?? graphite.vcp
字號:
".\StackMachine.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE x86) Debug"
DEP_CPP_GRAPHIT=\
".\graphite.h"\
".\graphiteDoc.h"\
".\graphiteView.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE emulator) Release"
DEP_CPP_GRAPHIT=\
".\graphite.h"\
".\graphiteDoc.h"\
".\graphiteView.h"\
".\StackMachine.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\MainFrm.cpp
!IF "$(CFG)" == "graphite - Win32 (WCE ARM) Release"
DEP_CPP_MAINF=\
".\graphite.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE ARM) Debug"
DEP_CPP_MAINF=\
".\graphite.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE x86) Release"
DEP_CPP_MAINF=\
".\graphite.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE x86) Debug"
DEP_CPP_MAINF=\
".\graphite.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE emulator) Release"
DEP_CPP_MAINF=\
".\graphite.h"\
".\MainFrm.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\MathInputDlg.cpp
!IF "$(CFG)" == "graphite - Win32 (WCE ARM) Release"
DEP_CPP_MATHI=\
".\MathInputDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE ARM) Debug"
DEP_CPP_MATHI=\
".\MathInputDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE x86) Release"
DEP_CPP_MATHI=\
".\MathInputDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE x86) Debug"
DEP_CPP_MATHI=\
".\MathInputDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE emulator) Release"
DEP_CPP_MATHI=\
".\MathInputDlg.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\MathLex.cpp
!IF "$(CFG)" == "graphite - Win32 (WCE ARM) Release"
DEP_CPP_MATHL=\
".\MathLex.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE ARM) Debug"
DEP_CPP_MATHL=\
".\MathLex.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE x86) Release"
DEP_CPP_MATHL=\
".\MathLex.h"\
".\StackMachine.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE x86) Debug"
DEP_CPP_MATHL=\
".\MathLex.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE emulator) Release"
DEP_CPP_MATHL=\
".\MathLex.h"\
".\StackMachine.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StackMachine.cpp
!IF "$(CFG)" == "graphite - Win32 (WCE ARM) Release"
DEP_CPP_STACK=\
".\graphite.h"\
".\StackMachine.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE ARM) Debug"
DEP_CPP_STACK=\
".\graphite.h"\
".\StackMachine.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE x86) Release"
DEP_CPP_STACK=\
".\graphite.h"\
".\MathLex.h"\
".\StackMachine.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE x86) Debug"
DEP_CPP_STACK=\
".\graphite.h"\
".\StackMachine.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE emulator) Release"
DEP_CPP_STACK=\
".\graphite.h"\
".\MathLex.h"\
".\StackMachine.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "graphite - Win32 (WCE ARM) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE ARM) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE x86) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE x86) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE emulator) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\XYOptionDlg.cpp
!IF "$(CFG)" == "graphite - Win32 (WCE ARM) Release"
DEP_CPP_XYOPT=\
".\StdAfx.h"\
".\XYOptionDlg.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE ARM) Debug"
DEP_CPP_XYOPT=\
".\StdAfx.h"\
".\XYOptionDlg.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE x86) Release"
DEP_CPP_XYOPT=\
".\StdAfx.h"\
".\XYOptionDlg.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE x86) Debug"
DEP_CPP_XYOPT=\
".\StdAfx.h"\
".\XYOptionDlg.h"\
!ELSEIF "$(CFG)" == "graphite - Win32 (WCE emulator) Release"
DEP_CPP_XYOPT=\
".\StdAfx.h"\
".\XYOptionDlg.h"\
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\graphite.h
# End Source File
# Begin Source File
SOURCE=.\graphiteDoc.h
# End Source File
# Begin Source File
SOURCE=.\graphiteView.h
# End Source File
# Begin Source File
SOURCE=.\MainFrm.h
# End Source File
# Begin Source File
SOURCE=.\MathInputDlg.h
# End Source File
# Begin Source File
SOURCE=.\MathLex.h
# End Source File
# Begin Source File
SOURCE=.\newres.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StackMachine.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\XYOptionDlg.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\Cmdbar.bmp
# End Source File
# Begin Source File
SOURCE=.\res\graphite.ico
# End Source File
# Begin Source File
SOURCE=.\res\graphite.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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