?? zz_pex.txt
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/**************************************************************************\
MODULE: ZZ_pEX
SUMMARY:
The class ZZ_pEX represents polynomials over ZZ_pE,
and so can be used, for example, for arithmentic in GF(p^n)[X].
However, except where mathematically necessary (e.g., GCD computations),
ZZ_pE need not be a field.
\**************************************************************************/
#include <NTL/ZZ_pE.h>
#include <NTL/vec_ZZ_pE.h>
class ZZ_pEX {
public:
ZZ_pEX(); // initial value 0
ZZ_pEX(const ZZ_pEX& a); // copy
ZZ_pEX& operator=(const ZZ_pEX& a); // assignment
ZZ_pEX& operator=(const ZZ_pE& a);
ZZ_pEX& operator=(const ZZ_p& a);
ZZ_pEX& operator=(long a);
~ZZ_pEX(); // destructor
ZZ_pEX(long i, const ZZ_pE& c); // initilaize to X^i*c
ZZ_pEX(long i, const ZZ_p& c);
ZZ_pEX(long i, long c);
};
/**************************************************************************\
Comparison
\**************************************************************************/
long operator==(const ZZ_pEX& a, const ZZ_pEX& b);
long operator!=(const ZZ_pEX& a, const ZZ_pEX& b);
long IsZero(const ZZ_pEX& a); // test for 0
long IsOne(const ZZ_pEX& a); // test for 1
// PROMOTIONS: ==, != promote {long,ZZ_p,ZZ_pE} to ZZ_pEX on (a, b).
/**************************************************************************\
Addition
\**************************************************************************/
// operator notation:
ZZ_pEX operator+(const ZZ_pEX& a, const ZZ_pEX& b);
ZZ_pEX operator-(const ZZ_pEX& a, const ZZ_pEX& b);
ZZ_pEX operator-(const ZZ_pEX& a);
ZZ_pEX& operator+=(ZZ_pEX& x, const ZZ_pEX& a);
ZZ_pEX& operator+=(ZZ_pEX& x, const ZZ_pE& a);
ZZ_pEX& operator+=(ZZ_pEX& x, const ZZ_p& a);
ZZ_pEX& operator+=(ZZ_pEX& x, long a);
ZZ_pEX& operator++(ZZ_pEX& x); // prefix
void operator++(ZZ_pEX& x, int); // postfix
ZZ_pEX& operator-=(ZZ_pEX& x, const ZZ_pEX& a);
ZZ_pEX& operator-=(ZZ_pEX& x, const ZZ_pE& a);
ZZ_pEX& operator-=(ZZ_pEX& x, const ZZ_p& a);
ZZ_pEX& operator-=(ZZ_pEX& x, long a);
ZZ_pEX& operator--(ZZ_pEX& x); // prefix
void operator--(ZZ_pEX& x, int); // postfix
// procedural versions:
void add(ZZ_pEX& x, const ZZ_pEX& a, const ZZ_pEX& b); // x = a + b
void sub(ZZ_pEX& x, const ZZ_pEX& a, const ZZ_pEX& b); // x = a - b
void negate(ZZ_pEX& x, const ZZ_pEX& a); // x = - a
// PROMOTIONS: +, -, add, sub promote {long,ZZ_p,ZZ_pE} to ZZ_pEX on (a, b).
/**************************************************************************\
Multiplication
\**************************************************************************/
// operator notation:
ZZ_pEX operator*(const ZZ_pEX& a, const ZZ_pEX& b);
ZZ_pEX& operator*=(ZZ_pEX& x, const ZZ_pEX& a);
ZZ_pEX& operator*=(ZZ_pEX& x, const ZZ_pE& a);
ZZ_pEX& operator*=(ZZ_pEX& x, const ZZ_p& a);
ZZ_pEX& operator*=(ZZ_pEX& x, long a);
// procedural versions:
void mul(ZZ_pEX& x, const ZZ_pEX& a, const ZZ_pEX& b); // x = a * b
void sqr(ZZ_pEX& x, const ZZ_pEX& a); // x = a^2
ZZ_pEX sqr(const ZZ_pEX& a);
// PROMOTIONS: *, mul promote {long,ZZ_p,ZZ_pE} to ZZ_pEX on (a, b).
void power(ZZ_pEX& x, const ZZ_pEX& a, long e); // x = a^e (e >= 0)
ZZ_pEX power(const ZZ_pEX& a, long e);
/**************************************************************************\
Shift Operations
LeftShift by n means multiplication by X^n
RightShift by n means division by X^n
A negative shift amount reverses the direction of the shift.
