?? dfysimulator.dsp
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# Microsoft Developer Studio Project File - Name="DFYSimulator" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=DFYSimulator - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "DFYSimulator.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "DFYSimulator.mak" CFG="DFYSimulator - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DFYSimulator - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "DFYSimulator - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
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LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "DFYSimulator - Win32 Debug"
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# PROP Use_MFC 6
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /win32
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BSC32=bscmake.exe
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LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "DFYSimulator - Win32 Release"
# Name "DFYSimulator - Win32 Debug"
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# Begin Source File
SOURCE=.\ChildFrm.cpp
# End Source File
# Begin Source File
SOURCE=.\Compiler.cpp
# End Source File
# Begin Source File
SOURCE=.\CPUDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\DebugChildFrame.cpp
# End Source File
# Begin Source File
SOURCE=.\DebugDocument.cpp
# End Source File
# Begin Source File
SOURCE=.\DebugView.cpp
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# Begin Source File
SOURCE=.\DFYSimulator.cpp
# End Source File
# Begin Source File
SOURCE=.\DFYSimulator.rc
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SOURCE=.\DFYSimulatorDoc.cpp
# End Source File
# Begin Source File
SOURCE=.\DFYSimulatorView.cpp
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# Begin Source File
SOURCE=.\ExecuteChildFrame.cpp
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SOURCE=.\ExecuteDocument.cpp
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SOURCE=.\ExecuteView.cpp
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SOURCE=.\FileNewDlg.cpp
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# Begin Source File
SOURCE=.\InitDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\IRQDlg.cpp
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# Begin Source File
SOURCE=.\LoadDlg.cpp
# End Source File
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SOURCE=.\MainFrm.cpp
# End Source File
# Begin Source File
SOURCE=.\MemoryDlg.cpp
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SOURCE=.\OutputWindow.cpp
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# Begin Source File
SOURCE=.\ProcessorDlg.cpp
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# Begin Source File
SOURCE=.\RegisterDlg.cpp
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# Begin Source File
SOURCE=.\SimulatorSpeed.cpp
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# Begin Source File
SOURCE=.\StackDlg.cpp
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SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
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# Begin Group "Header Files"
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# Begin Source File
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SOURCE=.\CPUDlg.h
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SOURCE=.\DebugChildFrame.h
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SOURCE=.\DebugDocument.h
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SOURCE=.\DebugView.h
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# Begin Source File
SOURCE=.\DFYSimulator.h
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# Begin Source File
SOURCE=.\DFYSimulator_i.h
# End Source File
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SOURCE=.\DFYSimulatorDoc.h
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SOURCE=.\DFYSimulatorView.h
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# Begin Source File
SOURCE=.\ExecuteChildFrame.h
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SOURCE=.\ExecuteDocument.h
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SOURCE=.\ExecuteView.h
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SOURCE=.\FileNewDlg.h
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# Begin Source File
SOURCE=.\InitDlg.h
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# Begin Source File
SOURCE=.\IRQDlg.h
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# Begin Source File
SOURCE=.\LoadDlg.h
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SOURCE=.\MainFrm.h
# End Source File
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SOURCE=.\MemoryDlg.h
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# Begin Source File
SOURCE=.\OutputWindow.h
# End Source File
# Begin Source File
SOURCE=.\ProcessorDlg.h
# End Source File
# Begin Source File
SOURCE=.\RegisterDlg.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\SimulatorSpeed.h
# End Source File
# Begin Source File
SOURCE=.\StackDlg.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\VariableDlg.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\bitmap1.bmp
# End Source File
# Begin Source File
SOURCE=.\res\DFYSimulator.ico
# End Source File
# Begin Source File
SOURCE=.\res\DFYSimulator.rc2
# End Source File
# Begin Source File
SOURCE=.\DFYSimulator.rgs
# End Source File
# Begin Source File
SOURCE=.\res\DFYSimulatorDoc.ico
# End Source File
# Begin Source File
SOURCE=.\res\flag.cur
# End Source File
# Begin Source File
SOURCE=.\res\icon1.ico
# End Source File
# Begin Source File
SOURCE=.\res\icon2.ico
# End Source File
# Begin Source File
SOURCE=.\res\idr_debu.ico
# End Source File
# Begin Source File
SOURCE=.\res\idr_excu.ico
# End Source File
# Begin Source File
SOURCE=.\res\Toolbar.bmp
# End Source File
# End Group
# Begin Group "DFY Hearder files"
# PROP Default_Filter ".h"
# Begin Source File
SOURCE=.\DFY\BUSSystem.h
# End Source File
# Begin Source File
SOURCE=.\DFY\CPU.H
# End Source File
# Begin Source File
SOURCE=.\DFY\DeviceInterface.h
# End Source File
# Begin Source File
SOURCE=.\DFY\DFYSimulator.h
# End Source File
# Begin Source File
SOURCE=.\fileheader.h
# End Source File
# Begin Source File
SOURCE=.\DFY\Instruction.h
# End Source File
# Begin Source File
SOURCE=.\DFY\MemorySegment.h
# End Source File
# Begin Source File
SOURCE=.\DFY\TimeBlock.h
# End Source File
# Begin Source File
SOURCE=.\DFY\type.h
# End Source File
# End Group
# Begin Group "DFY Source files"
# PROP Default_Filter ".cpp"
# Begin Source File
SOURCE=.\DFY\BUSSystem.cpp
# End Source File
# Begin Source File
SOURCE=.\DFY\CPU.cpp
# End Source File
# Begin Source File
SOURCE=.\DFY\DeviceInterface.cpp
# End Source File
# Begin Source File
SOURCE=.\DFY\Instruction.cpp
# End Source File
# Begin Source File
SOURCE=.\DFY\MemorySegment.cpp
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# Begin Source File
SOURCE=.\schedule.txt
# End Source File
# End Target
# End Project
# Section DFYSimulator : {5DC92A4D-C010-11D0-9A9A-00C04FC3066A}
# 2:21:DefaultSinkHeaderFile:viewer.h
# 2:16:DefaultSinkClass:CViewer
# End Section
# Section DFYSimulator : {20000112-0000-0000-0400-040004020000}
# 1:16:IDR_DFYSIMULATOR:102
# End Section
# Section DFYSimulator : {5DC92A4B-C010-11D0-9A9A-00C04FC3066A}
# 2:5:Class:CViewer
# 2:10:HeaderFile:viewer.h
# 2:8:ImplFile:viewer.cpp
# End Section
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