?? fl_draw_image.cxx
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//// "$Id: fl_draw_image.cxx,v 1.1.1.1 2003/08/07 21:18:41 jasonk Exp $"//// Image drawing routines for the Fast Light Tool Kit (FLTK).//// Copyright 1998-1999 by Bill Spitzak and others.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems to "fltk-bugs@easysw.com".//// I hope a simple and portable method of drawing color and monochrome// images. To keep this simple, only a single storage type is// supported: 8 bit unsigned data, byte order RGB, and pixels are// stored packed into rows with the origin at the top-left. It is// possible to alter the size of pixels with the "delta" argument, to// add alpha or other information per pixel. It is also possible to// change the origin and direction of the image data by messing with// the "delta" and "linedelta", making them negative, though this may// defeat some of the shortcuts in translating the image for X.#ifdef WIN32#include "fl_draw_image_win32.cxx"#else// A list of assumptions made about the X display:// bits_per_pixel must be one of 8, 16, 24, 32.// scanline_pad must be a power of 2 and greater or equal to 8.// PsuedoColor visuals must have 8 bits_per_pixel (although the depth// may be less than 8). This is the only limitation that affects any// modern X displays, you can't use 12 or 16 bit colormaps.// The mask bits in TrueColor visuals for each color are// contiguous and have at least one bit of each color. This// is not checked for.// For 24 and 32 bit visuals there must be at least 8 bits of each color.////////////////////////////////////////////////////////////////#include <FL/Fl.H>#include <FL/fl_draw.H>#include <FL/x.H>#include "Fl_XColor.H"#include <string.h>#ifndef NANO_X //tanghaostatic XImage i; // template used to pass info to Xstatic int bytes_per_pixel;static int scanline_add;static int scanline_mask;static void (*converter)(const uchar *from, uchar *to, int w, int delta);static void (*mono_converter)(const uchar *from, uchar *to, int w, int delta);static int dir; // direction-alternatorstatic int ri,gi,bi; // saved error-diffusion value#if USE_COLORMAP////////////////////////////////////////////////////////////////// 8-bit converter with error diffusion// I make a 16x16x16 cube of the closest colors in the fltk colormap// we could allocate to each of the colors in a 4-bit image. This is// then used to find the pixel values and actual colors for error diffusion.static uchar cube[16*16*16];// calculate sum-of-squares error between 4-bit index and pixel colors:static int calc_error(int r, int g, int b, int i) { int t; int s; t = ((r<<4)+8)-fl_xmap[0][i].r; s = t*t; t = ((g<<4)+8)-fl_xmap[0][i].g; s += t*t; t = ((b<<4)+8)-fl_xmap[0][i].b; s += t*t; return s;}// replace the color stored at a location with a better one:static void improve(uchar *p, int& e, int r, int g, int b, int i) { if (i < FL_GRAY_RAMP || i > 255) return; int e1 = calc_error(r,g,b,i); if (e1 < e) {*p = i; e = e1;}}static int filled_color_cube;static void fill_color_cube() { filled_color_cube = 1; int i; // allocate all the colors in the fltk color cube and gray ramp: // allocate widely seperated values first so that the bad ones are // distributed evenly through the colormap: for (i=0;;) { fl_xpixel((Fl_Color)(i+FL_COLOR_CUBE)); i = (i+109)%(FL_NUM_RED*FL_NUM_GREEN*FL_NUM_BLUE); if (!i) break; } for (i=0;;) { fl_xpixel((Fl_Color)(i+FL_GRAY_RAMP)); i = (i+7)%FL_NUM_GRAY; if (!i) break; } // fill in the 16x16x16 cube: uchar *p = cube; for (int r = 0; r<16; r++) { for (int g = 0; g<16; g++) { for (int b = 0; b<16; b++, p++) { // initial try is value from color cube: Fl_Color i = fl_color_cube(r*FL_NUM_RED/16, g*FL_NUM_GREEN/16, b*FL_NUM_BLUE/16); int e = calc_error(r,g,b,i); *p = uchar(i); // try neighbor pixels in the cube to see if they are better: improve(p,e,r,g,b,i+FL_NUM_RED*FL_NUM_GREEN); improve(p,e,r,g,b,i-FL_NUM_RED*FL_NUM_GREEN); improve(p,e,r,g,b,i+FL_NUM_GREEN); improve(p,e,r,g,b,i-FL_NUM_GREEN); improve(p,e,r,g,b,i+1); improve(p,e,r,g,b,i-1); // try the gray ramp: i = fl_gray_ramp(g*FL_NUM_GRAY/15); improve(p,e,r,g,b,i); improve(p,e,r,g,b,i+1); improve(p,e,r,g,b,i-1); } } }}static void color8_converter(const uchar *from, uchar *to, int w, int delta) { if (!filled_color_cube) fill_color_cube(); int r=ri, g=gi, b=bi; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; to = to+(w-1); d = -delta; td = -1; } else { dir = 1; d = delta; td = 1; } for (; w--; from += d, to += td) { r += from[0]; if (r < 0) r = 0; else if (r>255) r = 255; g += from[1]; if (g < 0) g = 0; else if (g>255) g = 255; b += from[2]; if (b < 0) b = 0; else if (b>255) b = 255; Fl_XColor* x = fl_xmap[0] + cube[((r<<4)&0xf00)+(g&0xf0)+(b>>4)]; r -= x->r; g -= x->g; b -= x->b; *to = uchar(x->pixel); } ri = r; gi = g; bi = b;}static void mono8_converter(const uchar *from, uchar *to, int w, int delta) { if (!filled_color_cube) fill_color_cube(); int r=ri; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; to = to+(w-1); d = -delta; td = -1; } else { dir = 1; d = delta; td = 1; } for (; w--; from += d, to += td) { r += from[0]; if (r < 0) r = 0; else if (r>255) r = 255; Fl_XColor* x = fl_xmap[0] + cube[(r>>4)*0x111]; r -= x->g; *to = uchar(x->pixel); } ri = r;}#endif////////////////////////////////////////////////////////////////// 16 bit TrueColor converters with error diffusion// Cray computers have no 16-bit type, so we use character pointers// (which may be slow)#ifdef U16#define OUTTYPE U16#define OUTSIZE 1#define OUTASSIGN(v) *t = v#else#define OUTTYPE uchar#define OUTSIZE 2#define OUTASSIGN(v) int tt=v; t[0] = uchar(tt>>8); t[1] = uchar(tt)#endifstatic void color16_converter(const uchar *from, uchar *to, int w, int delta) { OUTTYPE *t = (OUTTYPE *)to; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; t = t+(w-1)*OUTSIZE; d = -delta; td = -OUTSIZE; } else { dir = 1; d = delta; td = OUTSIZE; } int r=ri, g=gi, b=bi; for (; w--; from += d, t += td) { r = (r&~fl_redmask) +from[0]; if (r>255) r = 255; g = (g&~fl_greenmask)+from[1]; if (g>255) g = 255; b = (b&~fl_bluemask) +from[2]; if (b>255) b = 255; OUTASSIGN(( ((r&fl_redmask)<<fl_redshift)+ ((g&fl_greenmask)<<fl_greenshift)+ ((b&fl_bluemask)<<fl_blueshift) ) >> fl_extrashift); } ri = r; gi = g; bi = b;}static void mono16_converter(const uchar *from,uchar *to,int w, int delta) { OUTTYPE *t = (OUTTYPE *)to; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; t = t+(w-1)*OUTSIZE; d = -delta; td = -OUTSIZE; } else { dir = 1; d = delta; td = OUTSIZE; } uchar mask = fl_redmask & fl_greenmask & fl_bluemask; int r=ri; for (; w--; from += d, t += td) { r = (r&~mask) + *from; if (r > 255) r = 255; uchar m = r&mask; OUTASSIGN(( (m<<fl_redshift)+ (m<<fl_greenshift)+ (m<<fl_blueshift) ) >> fl_extrashift); } ri = r;}// special-case the 5r6g5b layout used by XFree86:static void c565_converter(const uchar *from, uchar *to, int w, int delta) { OUTTYPE *t = (OUTTYPE *)to; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; t = t+(w-1)*OUTSIZE; d = -delta; td = -OUTSIZE; } else { dir = 1; d = delta; td = OUTSIZE; } int r=ri, g=gi, b=bi; for (; w--; from += d, t += td) { r = (r&7)+from[0]; if (r>255) r = 255; g = (g&3)+from[1]; if (g>255) g = 255; b = (b&7)+from[2]; if (b>255) b = 255; OUTASSIGN(((r&0xf8)<<8) + ((g&0xfc)<<3) + (b>>3)); } ri = r; gi = g; bi = b;}static void m565_converter(const uchar *from,uchar *to,int w, int delta) { OUTTYPE *t = (OUTTYPE *)to; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; t = t+(w-1)*OUTSIZE; d = -delta; td = -OUTSIZE; } else { dir = 1; d = delta; td = OUTSIZE; } int r=ri; for (; w--; from += d, t += td) { r = (r&7) + *from; if (r > 255) r = 255; OUTASSIGN((r>>3) * 0x841); } ri = r;}////////////////////////////////////////////////////////////////// 24bit TrueColor converters:static void rgb_converter(const uchar *from, uchar *to, int w, int delta) { int d = delta-3; for (; w--; from += d) { *to++ = *from++; *to++ = *from++; *to++ = *from++; }}static void bgr_converter(const uchar *from, uchar *to, int w, int delta) { for (; w--; from += delta) { uchar r = from[0]; uchar g = from[1]; *to++ = from[2]; *to++ = g; *to++ = r; }}static void rrr_converter(const uchar *from, uchar *to, int w, int delta) { for (; w--; from += delta) { *to++ = *from; *to++ = *from; *to++ = *from; }}////////////////////////////////////////////////////////////////// 32bit TrueColor converters on a 32 or 64-bit machine:#ifdef U64#define STORETYPE U64#if WORDS_BIGENDIAN#define INNARDS32(f) \ U64 *t = (U64*)to; \ int w1 = (w+1)/2; \ for (; w1--; from += delta) {U64 i = f; from += delta; *t++ = (i<<32)|(f);}#else#define INNARDS32(f) \ U64 *t = (U64*)to; \ int w1 = (w+1)/2; \ for (; w1--; from += delta) {U64 i=f; from+= delta; *t++ = ((U64)(f)<<32)|i;}#endif#else#define STORETYPE U32#define INNARDS32(f) U32 *t = (U32*)to; for(; w--; from += delta) *t++ = f;#endifstatic void rgbx_converter(const uchar *from, uchar *to, int w, int delta) { INNARDS32((unsigned(from[0])<<24)+(from[1]<<16)+(from[2]<<8));}static void xbgr_converter(const uchar *from, uchar *to, int w, int delta) { INNARDS32((from[0])+(from[1]<<8)+(from[2]<<16));
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