?? timer.h
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//
// Timer.h
//
// $Id: //poco/Main/Foundation/include/Foundation/Timer.h#5 $
//
// Definition of the Timer and related classes.
//
// Copyright (c) 2004, Guenter Obiltschnig/Applied Informatics.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Redistributions in any form must be accompanied by information on
// how to obtain complete source code for this software and any
// accompanying software that uses this software. The source code
// must either be included in the distribution or be available for no
// more than the cost of distribution plus a nominal fee, and must be
// freely redistributable under reasonable conditions. For an
// executable file, complete source code means the source code for all
// modules it contains. It does not include source code for modules or
// files that typically accompany the major components of the operating
// system on which the executable file runs.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#ifndef Foundation_Timer_INCLUDED
#define Foundation_Timer_INCLUDED
#ifndef Foundation_Foundation_INCLUDED
#include "Foundation/Foundation.h"
#endif
#ifndef Foundation_Runnable_INCLUDED
#include "Foundation/Runnable.h"
#endif
#ifndef Foundation_Mutex_INCLUDED
#include "Foundation/Mutex.h"
#endif
#ifndef Foundation_Event_INCLUDED
#include "Foundation/Event.h"
#endif
Foundation_BEGIN
class AbstractTimerCallback;
class Foundation_API Timer: protected Runnable
/// This class implements a thread-based timer.
/// A timer starts a thread that first waits for a given start interval.
/// Once that interval expires, the timer callback is called repeatedly
/// in the given periodic interval. If the interval is 0, the timer is only
/// called once.
/// The timer callback method can stop the timer by setting the
/// timer's periodic interval to 0.
///
/// The timer callback runs in its own thread, so multithreading
/// issues (proper synchronization) have to be considered when writing
/// the callback method.
///
/// The exact interval at which the callback is called depends on many
/// factors like operating system, CPU performance and system load and
/// may differ from the specified interval.
///
/// The timer thread is taken from the global default thread pool, so
/// there is a limit to the number of available concurrent timers.
{
public:
Timer(long startInterval = 0, long periodicInterval = 0);
/// Creates a new timer object. StartInterval and periodicInterval
/// are given in milliseconds. If a periodicInterval of zero is
/// specified, the callback will only be called once, after the
/// startInterval expires.
/// To start the timer, call the Start() method.
virtual ~Timer();
/// Stops and destroys the timer.
void start(const AbstractTimerCallback& method);
/// Starts the timer.
/// Create the TimerCallback as follows:
/// TimerCallback<MyClass> callback(*this, &MyClass::onTimer);
/// timer.start(callback);
void stop();
/// Stops the timer. If the callback method is currently running
/// it will be allowed to finish first.
/// WARNING: Never call this method from within the callback method,
/// as a deadlock would result. To stop the timer from within the
/// callback method, call restart(0).
void restart();
/// Restarts the periodic interval. If the callback method is already running,
/// nothing will happen.
void restart(long milliseconds);
/// Sets a new periodic interval and restarts the timer.
/// An interval of 0 will stop the timer.
long getStartInterval() const;
/// Returns the start interval.
void setStartInterval(long milliseconds);
/// Sets the start interval. Will only be
/// effective before start() is called.
long getPeriodicInterval() const;
/// Returns the periodic interval.
void setPeriodicInterval(long milliseconds);
/// Sets the periodic interval. If the timer is already running
/// the new interval will be effective when the current interval
/// expires.
protected:
void run();
private:
volatile long _startInterval;
volatile long _periodicInterval;
Event _wakeUp;
Event _done;
AbstractTimerCallback* _pCallback;
mutable FastMutex _mutex;
};
class Foundation_API AbstractTimerCallback
/// This is the base class for all instantiations of
/// the TimerCallback template.
{
public:
AbstractTimerCallback();
AbstractTimerCallback(const AbstractTimerCallback& callback);
virtual ~AbstractTimerCallback();
AbstractTimerCallback& operator = (const AbstractTimerCallback& callback);
virtual void invoke(Timer& timer) const = 0;
virtual AbstractTimerCallback* clone() const = 0;
};
template <class C>
class TimerCallback: public AbstractTimerCallback
/// This template class implements an adapter that sits between
/// a Timer and an object's method invoked by the timer.
/// It is quite similar in concept to the RunnableAdapter, but provides
/// some Timer specific additional methods.
/// See the Timer class for information on how
/// to use this template class.
{
public:
typedef void (C::*Callback)(Timer&);
TimerCallback(C& object, Callback method): _pObject(&object), _method(method)
{
}
TimerCallback(const TimerCallback& callback): _pObject(callback._pObject), _method(callback._method)
{
}
~TimerCallback()
{
}
TimerCallback& operator = (const TimerCallback& callback)
{
if (&callback != this)
{
_pObject = callback._pObject;
_method = callback._method;
}
return *this;
}
void invoke(Timer& timer) const
{
(_pObject->*_method)(timer);
}
AbstractTimerCallback* clone() const
{
return new TimerCallback(*this);
}
private:
TimerCallback();
C* _pObject;
Callback _method;
};
Foundation_END
#endif // Foundation_Timer_INCLUDED
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