?? sample.h
字號:
// sample.h : main header file for the SAMPLE application
//
#if !defined(AFX_SAMPLE_H__A22C962B_9FF1_4162_85BA_70B5337D225E__INCLUDED_)
#define AFX_SAMPLE_H__A22C962B_9FF1_4162_85BA_70B5337D225E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CSampleApp:
// See sample.cpp for the implementation of this class
//
typedef struct node *TREE;
struct node {
int h;
int tile;
TREE father;
} ;
typedef struct node2 *LINK;
struct node2 {
TREE node;
int f;
LINK next;
};
class CSampleApp : public CWinApp
{
public:
CSampleApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSampleApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CSampleApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SAMPLE_H__A22C962B_9FF1_4162_85BA_70B5337D225E__INCLUDED_)
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