<include name="TestFixtureTearDownAttribute.cs"/>
</fileset>
</copy>
</target>
</project>
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