?? gml_parser.h
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/*******************************************************************************++ LEDA 3.5+++ gml_parser.h+++ Copyright (c) 1995, 1996, 1997 by LEDA Software GmbH+ Postfach 151101, 66041 Saarbruecken, Germany+ All rights reserved.+ *******************************************************************************/#ifndef LEDA_GML_PARSER_H#define LEDA_GML_PARSER_H//------------------------------------------------------------------- //// class gml_parser, extendible parser for the GML format //// //// by David Alberts (1997) ////------------------------------------------------------------------- //#include<sys/types.h>#include<sys/stat.h>#include<ctype.h>#include<string.h>#include<fstream.h>#include<LEDA/basic.h>#include<LEDA/dictionary.h>#include<LEDA/sortseq.h>#include<LEDA/slist.h>#include<LEDA/stack.h>// possible types of values in GML inputenum gml_value_type { gml_int=0, gml_double=1, gml_string=2, gml_list=3, gml_none=4 };class gml_objecttree;class gml_parser;typedef char* gml_charp;inline int compare(const gml_charp& x, const gml_charp& y) { return strcmp(x,y); }class gml_object{ public: gml_object() : the_type(gml_none), key_pos(-1), the_key(0), parent(0), where(0) {} ~gml_object(); char* get_key() const { return the_key; } gml_value_type get_type() const { return the_type; } int get_int() const { return the_int; } double get_double() const { return the_double; } char* get_string() const { return the_string; } const gml_object* get_parent() const { return parent; } private: union { int the_int; double the_double; char* the_string; }; slist<gml_object*> the_list; int key_pos; char* the_key; gml_object* parent; slist_item where; gml_value_type the_type; public: friend class gml_objecttree; friend ostream& operator<<(ostream&, const gml_object&); LEDA_MEMORY(gml_object)};class gml_objecttree{ public: // ----- initialization ----- // gml_objecttree() : in_chars(0), syntax_errors(false), root_key("ROOT") {} gml_objecttree(istream& ins) : in_chars(0), syntax_errors(false), root_key("istream") { read(ins); } gml_objecttree(char* filename) : in_chars(0), syntax_errors(false), root_key(filename) { read(filename); } ~gml_objecttree() { delete[] in_chars; } // ----- building the tree ----- // bool read(istream& ins, int chunk_size = (1<<12) ); // reads from ins. bool read(char* filename); // reads from filename. bool errors() { return syntax_errors; } // last parse successful? // ----- navigating in the tree ----- // gml_object& get_objects() { return objects; } gml_object* first_object(); gml_object* next_object(); gml_object* down(); gml_object* up(); gml_object* parent(); bool last_in_list(); void line_col(int position, int& line, int& col); // computes line and column from position in input string. void line_col(const gml_object& gobj, int& line, int& col) { line_col(gobj.key_pos,line,col); } // computes line and column for gobj. const char* get_root_key() { return root_key.cstring(); } private: void print_error(char* type); // prints an error message for an error of type // type and a comment to cerr bool check_brackets(); // returns false, if impaired brackets in in_chars are detected. void init_lines(); void init_tree(); bool build(); // builds the tree. bool read_key(); // read next key word into current_key void read_value(); // read next value into current_value char current_char() { return in_chars[pos]; } // returns the current character void advance(int n=1); // advances the current position by n characters void skip_white(); // skips white space. int next_white(); // returns position of next white space character in in_chars or -1 int next_quot(); // returns position of next " or -1 int closing_bracket(); // returns the position of a closing bracket for the current level or -1 char* in_chars; // the input as a string int in_length; // length of the input int pos; // current position in in_chars int bracket_level; // # open [ sortseq<int,int> lines; // aux ds for computing line and dictionary<int,int> line_starts; // column from position in input bool syntax_errors; gml_object objects; // the object tree gml_object* current_object; gml_object* last_object; gml_object* current_context; string root_key; // key of root node of object tree};typedef int gml_rule;class gml_pattern{ public: gml_pattern() : the_key(0), the_type(gml_none), parent(0) {} virtual ~gml_pattern(); gml_value_type get_type() const { return the_type; } char* get_key() const { return the_key; } protected: void add_rule(gml_rule r, gml_value_type t) { rules[t].append(r); } private: char* the_key; gml_value_type the_type; slist<gml_rule> rules[4]; gml_pattern* parent; dictionary<gml_charp,gml_pattern*> children; public: friend class gml_parser; LEDA_MEMORY(gml_pattern)};class gml_parser{ public: gml_parser() : parse_error(false), T(0) { reset_path(); } gml_parser(char* filename) : parse_error(false), T(0) { parse(filename); } gml_parser(istream& ins) : parse_error(false), T(0) { parse(ins); } gml_parser(gml_objecttree& obj) : parse_error(false), T(0) { parse(obj); } virtual ~gml_parser() {} void append(char* key); // go to the pattern with key word key in the current context, // create it, if not already present void goback(); // remove last key word from current context, this has no effect // at the root pattern void reset_path() { current_pattern = &patterns; } void make_context(const slist<char*>& cont); char* current_key() const { return (current_pattern ? current_pattern->get_key() : 0); } bool parse(char* filename); bool parse(istream& ins); bool parse(gml_objecttree& obj); bool errors() { return parse_error; } protected: void add_rule(const slist<char*>& cont, gml_rule r, gml_value_type t); void add_rule(gml_rule r, gml_value_type t) { current_pattern->add_rule(r,t); } virtual void init_rules() {} // this is called before parsing. virtual void cleanup() {} // this is called after parsing. virtual bool interpret(gml_rule, const gml_object*) { return true; } // interpret an object. virtual bool list_end(gml_rule, const gml_object*) { return true; } // is called when the list of rule r is done. void print_error(const gml_object& gobj, char* type); private: bool parse(); void parse_object(); void list_end(); bool parse_error; gml_pattern patterns; // the pattern tree gml_objecttree* T; // the object tree gml_object* current_object; // current node in the object tree gml_pattern* current_pattern; // current pattern in pattern tree public: LEDA_MEMORY(gml_parser)};#endif
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