?? domparentnode.hpp
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#ifndef DOMParentNode_HEADER_GUARD_#define DOMParentNode_HEADER_GUARD_/* * Copyright 2001-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: DOMParentNode.hpp,v 1.9 2004/09/08 13:55:52 peiyongz Exp $ *///// This file is part of the internal implementation of the C++ XML DOM.// It should NOT be included or used directly by application programs.//// Applications should include the file <xercesc/dom/DOM.hpp> for the entire// DOM API, or xercesc/dom/DOM*.hpp for individual DOM classes, where the class// name is substituded for the *.///** * ParentNode provides the capability of having child * nodes. Not every node in the DOM can have children, so only nodes that can * should include this class and pay the price for it. * <P> * While we have a direct reference to the first child, the last child is * stored as the previous sibling of the first child. First child nodes are * marked as being so, and getNextSibling hides this fact. * **/#include <xercesc/util/XercesDefs.hpp>#include "DOMNodeListImpl.hpp"XERCES_CPP_NAMESPACE_BEGINclass DOMChildNode;class DOMDocument;class DOMNode;class DOMNodeList;class CDOM_EXPORT DOMParentNode {public: DOMDocument *fOwnerDocument; // Document this node belongs to DOMNode *fFirstChild; DOMNodeListImpl fChildNodeList; // for GetChildNodes()public: DOMParentNode(DOMDocument *ownerDocument); DOMParentNode(const DOMParentNode &other); DOMDocument * getOwnerDocument() const; void setOwnerDocument(DOMDocument* doc); // Track changes to the node tree structure under this node. An optimization // for NodeLists. int changes() const; void changed(); DOMNode* appendChild(DOMNode *newChild); DOMNodeList* getChildNodes() const; DOMNode* getFirstChild() const; DOMNode* getLastChild() const; XMLSize_t getLength() const; bool hasChildNodes() const; DOMNode* insertBefore(DOMNode *newChild, DOMNode *refChild); DOMNode* item(XMLSize_t index) const; DOMNode* removeChild(DOMNode *oldChild); DOMNode* replaceChild(DOMNode *newChild, DOMNode *oldChild); //Introduced in DOM Level 2 void normalize(); //Introduced in DOM Level 3 bool isEqualNode(const DOMNode* arg) const; // NON-DOM // unlike getOwnerDocument this never returns null, even for Document nodes DOMDocument * getDocument() const; void release();public: void cloneChildren(const DOMNode *other); DOMNode * lastChild() const; void lastChild(DOMNode *);private: // unimplemented DOMParentNode& operator= (const DOMParentNode& other);};#define GetDOMParentNodeMemoryManager GET_DIRECT_MM(fOwnerDocument)XERCES_CPP_NAMESPACE_END#endif
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