\**************************************************************************/
// operator notation:
ZZ_pEX operator<<(const ZZ_pEX& a, long n);
ZZ_pEX operator>>(const ZZ_pEX& a, long n);
ZZ_pEX& operator<<=(ZZ_pEX& x, long n);
ZZ_pEX& operator>>=(ZZ_pEX& x, long n);
// procedural versions:
void LeftShift(ZZ_pEX& x, const ZZ_pEX& a, long n);
ZZ_pEX LeftShift(const ZZ_pEX& a, long n);
void RightShift(ZZ_pEX& x, const ZZ_pEX& a, long n);
ZZ_pEX RightShift(const ZZ_pEX& a, long n);
/**************************************************************************\
Division
\**************************************************************************/
// operator notation:
ZZ_pEX operator/(const ZZ_pEX& a, const ZZ_pEX& b);
ZZ_pEX operator/(const ZZ_pEX& a, const ZZ_pE& b);
ZZ_pEX operator/(const ZZ_pEX& a, const ZZ_p& b);
ZZ_pEX operator/(const ZZ_pEX& a, long b);
ZZ_pEX operator%(const ZZ_pEX& a, const ZZ_pEX& b);
ZZ_pEX& operator/=(ZZ_pEX& x, const ZZ_pEX& a);
ZZ_pEX& operator/=(ZZ_pEX& x, const ZZ_pE& a);
ZZ_pEX& operator/=(ZZ_pEX& x, const ZZ_p& a);
ZZ_pEX& operator/=(ZZ_pEX& x, long a);
ZZ_pEX& operator%=(ZZ_pEX& x, const ZZ_pEX& a);
// procedural versions:
void DivRem(ZZ_pEX& q, ZZ_pEX& r, const ZZ_pEX& a, const ZZ_pEX& b);
// q = a/b, r = a%b
void div(ZZ_pEX& q, const ZZ_pEX& a, const ZZ_pEX& b);
void div(ZZ_pEX& q, const ZZ_pEX& a, const ZZ_pE& b);
void div(ZZ_pEX& q, const ZZ_pEX& a, const ZZ_p& b);
void div(ZZ_pEX& q, const ZZ_pEX& a, long b);
// q = a/b
void rem(ZZ_pEX& r, const ZZ_pEX& a, const ZZ_pEX& b);
// r = a%b
long divide(ZZ_pEX& q, const ZZ_pEX& a, const ZZ_pEX& b);
// if b | a, sets q = a/b and returns 1; otherwise returns 0
long divide(const ZZ_pEX& a, const ZZ_pEX& b);
// if b | a, sets q = a/b and returns 1; otherwise returns 0
/**************************************************************************\
GCD's
These routines are intended for use when ZZ_pE is a field.
\**************************************************************************/
void GCD(ZZ_pEX& x, const ZZ_pEX& a, const ZZ_pEX& b);
ZZ_pEX GCD(const ZZ_pEX& a, const ZZ_pEX& b);
// x = GCD(a, b), x is always monic (or zero if a==b==0).
void XGCD(ZZ_pEX& d, ZZ_pEX& s, ZZ_pEX& t, const ZZ_pEX& a, const ZZ_pEX& b);
// d = gcd(a,b), a s + b t = d
/**************************************************************************\
Input/Output
I/O format:
[a_0 a_1 ... a_n],
represents the polynomial a_0 + a_1*X + ... + a_n*X^n.
On output, all coefficients will be polynomials of degree < ZZ_pE::degree() and
a_n not zero (the zero polynomial is [ ]). On input, the coefficients
are arbitrary polynomials which are reduced modulo ZZ_pE::modulus(),
and leading zeros stripped.
\**************************************************************************/
istream& operator>>(istream& s, ZZ_pEX& x);
ostream& operator<<(ostream& s, const ZZ_pEX& a);
/**************************************************************************\
Some utility routines
\**************************************************************************/
long deg(const ZZ_pEX& a); // return deg(a); deg(0) == -1.
const ZZ_pE& coeff(const ZZ_pEX& a, long i);
// returns a read-only reference to the coefficient of X^i, or zero if
// i not in range
const ZZ_pE& LeadCoeff(const ZZ_pEX& a);
// read-only reference to leading term of a, or zero if a == 0
const ZZ_pE& ConstTerm(const ZZ_pEX& a);
// read-only reference to constant term of a, or zero if a == 0
void SetCoeff(ZZ_pEX& x, long i, const ZZ_pE& a);
void SetCoeff(ZZ_pEX& x, long i, const ZZ_p& a);
void SetCoeff(ZZ_pEX& x, long i, long a);
// makes coefficient of X^i equal to a; error is raised if i < 0
void SetCoeff(ZZ_pEX& x, long i);
// makes coefficient of X^i equal to 1; error is raised if i < 0
void SetX(ZZ_pEX& x); // x is set to the monomial X
long IsX(const ZZ_pEX& a); // test if x = X
void diff(ZZ_pEX& x, const ZZ_pEX& a); // x = derivative of a
ZZ_pEX diff(const ZZ_pEX& a);
void MakeMonic(ZZ_pEX& x);
// if x != 0 makes x into its monic associate; LeadCoeff(x) must be
// invertible in this case
void reverse(ZZ_pEX& x, const ZZ_pEX& a, long hi);
ZZ_pEX reverse(const ZZ_pEX& a, long hi);
void reverse(ZZ_pEX& x, const ZZ_pEX& a);
ZZ_pEX reverse(const ZZ_pEX& a);
// x = reverse of a[0]..a[hi] (hi >= -1);
// hi defaults to deg(a) in second version
void VectorCopy(vec_ZZ_pE& x, const ZZ_pEX& a, long n);
vec_ZZ_pE VectorCopy(const ZZ_pEX& a, long n);
// x = copy of coefficient vector of a of length exactly n.
