?? clarityctrlctl.h
字號:
#if !defined(AFX_CLARITYCTRLCTL_H__EC4E8EEC_D0B9_4C13_96D0_16D1534A97D5__INCLUDED_)
#define AFX_CLARITYCTRLCTL_H__EC4E8EEC_D0B9_4C13_96D0_16D1534A97D5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ClarityCtrlCtl.h : Declaration of the CClarityCtrlCtrl ActiveX Control class.
/////////////////////////////////////////////////////////////////////////////
// CClarityCtrlCtrl : See ClarityCtrlCtl.cpp for implementation.
class CClarityCtrlCtrl : public COleControl
{
DECLARE_DYNCREATE(CClarityCtrlCtrl)
// Constructor
public:
CClarityCtrlCtrl();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClarityCtrlCtrl)
public:
virtual void OnDraw(CDC* pdc, const CRect& rcBounds, const CRect& rcInvalid);
virtual void DoPropExchange(CPropExchange* pPX);
virtual void OnResetState();
virtual DWORD GetControlFlags();
//}}AFX_VIRTUAL
// Implementation
protected:
~CClarityCtrlCtrl();
DECLARE_OLECREATE_EX(CClarityCtrlCtrl) // Class factory and guid
DECLARE_OLETYPELIB(CClarityCtrlCtrl) // GetTypeInfo
DECLARE_PROPPAGEIDS(CClarityCtrlCtrl) // Property page IDs
DECLARE_OLECTLTYPE(CClarityCtrlCtrl) // Type name and misc status
// Message maps
//{{AFX_MSG(CClarityCtrlCtrl)
// NOTE - ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
// Dispatch maps
//{{AFX_DISPATCH(CClarityCtrlCtrl)
// NOTE - ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP()
afx_msg void AboutBox();
// Event maps
//{{AFX_EVENT(CClarityCtrlCtrl)
// NOTE - ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_EVENT
DECLARE_EVENT_MAP()
// Dispatch and event IDs
public:
enum {
//{{AFX_DISP_ID(CClarityCtrlCtrl)
// NOTE: ClassWizard will add and remove enumeration elements here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_DISP_ID
};
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLARITYCTRLCTL_H__EC4E8EEC_D0B9_4C13_96D0_16D1534A97D5__INCLUDED)
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