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?? dom_namednodemap.hpp

?? IBM的解析xml的工具Xerces的源代碼
?? HPP
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/* * Copyright 1999-2002,2004 The Apache Software Foundation. *  * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at *  *      http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: DOM_NamedNodeMap.hpp,v 1.5 2004/09/08 13:55:42 peiyongz Exp $ */#ifndef DOM_NamedNodeMap_HEADER_GUARD_#define DOM_NamedNodeMap_HEADER_GUARD_#include <xercesc/util/XercesDefs.hpp>#include "DOM_Node.hpp"XERCES_CPP_NAMESPACE_BEGINclass NamedNodeMapImpl;/***  <code>NamedNodeMap</code>s  are used to* represent collections of nodes that can be accessed by name.** Note that <code>NamedNodeMap</code> does not inherit from <code>NodeList</code>;* <code>NamedNodeMap</code>s are not maintained in any particular order.* Nodes contained in a <code>NamedNodeMap</code> may* also be accessed by an ordinal index, but this is simply to allow* convenient enumeration of the contents, and* does not imply that the DOM specifies an order to these Nodes.*/class DEPRECATED_DOM_EXPORT DOM_NamedNodeMap {private:    void     *fImpl;	short    flagElem;	static const unsigned short NNM_ELEMENT;	static const unsigned short NNM_OTHER;	public:    /** @name Constructors and assignment operator */    //@{    /**      * Default constructor for DOM_NamedNodeMap.  The resulting object does not      * refer to an actual DOM_NamedNodeMap node; it will compare == to 0, and is similar      * to a null object reference variable in Java. NamedNopes are instantiated      * by these methods:  DOM_Node::getAttributes, DOM_DocumentType::getEntities      * andDOM_DocumentType::getNotations      *      */    DOM_NamedNodeMap();    /**      * Copy constructor.  Creates a new <code>DOM_NamedNodeMap</code> reference object      * that refers to the same underlying NamedNodeMap as the original.      *      * @param other The object to be copied.      */    DOM_NamedNodeMap(const DOM_NamedNodeMap &other);    /**      * Assignment operator.      *      * @param other The object to be copied.      */    DOM_NamedNodeMap & operator = (const DOM_NamedNodeMap &other);    /**      * Assignment operator.      *      * @param other The object to be copied.      */    DOM_NamedNodeMap & operator = (const DOM_NullPtr *other);    //@}    /** @name Destructor. */    //@{    /**      * Destructor for DOM_NamedNodeMap.  The object being destroyed is the reference      * object, not the underlying NamedNodeMap itself.      *      * <p>Like most other DOM types in this implementation, memory management      * of named node maps is automatic.  Instances of DOM_NamedNodeMap function      * as references to an underlying heap based implementation object,      * and should never be explicitly new-ed or deleted in application code, but      * should appear only as local variables or function parameters.	  *	  */    ~DOM_NamedNodeMap();    //@}    /** @Comparisons. */    //@{    /**     *  Test whether this NamedNodeMap reference refers to the same underlying     *  named node map as the other reference object.  This does not     *  compare the contents of two different objects.     *     *  @param other The value to be compared     *  @return Returns true if the underlying named node map is same     */    bool operator == (const DOM_NamedNodeMap &other) const;    /**     *  Test whether this NamedNodeMap reference refers to a different underlying     *  named node map as the other reference object.  This does not     *  compare the contents of two different objects.     *     *  @param other The value to be compared     *  @return Returns true if the underlying named node map is different     */    bool operator != (const DOM_NamedNodeMap &other) const;    /**     *  Use this comparison operator to test whether a Named Node Map reference     *  is null.     *     *  @param p The value to be compared, which must be 0 or null.     *  @return Returns true if the named node map is null     */    bool operator == (const DOM_NullPtr *p) const;    /**     *  Use this comparison operator to test whether a Named Node Map reference     *  is not null.     *     *  @param p The value to be compared, which must not be 0 or null.     *  @return Returns true if the named node map is not null     */    bool operator != (const DOM_NullPtr *p) const;    //@}    /** @name Set functions. */    //@{    /**    * Adds a node using its <code>nodeName</code> attribute.    *    * <br>As the <code>nodeName</code> attribute is used to derive the name    * which the node must be stored under, multiple nodes of certain types    * (those that have a "special" string value) cannot be stored as the names    * would clash. This is seen as preferable to allowing nodes to be aliased.    * @param arg A node to store in a named node map. The node will later be    *   accessible using the value of the <code>nodeName</code> attribute of    *   the node. If a node with that name is already present in the map, it    *   is replaced by the new one.    * @return If the new <code>Node</code> replaces an existing node the    *   replaced <code>Node</code> is returned,    *   otherwise <code>null</code> is returned.    * @exception DOMException    *   WRONG_DOCUMENT_ERR: Raised if <code>arg</code> was created from a    *   different document than the one that created the    *   <code>NamedNodeMap</code>.    *   <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this    *   <code>NamedNodeMap</code> is readonly.    *   <br>INUSE_ATTRIBUTE_ERR: Raised if <code>arg</code> is an    *   <code>Attr</code> that is already an attribute of another    *   <code>Element</code> object. The DOM user must explicitly clone    *   <code>Attr</code> nodes to re-use them in other elements.    */    DOM_Node               setNamedItem(DOM_Node arg);    //@}    /** @name Get functions. */    //@{    /**    * Returns the <code>index</code>th item in the map.    *    * If <code>index</code>    * is greater than or equal to the number of nodes in the map, this returns    * <code>null</code>.    * @param index Index into the map.    * @return The node at the <code>index</code>th position in the    *   <code>NamedNodeMap</code>, or <code>null</code> if that is not a valid    *   index.    */    DOM_Node               item(unsigned int index) const;    /**    * Retrieves a node specified by name.    *    * @param name The <code>nodeName</code> of a node to retrieve.    * @return A <code>DOM_Node</code> (of any type) with the specified <code>nodeName</code>, or    *   <code>null</code> if it does not identify any node in    *   the map.    */    DOM_Node               getNamedItem(const DOMString &name) const;    /**    * The number of nodes in the map.    *    * The range of valid child node indices is    * 0 to <code>length-1</code> inclusive.    */    unsigned int           getLength() const;    //@}    /** @name Functions to change the node collection. */    //@{    /**    * Removes a node specified by name.    *    * If the removed node is an    * <code>Attr</code> with a default value it is immediately replaced.    * @param name The <code>nodeName</code> of a node to remove.    * @return The node removed from the map or <code>null</code> if no node    *   with such a name exists.    * @exception DOMException    *   NOT_FOUND_ERR: Raised if there is no node named <code>name</code> in    *   the map.    * <br>    *   NO_MODIFICATION_ALLOWED_ERR: Raised if this <code>NamedNodeMap</code>    *   is readonly.    */    DOM_Node               removeNamedItem(const DOMString &name);    //@}    /** @name Functions introduced in DOM Level 2. */    //@{    /**     * Retrieves a node specified by local name and namespace URI.     *     * @param namespaceURI The <em>namespace URI</em> of     *    the node to retrieve.     * @param localName The <em>local name</em> of the node to retrieve.     * @return A <code>DOM_Node</code> (of any type) with the specified     *    local name and namespace URI, or <code>null</code> if they do not     *    identify any node in the map.     */    DOM_Node               getNamedItemNS(const DOMString &namespaceURI,	const DOMString &localName);    /**     * Adds a node using its <CODE>namespaceURI</CODE> and <CODE>localName</CODE>.     *     * @param arg A node to store in a named node map. The node will later be     *       accessible using the value of the <CODE>namespaceURI</CODE> and     *       <CODE>localName</CODE> attribute of the node. If a node with those     *       namespace URI and local name is already present in the map, it is     *       replaced by the new one.     * @return If the new <code>DOM_Node</code> replaces an existing node the     *   replaced <code>DOM_Node</code> is returned,     *   otherwise <code>null</code> is returned.     * @exception DOMException     *   WRONG_DOCUMENT_ERR: Raised if <code>arg</code> was created from a     *   different document than the one that created the     *   <code>DOM_NamedNodeMap</code>.     *   <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this     *   <code>vNamedNodeMap</code> is readonly.     *   <br>INUSE_ATTRIBUTE_ERR: Raised if <code>arg</code> is an     *   <code>DOM_Attr</code> that is already an attribute of another     *   <code>DOM_Element</code> object. The DOM user must explicitly clone     *   <code>DOM_Attr</code> nodes to re-use them in other elements.     */    DOM_Node               setNamedItemNS(DOM_Node arg);    /**     * Removes a node specified by local name and namespace URI.     *     * @param namespaceURI The <em>namespace URI</em> of     *    the node to remove.     * @param localName The <em>local name</em> of the     *    node to remove. When this <code>DOM_NamedNodeMap</code> contains the     *    attributes attached to an element, as returned by the attributes     *    attribute of the <code>DOM_Node</code> interface, if the removed     *    attribute is known to have a default value, an attribute     *    immediately appears containing the default value     *    as well as the corresponding namespace URI, local name, and prefix.     * @return The node removed from the map if a node with such a local name     *    and namespace URI exists.     * @exception DOMException     *   NOT_FOUND_ERR: Raised if there is no node named <code>name</code> in     *   the map.     * <br>     *   NO_MODIFICATION_ALLOWED_ERR: Raised if this <code>DOM_NamedNodeMap</code>     *   is readonly.     */    DOM_Node               removeNamedItemNS(const DOMString &namespaceURI,	const DOMString &localName);    //@} protected:    DOM_NamedNodeMap(NamedNodeMapImpl *impl);	DOM_NamedNodeMap(NodeImpl *impl);    friend class DOM_DocumentType;    friend class DOM_Node;};XERCES_CPP_NAMESPACE_END#endif

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