// input is truncated or padded with zeroes as appropriate.
/**************************************************************************\
Random Polynomials
\**************************************************************************/
void random(ZZ_pEX& x, long n);
ZZ_pEX random_ZZ_pEX(long n);
// x = random polynomial of degree < n
/**************************************************************************\
Polynomial Evaluation and related problems
\**************************************************************************/
void BuildFromRoots(ZZ_pEX& x, const vec_ZZ_pE& a);
ZZ_pEX BuildFromRoots(const vec_ZZ_pE& a);
// computes the polynomial (X-a[0]) ... (X-a[n-1]), where n = a.length()
void eval(ZZ_pE& b, const ZZ_pEX& f, const ZZ_pE& a);
ZZ_pE eval(const ZZ_pEX& f, const ZZ_pE& a);
// b = f(a)
void eval(ZZ_pE& b, const ZZ_pX& f, const ZZ_pE& a);
ZZ_pE eval(const ZZ_pEX& f, const ZZ_pE& a);
// b = f(a); uses ModComp algorithm for ZZ_pX
void eval(vec_ZZ_pE& b, const ZZ_pEX& f, const vec_ZZ_pE& a);
vec_ZZ_pE eval(const ZZ_pEX& f, const vec_ZZ_pE& a);
// b.SetLength(a.length()); b[i] = f(a[i]) for 0 <= i < a.length()
void interpolate(ZZ_pEX& f, const vec_ZZ_pE& a, const vec_ZZ_pE& b);
ZZ_pEX interpolate(const vec_ZZ_pE& a, const vec_ZZ_pE& b);
// interpolates the polynomial f satisfying f(a[i]) = b[i].
/**************************************************************************\
Arithmetic mod X^n
Required: n >= 0; otherwise, an error is raised.
\**************************************************************************/
void trunc(ZZ_pEX& x, const ZZ_pEX& a, long n); // x = a % X^n
ZZ_pEX trunc(const ZZ_pEX& a, long n);
void MulTrunc(ZZ_pEX& x, const ZZ_pEX& a, const ZZ_pEX& b, long n);
ZZ_pEX MulTrunc(const ZZ_pEX& a, const ZZ_pEX& b, long n);
// x = a * b % X^n
void SqrTrunc(ZZ_pEX& x, const ZZ_pEX& a, long n);
ZZ_pEX SqrTrunc(const ZZ_pEX& a, long n);
// x = a^2 % X^n
void InvTrunc(ZZ_pEX& x, const ZZ_pEX& a, long n);
ZZ_pEX InvTrunc(ZZ_pEX& x, const ZZ_pEX& a, long n);
// computes x = a^{-1} % X^m. Must have ConstTerm(a) invertible.
/**************************************************************************\
Modular Arithmetic (without pre-conditioning)
Arithmetic mod f.
All inputs and outputs are polynomials of degree less than deg(f), and
deg(f) > 0.
NOTE: if you want to do many computations with a fixed f, use the
ZZ_pEXModulus data structure and associated routines below for better
performance.
\**************************************************************************/
void MulMod(ZZ_pEX& x, const ZZ_pEX& a, const ZZ_pEX& b, const ZZ_pEX& f);
ZZ_pEX MulMod(const ZZ_pEX& a, const ZZ_pEX& b, const ZZ_pEX& f);
// x = (a * b) % f
void SqrMod(ZZ_pEX& x, const ZZ_pEX& a, const ZZ_pEX& f);
ZZ_pEX SqrMod(const ZZ_pEX& a, const ZZ_pEX& f);
// x = a^2 % f
void MulByXMod(ZZ_pEX& x, const ZZ_pEX& a, const ZZ_pEX& f);
ZZ_pEX MulByXMod(const ZZ_pEX& a, const ZZ_pEX& f);
// x = (a * X) mod f
void InvMod(ZZ_pEX& x, const ZZ_pEX& a, const ZZ_pEX& f);
ZZ_pEX InvMod(const ZZ_pEX& a, const ZZ_pEX& f);
// x = a^{-1} % f, error is a is not invertible
long InvModStatus(ZZ_pEX& x, const ZZ_pEX& a, const ZZ_pEX& f);
// if (a, f) = 1, returns 0 and sets x = a^{-1} % f; otherwise,
// returns 1 and sets x = (a, f)
/**************************************************************************\
Modular Arithmetic with Pre-Conditioning
If you need to do a lot of arithmetic modulo a fixed f, build
ZZ_pEXModulus F for f. This pre-computes information about f that
speeds up subsequent computations.
As an example, the following routine the product modulo f of a vector
of polynomials.
#include <NTL/ZZ_pEX.h>
void product(ZZ_pEX& x, const vec_ZZ_pEX& v, const ZZ_pEX& f)
{
ZZ_pEXModulus F(f);
ZZ_pEX res;
res = 1;
long i;
for (i = 0; i < v.length(); i++)
MulMod(res, res, v[i], F);
x = res;
}
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