?? treewalker.cpp
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//
// TreeWalker.cpp
//
// $Id: //poco/Main/XML/src/TreeWalker.cpp#5 $
//
// Copyright (c) 2004, Guenter Obiltschnig/Applied Informatics.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Redistributions in any form must be accompanied by information on
// how to obtain complete source code for this software and any
// accompanying software that uses this software. The source code
// must either be included in the distribution or be available for no
// more than the cost of distribution plus a nominal fee, and must be
// freely redistributable under reasonable conditions. For an
// executable file, complete source code means the source code for all
// modules it contains. It does not include source code for modules or
// files that typically accompany the major components of the operating
// system on which the executable file runs.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#include "DOM/TreeWalker.h"
#include "DOM/Node.h"
#include "DOM/NodeFilter.h"
XML_BEGIN
TreeWalker::TreeWalker(Node* root, unsigned long whatToShow, NodeFilter* pFilter):
_pRoot(root),
_whatToShow(whatToShow),
_pFilter(pFilter),
_pCurrent(root)
{
}
TreeWalker::TreeWalker(const TreeWalker& walker):
_pRoot(walker._pRoot),
_whatToShow(walker._whatToShow),
_pFilter(walker._pFilter),
_pCurrent(walker._pCurrent)
{
}
TreeWalker& TreeWalker::operator = (const TreeWalker& walker)
{
if (&walker != this)
{
_pRoot = walker._pRoot;
_whatToShow = walker._whatToShow;
_pFilter = walker._pFilter;
_pCurrent = walker._pCurrent;
}
return *this;
}
TreeWalker::~TreeWalker()
{
}
void TreeWalker::setCurrentNode(Node* pNode)
{
_pCurrent = pNode;
}
Node* TreeWalker::parentNode()
{
if (!_pCurrent || _pCurrent == _pRoot) return 0;
Node* pParent = _pCurrent->parentNode();
while (pParent && pParent != _pRoot && accept(pParent) != NodeFilter::FILTER_ACCEPT)
pParent = pParent->parentNode();
if (pParent && accept(pParent) == NodeFilter::FILTER_ACCEPT)
_pCurrent = pParent;
else
pParent = 0;
return pParent;
}
Node* TreeWalker::firstChild()
{
if (!_pCurrent) return 0;
Node* pNode = accept(_pCurrent) != NodeFilter::FILTER_REJECT ? _pCurrent->firstChild() : 0;
while (pNode && accept(pNode) != NodeFilter::FILTER_ACCEPT)
pNode = pNode->nextSibling();
if (pNode)
_pCurrent = pNode;
return pNode;
}
Node* TreeWalker::lastChild()
{
if (!_pCurrent) return 0;
Node* pNode = accept(_pCurrent) != NodeFilter::FILTER_REJECT ? _pCurrent->lastChild() : 0;
while (pNode && accept(pNode) != NodeFilter::FILTER_ACCEPT)
pNode = pNode->previousSibling();
if (pNode)
_pCurrent = pNode;
return pNode;
}
Node* TreeWalker::previousSibling()
{
if (!_pCurrent) return 0;
Node* pNode = _pCurrent->previousSibling();
while (pNode && accept(pNode) != NodeFilter::FILTER_ACCEPT)
pNode = pNode->previousSibling();
if (pNode)
_pCurrent = pNode;
return pNode;
}
Node* TreeWalker::nextSibling()
{
if (!_pCurrent) return 0;
Node* pNode = _pCurrent->nextSibling();
while (pNode && accept(pNode) != NodeFilter::FILTER_ACCEPT)
pNode = pNode->nextSibling();
if (pNode)
_pCurrent = pNode;
return pNode;
}
Node* TreeWalker::previousNode()
{
if (!_pCurrent) return 0;
Node* pPrev = previous(_pCurrent);
while (pPrev && accept(pPrev) != NodeFilter::FILTER_ACCEPT)
pPrev = previous(pPrev);
if (pPrev)
_pCurrent = pPrev;
return pPrev;
}
Node* TreeWalker::nextNode()
{
if (!_pCurrent) return 0;
Node* pNext = next(_pCurrent);
while (pNext && accept(pNext) != NodeFilter::FILTER_ACCEPT)
pNext = next(pNext);
if (pNext)
_pCurrent = pNext;
return pNext;
}
int TreeWalker::accept(Node* pNode) const
{
bool accept = false;
switch (pNode->nodeType())
{
case Node::ELEMENT_NODE:
accept = (_whatToShow & NodeFilter::SHOW_ELEMENT) != 0; break;
case Node::ATTRIBUTE_NODE:
accept = (_whatToShow & NodeFilter::SHOW_ATTRIBUTE) != 0; break;
case Node::TEXT_NODE:
accept = (_whatToShow & NodeFilter::SHOW_TEXT) != 0; break;
case Node::CDATA_SECTION_NODE:
accept = (_whatToShow & NodeFilter::SHOW_CDATA_SECTION) != 0; break;
case Node::ENTITY_REFERENCE_NODE:
accept = (_whatToShow & NodeFilter::SHOW_ENTITY_REFERENCE) != 0; break;
case Node::ENTITY_NODE:
accept = (_whatToShow & NodeFilter::SHOW_ENTITY) != 0; break;
case Node::PROCESSING_INSTRUCTION_NODE:
accept = (_whatToShow & NodeFilter::SHOW_PROCESSING_INSTRUCTION) != 0; break;
case Node::COMMENT_NODE:
accept = (_whatToShow & NodeFilter::SHOW_COMMENT) != 0; break;
case Node::DOCUMENT_NODE:
accept = (_whatToShow & NodeFilter::SHOW_DOCUMENT) != 0; break;
case Node::DOCUMENT_TYPE_NODE:
accept = (_whatToShow & NodeFilter::SHOW_DOCUMENT_TYPE) != 0; break;
case Node::DOCUMENT_FRAGMENT_NODE:
accept = (_whatToShow & NodeFilter::SHOW_DOCUMENT_FRAGMENT) != 0; break;
case Node::NOTATION_NODE:
accept = (_whatToShow & NodeFilter::SHOW_NOTATION) != 0; break;
}
if (accept && _pFilter)
return _pFilter->acceptNode(pNode);
else
return accept ? NodeFilter::FILTER_ACCEPT : NodeFilter::FILTER_REJECT;
}
Node* TreeWalker::next(Node* pNode) const
{
Node* pNext = accept(pNode) != NodeFilter::FILTER_REJECT ? pNode->firstChild() : 0;
if (pNext) return pNext;
pNext = pNode;
while (pNext && pNext != _pRoot)
{
Node* pSibling = pNext->nextSibling();
if (pSibling) return pSibling;
pNext = pNext->parentNode();
}
return 0;
}
Node* TreeWalker::previous(Node* pNode) const
{
if (pNode == _pRoot) return 0;
Node* pPrev = pNode->previousSibling();
while (pPrev)
{
Node* pLastChild = accept(pPrev) != NodeFilter::FILTER_REJECT ? pPrev->lastChild() : 0;
if (pLastChild)
pPrev = pLastChild;
else
return pPrev;
}
return pNode->parentNode();
}
XML_END
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