?? parentnode.hpp
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#ifndef ParentNode_HEADER_GUARD_#define ParentNode_HEADER_GUARD_/* * Copyright 1999-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *///// This file is part of the internal implementation of the C++ XML DOM.// It should NOT be included or used directly by application programs.//// Applications should include the file <xercesc/dom/deprecated/DOM.hpp> for the entire// DOM API, or DOM_*.hpp for individual DOM classes, where the class// name is substituded for the *.///* * $Id: ParentNode.hpp,v 1.5 2004/09/08 13:55:44 peiyongz Exp $ *//** * ParentNode inherits from ChildImpl and adds the capability of having child * nodes. Not every node in the DOM can have children, so only nodes that can * should inherit from this class and pay the price for it. * <P> * ParentNode, just like NodeImpl, also implements NodeList, so it can * return itself in response to the getChildNodes() query. This eliminiates * the need for a separate ChildNodeList object. Note that this is an * IMPLEMENTATION DETAIL; applications should _never_ assume that * this identity exists. * <P> * While we have a direct reference to the first child, the last child is * stored as the previous sibling of the first child. First child nodes are * marked as being so, and getNextSibling hides this fact. * <P>Note: Not all parent nodes actually need to also be a child. At some * point we used to have ParentNode inheriting from NodeImpl and another class * called ChildAndParentNode that inherited from ChildNode. But due to the lack * of multiple inheritance a lot of code had to be duplicated which led to a * maintenance nightmare. At the same time only a few nodes (Document, * DocumentFragment, Entity, and Attribute) cannot be a child so the gain is * memory wasn't really worth it. The only type for which this would be the * case is Attribute, but we deal with there in another special way, so this is * not applicable. * * <p><b>WARNING</b>: Some of the code here is partially duplicated in * AttrImpl, be careful to keep these two classes in sync! * **/#include <xercesc/util/XercesDefs.hpp>#include "ChildNode.hpp"XERCES_CPP_NAMESPACE_BEGINclass DEPRECATED_DOM_EXPORT ParentNode: public ChildNode {public: DocumentImpl *ownerDocument; // Document this node belongs to ChildNode *firstChild;public: ParentNode(DocumentImpl *ownerDocument); ParentNode(const ParentNode &other); virtual DocumentImpl * getOwnerDocument(); virtual void setOwnerDocument(DocumentImpl *doc); virtual NodeListImpl *getChildNodes(); virtual NodeImpl * getFirstChild(); virtual NodeImpl * getLastChild(); virtual unsigned int getLength(); virtual bool hasChildNodes(); virtual NodeImpl *insertBefore(NodeImpl *newChild, NodeImpl *refChild); virtual NodeImpl *item(unsigned int index); virtual NodeImpl * removeChild(NodeImpl *oldChild); virtual NodeImpl *replaceChild(NodeImpl *newChild, NodeImpl *oldChild); virtual void setReadOnly(bool isReadOnly, bool deep); //Introduced in DOM Level 2 virtual void normalize(); // NON-DOM // unlike getOwnerDocument this never returns null, even for Document nodes virtual DocumentImpl * getDocument();protected: void cloneChildren(const NodeImpl &other); ChildNode * lastChild(); void lastChild(ChildNode *); /** Cached node list length. */ int fCachedLength; /** Last requested child. */ ChildNode * fCachedChild; /** Last requested child index. */ int fCachedChildIndex;};XERCES_CPP_NAMESPACE_END#endif
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