?? entityreference.h
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//
// EntityReference.h
//
// $Id: //poco/Main/XML/include/DOM/EntityReference.h#5 $
//
// Definition of the DOM EntityReference class.
//
// Copyright (c) 2004, Guenter Obiltschnig/Applied Informatics.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Redistributions in any form must be accompanied by information on
// how to obtain complete source code for this software and any
// accompanying software that uses this software. The source code
// must either be included in the distribution or be available for no
// more than the cost of distribution plus a nominal fee, and must be
// freely redistributable under reasonable conditions. For an
// executable file, complete source code means the source code for all
// modules it contains. It does not include source code for modules or
// files that typically accompany the major components of the operating
// system on which the executable file runs.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#ifndef DOM_EntityReference_INCLUDED
#define DOM_EntityReference_INCLUDED
#ifndef XML_XML_INCLUDED
#include "XML/XML.h"
#endif
#ifndef DOM_AbstractNode_INCLUDED
#include "DOM/AbstractNode.h"
#endif
#ifndef XML_XMLString_INCLUDED
#include "XML/XMLString.h"
#endif
XML_BEGIN
class XML_API EntityReference: public AbstractNode
/// EntityReference objects may be inserted into the structure model when an
/// entity reference is in the source document, or when the user wishes to insert
/// an entity reference. Note that character references and references to predefined
/// entities are considered to be expanded by the HTML or XML processor so that
/// characters are represented by their Unicode equivalent rather than by an
/// entity reference. Moreover, the XML processor may completely expand references
/// to entities while building the structure model, instead of providing EntityReference
/// objects. If it does provide such objects, then for a given EntityReference
/// node, it may be that there is no Entity node representing the referenced
/// entity. If such an Entity exists, then the child list of the EntityReference
/// node is the same as that of the Entity node.
///
/// As for Entity nodes, EntityReference nodes and all their descendants are
/// readonly.
///
/// The resolution of the children of the EntityReference (the replacement value
/// of the referenced Entity) may be lazily evaluated; actions by the user (such
/// as calling the childNodes method on the EntityReference node) are assumed
/// to trigger the evaluation.
{
public:
// Node
const XMLString& nodeName() const;
unsigned short nodeType() const;
protected:
EntityReference(Document* pOwnerDocument, const XMLString& name);
EntityReference(Document* pOwnerDocument, const EntityReference& ref);
~EntityReference();
Node* copyNode(bool deep, Document* pOwnerDocument) const;
private:
XMLString _name;
friend class Document;
};
XML_END
#endif // DOM_EntityReference_INCLUDED
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