?? sdl_openbsdaudio.h
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org*/#ifndef _SDL_openbsdaudio_h#define _SDL_openbsdaudio_h#include "SDL_sysaudio.h"#define _THIS SDL_AudioDevice *thisstruct SDL_PrivateAudioData{ /* The file descriptor for the audio device */ int audio_fd; /* The parent process id, to detect when application quits */ pid_t parent; /* Raw mixing buffer */ Uint8 *mixbuf; int mixlen; /* Support for audio timing using a timer, in addition to select() */ float frame_ticks; float next_frame;};#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame *//* Old variable names */#define audio_fd (this->hidden->audio_fd)#define parent (this->hidden->parent)#define mixbuf (this->hidden->mixbuf)#define mixlen (this->hidden->mixlen)#define frame_ticks (this->hidden->frame_ticks)#define next_frame (this->hidden->next_frame)#endif /* _SDL_openbsdaudio_h */
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