?? eventdispatcher.h
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//
// EventDispatcher.h
//
// $Id: //poco/Main/XML/include/DOM/EventDispatcher.h#5 $
//
// Definition of the EventDispatcher class.
//
// Copyright (c) 2004, Guenter Obiltschnig/Applied Informatics.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Redistributions in any form must be accompanied by information on
// how to obtain complete source code for this software and any
// accompanying software that uses this software. The source code
// must either be included in the distribution or be available for no
// more than the cost of distribution plus a nominal fee, and must be
// freely redistributable under reasonable conditions. For an
// executable file, complete source code means the source code for all
// modules it contains. It does not include source code for modules or
// files that typically accompany the major components of the operating
// system on which the executable file runs.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#ifndef DOM_EventDispatcher_INCLUDED
#define DOM_EventDispatcher_INCLUDED
#ifndef XML_XML_INCLUDED
#include "XML/XML.h"
#endif
#ifndef XML_XMLString_INCLUDED
#include "XML/XMLString.h"
#endif
#ifndef STD_LIST_INCLUDED
#include <list>
#define STD_LIST_INCLUDED
#endif
XML_BEGIN
class Event;
class EventListener;
class XML_API EventDispatcher
/// This helper class manages event listener subscriptions
/// and event dispatching for AbstractNode.
///
/// The EventListener list is managed in such a way that
/// event listeners can be added and removed even
/// from within an EventListener, while events are being
/// dispatched.
{
public:
EventDispatcher();
/// Creates the EventDispatcher.
~EventDispatcher();
/// Destroys the EventDispatcher.
void addEventListener(const XMLString& type, EventListener* listener, bool useCapture);
/// Adds an EventListener to the internal list.
void removeEventListener(const XMLString& type, EventListener* listener, bool useCapture);
/// Removes an EventListener from the internal list.
///
/// If a dispatch is currently in progress, the list
/// entry is only marked for deletion.
/// If no dispatch is currently in progress, all EventListeners
/// marked for deletion are removed from the list.
void dispatchEvent(Event* evt);
/// Dispatches the event.
///
/// Also removes all EventListeners marked for deletion from the
/// event dispatcher list.
void captureEvent(Event* evt);
/// Dispatches the event in its capturing phase.
///
/// Also removes all EventListeners marked for deletion from the
/// event dispatcher list.
void bubbleEvent(Event* evt);
/// Dispatches the event in its bubbling phase.
///
/// Also removes all EventListeners marked for deletion from the
/// event dispatcher list.
private:
struct EventListenerItem
{
XMLString type;
EventListener* pListener;
bool useCapture;
};
typedef std::list<EventListenerItem> EventListenerList;
int _inDispatch;
EventListenerList _listeners;
};
XML_END
#endif // DOM_EventDispatcher_INCLUDED
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