?? randombouncers.txt
字號:
particlesystem "test" 1.00 {
position = XYZ(0,3,0)
eventsequence "rgbtest" {
sourceblendmode = D3DBLEND_SRCALPHA
destblendmode = D3DBLEND_ONE
numparticles = 500
gravity = XYZ(0,-2,0)
emitrate = 10
lifetime = 6
texture = "Ch19p1_ParticleTexture.png"
initial color = rgba(random(0,1),random(0,1),random(0,1),random(0.5,1))
at 0.5 color = rgba(random(0,1),random(0,1),random(0,1),random(0.5,1))
at 1 color = rgba(random(0,1),random(0,1),random(0,1),random(0.5,1))
at 1.5 eventtimer = 0
initial velocity = XYZ(random(-0.5,0.5),random(0.5,0.5),random(0.5,0.5))
at 1 velocity = XYZ(random(-3,3),random(-3,3),random(-3,3))
}
}
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -